Updated to Minecraft 1.1
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@@ -14,7 +14,7 @@ public class EntityFallingBlock extends Entity {
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public EntityFallingBlock(World world, double d0, double d1, double d2, int i, int data) {
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super(world);
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this.a = i;
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this.bc = true;
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this.bf = true;
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this.data = data; // CraftBukkit
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this.b(0.98F, 0.98F);
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this.height = this.length / 2.0F;
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@@ -37,7 +37,7 @@ public class EntityFallingBlock extends Entity {
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return !this.dead;
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}
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public void w_() {
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public void y_() {
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if (this.a == 0) {
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this.die();
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} else {
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