Update CraftBukkit to Minecraft 1.4.4.
This commit is contained in:
@@ -6,18 +6,24 @@ import org.bukkit.event.entity.EntityCombustEvent; // CraftBukkit
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public class EntitySkeleton extends EntityMonster implements IRangedEntity {
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private PathfinderGoalArrowAttack d = new PathfinderGoalArrowAttack(this, 0.25F, 60, 10.0F);
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private PathfinderGoalMeleeAttack e = new PathfinderGoalMeleeAttack(this, EntityHuman.class, 0.31F, false);
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public EntitySkeleton(World world) {
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super(world);
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this.texture = "/mob/skeleton.png";
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this.bI = 0.25F;
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this.bG = 0.25F;
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this.goalSelector.a(1, new PathfinderGoalFloat(this));
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this.goalSelector.a(2, new PathfinderGoalRestrictSun(this));
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this.goalSelector.a(3, new PathfinderGoalFleeSun(this, this.bI));
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this.goalSelector.a(5, new PathfinderGoalRandomStroll(this, this.bI));
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this.goalSelector.a(3, new PathfinderGoalFleeSun(this, this.bG));
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this.goalSelector.a(5, new PathfinderGoalRandomStroll(this, this.bG));
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this.goalSelector.a(6, new PathfinderGoalLookAtPlayer(this, EntityHuman.class, 8.0F));
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this.goalSelector.a(6, new PathfinderGoalRandomLookaround(this));
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this.targetSelector.a(1, new PathfinderGoalHurtByTarget(this, false));
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this.targetSelector.a(2, new PathfinderGoalNearestAttackableTarget(this, EntityHuman.class, 16.0F, 0, true));
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if (world != null && !world.isStatic) {
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this.m();
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}
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}
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protected void a() {
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@@ -25,7 +31,7 @@ public class EntitySkeleton extends EntityMonster implements IRangedEntity {
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this.datawatcher.a(13, new Byte((byte) 0));
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}
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public boolean bb() {
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public boolean be() {
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return true;
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}
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@@ -33,24 +39,24 @@ public class EntitySkeleton extends EntityMonster implements IRangedEntity {
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return 20;
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}
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protected String aW() {
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protected String aY() {
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return "mob.skeleton.say";
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}
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protected String aX() {
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protected String aZ() {
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return "mob.skeleton.hurt";
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}
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protected String aY() {
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protected String ba() {
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return "mob.skeleton.death";
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}
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protected void a(int i, int j, int k, int l) {
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this.world.makeSound(this, "mob.skeleton.step", 0.15F, 1.0F);
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this.makeSound("mob.skeleton.step", 0.15F, 1.0F);
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}
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public boolean l(Entity entity) {
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if (super.l(entity)) {
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public boolean m(Entity entity) {
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if (super.m(entity)) {
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if (this.getSkeletonType() == 1 && entity instanceof EntityLiving) {
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((EntityLiving) entity).addEffect(new MobEffect(MobEffectList.WITHER.id, 200));
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}
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@@ -63,7 +69,7 @@ public class EntitySkeleton extends EntityMonster implements IRangedEntity {
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public int c(Entity entity) {
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if (this.getSkeletonType() == 1) {
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ItemStack itemstack = this.bA();
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ItemStack itemstack = this.bD();
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int i = 4;
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if (itemstack != null) {
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@@ -81,10 +87,10 @@ public class EntitySkeleton extends EntityMonster implements IRangedEntity {
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}
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public void c() {
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if (this.world.t() && !this.world.isStatic) {
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if (this.world.u() && !this.world.isStatic) {
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float f = this.c(1.0F);
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if (f > 0.5F && this.random.nextFloat() * 30.0F < (f - 0.4F) * 2.0F && this.world.j(MathHelper.floor(this.locX), MathHelper.floor(this.locY), MathHelper.floor(this.locZ))) {
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if (f > 0.5F && this.random.nextFloat() * 30.0F < (f - 0.4F) * 2.0F && this.world.k(MathHelper.floor(this.locX), MathHelper.floor(this.locY), MathHelper.floor(this.locZ))) {
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boolean flag = true;
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ItemStack itemstack = this.getEquipment(4);
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@@ -179,25 +185,29 @@ public class EntitySkeleton extends EntityMonster implements IRangedEntity {
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return null;
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}
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protected void bB() {
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super.bB();
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protected void bE() {
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super.bD();
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this.setEquipment(0, new ItemStack(Item.BOW));
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}
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public void bD() {
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if (this.world.worldProvider instanceof WorldProviderHell && this.aA().nextInt(5) > 0) {
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this.goalSelector.a(4, new PathfinderGoalMeleeAttack(this, EntityHuman.class, this.bI, false));
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public void bG() {
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if (this.world.worldProvider instanceof WorldProviderHell && this.aB().nextInt(5) > 0) {
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this.goalSelector.a(4, this.e);
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this.setSkeletonType(1);
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this.setEquipment(0, new ItemStack(Item.STONE_SWORD));
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} else {
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this.goalSelector.a(4, new PathfinderGoalArrowAttack(this, this.bI, 60, 10.0F));
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this.bB();
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this.bC();
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this.goalSelector.a(4, this.d);
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this.bE();
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this.bF();
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}
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this.canPickUpLoot = this.random.nextFloat() < as[this.world.difficulty];
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if (this.random.nextFloat() >= as[this.world.difficulty]) {
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;
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}
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this.canPickUpLoot = true;
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if (this.getEquipment(4) == null) {
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Calendar calendar = this.world.S();
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Calendar calendar = this.world.T();
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if (calendar.get(2) + 1 == 10 && calendar.get(5) == 31 && this.random.nextFloat() < 0.25F) {
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this.setEquipment(4, new ItemStack(this.random.nextFloat() < 0.1F ? Block.JACK_O_LANTERN : Block.PUMPKIN));
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@@ -206,10 +216,22 @@ public class EntitySkeleton extends EntityMonster implements IRangedEntity {
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}
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}
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public void m() {
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this.goalSelector.a((PathfinderGoal) this.e);
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this.goalSelector.a((PathfinderGoal) this.d);
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ItemStack itemstack = this.bD();
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if (itemstack != null && itemstack.id == Item.BOW.id) {
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this.goalSelector.a(4, this.d);
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} else {
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this.goalSelector.a(4, this.e);
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}
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}
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public void d(EntityLiving entityliving) {
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EntityArrow entityarrow = new EntityArrow(this.world, this, entityliving, 1.6F, 12.0F);
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int i = EnchantmentManager.getEnchantmentLevel(Enchantment.ARROW_DAMAGE.id, this.bA());
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int j = EnchantmentManager.getEnchantmentLevel(Enchantment.ARROW_KNOCKBACK.id, this.bA());
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int i = EnchantmentManager.getEnchantmentLevel(Enchantment.ARROW_DAMAGE.id, this.bD());
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int j = EnchantmentManager.getEnchantmentLevel(Enchantment.ARROW_KNOCKBACK.id, this.bD());
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if (i > 0) {
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entityarrow.b(entityarrow.c() + (double) i * 0.5D + 0.5D);
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@@ -219,11 +241,11 @@ public class EntitySkeleton extends EntityMonster implements IRangedEntity {
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entityarrow.a(j);
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}
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if (EnchantmentManager.getEnchantmentLevel(Enchantment.ARROW_FIRE.id, this.bA()) > 0 || this.getSkeletonType() == 1) {
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if (EnchantmentManager.getEnchantmentLevel(Enchantment.ARROW_FIRE.id, this.bD()) > 0 || this.getSkeletonType() == 1) {
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entityarrow.setOnFire(100);
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}
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this.world.makeSound(this, "random.bow", 1.0F, 1.0F / (this.aA().nextFloat() * 0.4F + 0.8F));
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this.makeSound("random.bow", 1.0F, 1.0F / (this.aB().nextFloat() * 0.4F + 0.8F));
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this.world.addEntity(entityarrow);
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}
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@@ -249,15 +271,18 @@ public class EntitySkeleton extends EntityMonster implements IRangedEntity {
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this.setSkeletonType(b0);
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}
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if (this.getSkeletonType() == 1) {
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this.goalSelector.a(4, new PathfinderGoalMeleeAttack(this, EntityHuman.class, this.bI, false));
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} else {
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this.goalSelector.a(4, new PathfinderGoalArrowAttack(this, this.bI, 60, 10.0F));
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}
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this.m();
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}
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public void b(NBTTagCompound nbttagcompound) {
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super.b(nbttagcompound);
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nbttagcompound.setByte("SkeletonType", (byte) this.getSkeletonType());
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}
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public void setEquipment(int i, ItemStack itemstack) {
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super.setEquipment(i, itemstack);
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if (!this.world.isStatic && i == 0) {
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this.m();
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}
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}
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}
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