[Bleeding] Add many missing SpawnReasons.
Adds BUKKIT-5370, BUKKIT-5377, BUKKIT-5378, BUKKIT-5379, BUKKIT-5380, BUKKIT-5381, BUKKIT-5382. Adds reasons for zombies infecting villagers and zombie villagers being cured. Readds reason for a skeleton being spawned as a spider jockey. Adds reason to distinguish ocelot babies from the parent they spawned with. Adds reasons for chunk generation causing the ender dragon, villagers, and witches to spawn. And finally, adds a reason for spawning a chicken mount for a baby zombie.
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@@ -221,7 +221,7 @@ public class EntityOcelot extends EntityTameableAnimal {
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entityocelot.setPositionRotation(this.locX, this.locY, this.locZ, this.yaw, 0.0F);
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entityocelot.setAge(-24000);
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this.world.addEntity(entityocelot);
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this.world.addEntity(entityocelot, org.bukkit.event.entity.CreatureSpawnEvent.SpawnReason.OCELOT_BABY); // CraftBukkit - add SpawnReason
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}
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}
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