Fix balance of CraftBukkit start/end.
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@@ -173,7 +173,7 @@ public class EntityPlayer extends EntityHuman implements ICrafting {
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this.b.serverConfigurationManager.sendAll(new Packet3Chat(event.getDeathMessage()));
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}
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// CraftBukkit - we clean the player's inventory after the EntityDeathEvent is called so plugins can get the exact state of the inventory.
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// CraftBukkit start - we clean the player's inventory after the EntityDeathEvent is called so plugins can get the exact state of the inventory.
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for (int i = 0; i < this.inventory.items.length; ++i) {
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this.inventory.items[i] = null;
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}
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