Update CraftBukkit to Minecraft 1.4.4.
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@@ -33,14 +33,14 @@ public class BlockTripwireHook extends Block {
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}
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public boolean canPlace(World world, int i, int j, int k, int l) {
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return l == 2 && world.s(i, j, k + 1) ? true : (l == 3 && world.s(i, j, k - 1) ? true : (l == 4 && world.s(i + 1, j, k) ? true : l == 5 && world.s(i - 1, j, k)));
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return l == 2 && world.t(i, j, k + 1) ? true : (l == 3 && world.t(i, j, k - 1) ? true : (l == 4 && world.t(i + 1, j, k) ? true : l == 5 && world.t(i - 1, j, k)));
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}
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public boolean canPlace(World world, int i, int j, int k) {
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return world.s(i - 1, j, k) ? true : (world.s(i + 1, j, k) ? true : (world.s(i, j, k - 1) ? true : world.s(i, j, k + 1)));
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return world.t(i - 1, j, k) ? true : (world.t(i + 1, j, k) ? true : (world.t(i, j, k - 1) ? true : world.t(i, j, k + 1)));
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}
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public void postPlace(World world, int i, int j, int k, int l, float f, float f1, float f2) {
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public int getPlacedData(World world, int i, int j, int k, int l, float f, float f1, float f2, int i1) {
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byte b0 = 0;
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if (l == 2 && world.b(i, j, k + 1, true)) {
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@@ -59,7 +59,11 @@ public class BlockTripwireHook extends Block {
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b0 = 3;
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}
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this.a(world, i, j, k, this.id, b0, false, -1, 0);
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return b0;
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}
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public void postPlace(World world, int i, int j, int k, int l) {
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this.a(world, i, j, k, this.id, l, false, -1, 0);
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}
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public void doPhysics(World world, int i, int j, int k, int l) {
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@@ -69,19 +73,19 @@ public class BlockTripwireHook extends Block {
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int j1 = i1 & 3;
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boolean flag = false;
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if (!world.s(i - 1, j, k) && j1 == 3) {
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if (!world.t(i - 1, j, k) && j1 == 3) {
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flag = true;
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}
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if (!world.s(i + 1, j, k) && j1 == 1) {
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if (!world.t(i + 1, j, k) && j1 == 1) {
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flag = true;
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}
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if (!world.s(i, j, k - 1) && j1 == 0) {
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if (!world.t(i, j, k - 1) && j1 == 0) {
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flag = true;
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}
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if (!world.s(i, j, k + 1) && j1 == 2) {
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if (!world.t(i, j, k + 1) && j1 == 2) {
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flag = true;
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}
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@@ -99,7 +103,7 @@ public class BlockTripwireHook extends Block {
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boolean flag2 = (i1 & 8) == 8;
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boolean flag3 = l == Block.TRIPWIRE_SOURCE.id;
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boolean flag4 = false;
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boolean flag5 = !world.t(i, j - 1, k);
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boolean flag5 = !world.v(i, j - 1, k);
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int i2 = Direction.a[l1];
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int j2 = Direction.b[l1];
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int k2 = 0;
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