Update CraftBukkit to Minecraft 1.4.4.

This commit is contained in:
Travis Watkins
2012-11-06 06:05:28 -06:00
parent a0c3b4f9d1
commit 7f7192f8fd
169 changed files with 3295 additions and 2774 deletions

View File

@@ -1,6 +1,5 @@
package net.minecraft.server;
import java.util.Iterator;
import java.util.List;
// CraftBukkit start
@@ -167,12 +166,12 @@ public class EntityArrow extends Entity implements IProjectile {
Entity entity = null;
List list = this.world.getEntities(this, this.boundingBox.a(this.motX, this.motY, this.motZ).grow(1.0D, 1.0D, 1.0D));
double d0 = 0.0D;
Iterator iterator = list.iterator();
int l;
float f1;
while (iterator.hasNext()) {
Entity entity1 = (Entity) iterator.next();
for (l = 0; l < list.size(); ++l) {
Entity entity1 = (Entity) list.get(l);
if (entity1.L() && (entity1 != this.shooter || this.as >= 5)) {
f1 = 0.3F;
@@ -204,10 +203,10 @@ public class EntityArrow extends Entity implements IProjectile {
// CraftBukkit end
if (movingobjectposition.entity != null) {
f2 = MathHelper.sqrt(this.motX * this.motX + this.motY * this.motY + this.motZ * this.motZ);
int l = MathHelper.f((double) f2 * this.damage);
int i1 = MathHelper.f((double) f2 * this.damage);
if (this.d()) {
l += this.random.nextInt(l / 2 + 2);
i1 += this.random.nextInt(i1 / 2 + 2);
}
DamageSource damagesource = null;
@@ -219,7 +218,7 @@ public class EntityArrow extends Entity implements IProjectile {
}
// CraftBukkit start - moved damage call
if (movingobjectposition.entity.damageEntity(damagesource, l)) {
if (movingobjectposition.entity.damageEntity(damagesource, i1)) {
if (this.isBurning() && (!(movingobjectposition.entity instanceof EntityPlayer) || this.world.pvpMode)) { // CraftBukkit - abide by pvp setting if destination is a player.
EntityCombustByEntityEvent combustEvent = new EntityCombustByEntityEvent(this.getBukkitEntity(), entity.getBukkitEntity(), 5);
org.bukkit.Bukkit.getPluginManager().callEvent(combustEvent);
@@ -230,9 +229,14 @@ public class EntityArrow extends Entity implements IProjectile {
// CraftBukkit end
}
// if (movingobjectposition.entity.damageEntity(damagesource, l)) { // CraftBukkit - moved up
// if (movingobjectposition.entity.damageEntity(damagesource, i1)) { // CraftBukkit - moved up
if (movingobjectposition.entity instanceof EntityLiving) {
++((EntityLiving) movingobjectposition.entity).bk;
if (!this.world.isStatic) {
EntityLiving entityliving = (EntityLiving) movingobjectposition.entity;
entityliving.r(entityliving.bJ() + 1);
}
if (this.au > 0) {
float f3 = MathHelper.sqrt(this.motX * this.motX + this.motZ * this.motZ);
@@ -242,7 +246,7 @@ public class EntityArrow extends Entity implements IProjectile {
}
}
this.world.makeSound(this, "random.bowhit", 1.0F, 1.2F / (this.random.nextFloat() * 0.2F + 0.9F));
this.makeSound("random.bowhit", 1.0F, 1.2F / (this.random.nextFloat() * 0.2F + 0.9F));
this.die();
} else {
this.motX *= -0.10000000149011612D;
@@ -265,16 +269,19 @@ public class EntityArrow extends Entity implements IProjectile {
this.locX -= this.motX / (double) f2 * 0.05000000074505806D;
this.locY -= this.motY / (double) f2 * 0.05000000074505806D;
this.locZ -= this.motZ / (double) f2 * 0.05000000074505806D;
this.world.makeSound(this, "random.bowhit", 1.0F, 1.2F / (this.random.nextFloat() * 0.2F + 0.9F));
this.makeSound("random.bowhit", 1.0F, 1.2F / (this.random.nextFloat() * 0.2F + 0.9F));
this.inGround = true;
this.shake = 7;
this.e(false);
if (this.g != 0) {
Block.byId[this.g].a(this.world, this.d, this.e, this.f, this);
}
}
}
if (this.d()) {
for (int i1 = 0; i1 < 4; ++i1) {
this.world.addParticle("crit", this.locX + this.motX * (double) i1 / 4.0D, this.locY + this.motY * (double) i1 / 4.0D, this.locZ + this.motZ * (double) i1 / 4.0D, -this.motX, -this.motY + 0.2D, -this.motZ);
for (l = 0; l < 4; ++l) {
this.world.addParticle("crit", this.locX + this.motX * (double) l / 4.0D, this.locY + this.motY * (double) l / 4.0D, this.locZ + this.motZ * (double) l / 4.0D, -this.motX, -this.motY + 0.2D, -this.motZ);
}
}
@@ -355,7 +362,7 @@ public class EntityArrow extends Entity implements IProjectile {
}
}
public void b_(EntityHuman entityhuman) {
public void c_(EntityHuman entityhuman) {
if (!this.world.isStatic && this.inGround && this.shake <= 0) {
// CraftBukkit start
ItemStack itemstack = new ItemStack(Item.ARROW);
@@ -378,7 +385,7 @@ public class EntityArrow extends Entity implements IProjectile {
}
if (flag) {
this.world.makeSound(this, "random.pop", 0.2F, ((this.random.nextFloat() - this.random.nextFloat()) * 0.7F + 1.0F) * 2.0F);
this.makeSound("random.pop", 0.2F, ((this.random.nextFloat() - this.random.nextFloat()) * 0.7F + 1.0F) * 2.0F);
entityhuman.receive(this, 1);
this.die();
}