Keep Blocks updated when changed by the world
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@@ -9,8 +9,8 @@ public class CraftBlock implements Block {
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private final int x;
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private final int y;
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private final int z;
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private int type;
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private byte data;
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protected int type;
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protected byte data;
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protected CraftBlock(final World world, final int x, final int y, final int z, final int type, final byte data) {
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this.world = world;
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