Updated to Minecraft 1.1
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@@ -46,7 +46,7 @@ public class EntityBoat extends Entity {
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public EntityBoat(World world) {
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super(world);
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this.bc = true;
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this.bf = true;
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this.b(1.5F, 0.6F);
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this.height = this.length / 2.0F;
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}
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@@ -108,7 +108,7 @@ public class EntityBoat extends Entity {
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this.d(-this.l());
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this.c(10);
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this.setDamage(this.getDamage() + i * 10);
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this.aB();
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this.aM();
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if (this.getDamage() > 40) {
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// CraftBukkit start
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VehicleDestroyEvent destroyEvent = new VehicleDestroyEvent(vehicle, attacker);
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@@ -147,7 +147,7 @@ public class EntityBoat extends Entity {
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return !this.dead;
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}
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public void w_() {
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public void y_() {
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// CraftBukkit start
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double prevX = this.locX;
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double prevY = this.locY;
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@@ -156,7 +156,7 @@ public class EntityBoat extends Entity {
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float prevPitch = this.pitch;
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// CraftBukkit end
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super.w_();
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super.y_();
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if (this.k() > 0) {
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this.c(this.k() - 1);
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}
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@@ -407,7 +407,7 @@ public class EntityBoat extends Entity {
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double d0 = Math.cos((double) this.yaw * 3.141592653589793D / 180.0D) * 0.4D;
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double d1 = Math.sin((double) this.yaw * 3.141592653589793D / 180.0D) * 0.4D;
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this.passenger.setPosition(this.locX + d0, this.locY + this.q() + this.passenger.R(), this.locZ + d1);
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this.passenger.setPosition(this.locX + d0, this.locY + this.q() + this.passenger.S(), this.locZ + d1);
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}
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}
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