Updated to Minecraft 1.1
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@@ -120,7 +120,7 @@ public class EntityPainting extends Entity {
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return i == 32 ? 0.5F : (i == 64 ? 0.5F : 0.0F);
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}
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public void w_() {
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public void y_() {
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if (this.f++ == 100 && !this.world.isStatic) {
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this.f = 0;
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if (!this.survives()) {
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@@ -237,7 +237,7 @@ public class EntityPainting extends Entity {
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// CraftBukkit end
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this.die();
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this.aB();
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this.aM();
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this.world.addEntity(new EntityItem(this.world, this.locX, this.locY, this.locZ, new ItemStack(Item.PAINTING)));
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}
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