[Bleeding] Completely fix the tree generation algorithm to make it near identical to vanilla as well as fix potential bugs associated with disappearing saplings.
This commit is contained in:
@@ -4,7 +4,7 @@ import java.util.Random;
|
||||
|
||||
import org.bukkit.BlockChangeDelegate; // CraftBukkit
|
||||
|
||||
public class WorldGenForest extends WorldGenerator {
|
||||
public class WorldGenForest extends WorldGenerator implements BlockSapling.TreeGenerator { // CraftBukkit add interface
|
||||
|
||||
public WorldGenForest(boolean flag) {
|
||||
super(flag);
|
||||
|
||||
Reference in New Issue
Block a user