Update CraftBukkit to 1.6.1
This commit is contained in:
committed by
Wesley Wolfe
parent
f887b76a25
commit
6c09066e22
@@ -27,7 +27,7 @@ import org.bukkit.event.weather.ThunderChangeEvent;
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public abstract class World implements IBlockAccess {
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public boolean d = false;
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public boolean d;
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public List entityList = new ArrayList();
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protected List f = new ArrayList();
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public Set tileEntityList = new HashSet(); // CraftBukkit - ArrayList -> HashSet
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@@ -36,14 +36,14 @@ public abstract class World implements IBlockAccess {
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public List players = new ArrayList();
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public List i = new ArrayList();
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private long c = 16777215L;
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public int j = 0;
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public int j;
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protected int k = (new Random()).nextInt();
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protected final int l = 1013904223;
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protected float m;
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protected float n;
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protected float o;
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protected float p;
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public int q = 0;
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public int q;
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public boolean callingPlaceEvent = false; // CraftBukkit
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public int difficulty;
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public Random random = new Random();
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@@ -79,15 +79,15 @@ public abstract class World implements IBlockAccess {
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Chunk chunk = this.getChunkAtWorldCoords(i, j);
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if (chunk != null) {
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return chunk.a(i & 15, j & 15, this.worldProvider.d);
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return chunk.a(i & 15, j & 15, this.worldProvider.e);
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}
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}
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return this.worldProvider.d.getBiome(i, j);
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return this.worldProvider.e.getBiome(i, j);
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}
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public WorldChunkManager getWorldChunkManager() {
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return this.worldProvider.d;
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return this.worldProvider.e;
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}
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// CraftBukkit start
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@@ -118,7 +118,6 @@ public abstract class World implements IBlockAccess {
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this.O = this.random.nextInt(12000);
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this.H = new int['\u8000'];
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this.isStatic = false;
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this.dataManager = idatamanager;
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this.methodProfiler = methodprofiler;
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this.worldMaps = new WorldMapCollection(idatamanager);
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@@ -168,7 +167,7 @@ public abstract class World implements IBlockAccess {
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this.villages.a(this);
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}
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this.z();
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this.A();
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this.a();
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this.getServer().addWorld(this.world); // CraftBukkit
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@@ -430,7 +429,7 @@ public abstract class World implements IBlockAccess {
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k = i1;
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}
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if (!this.worldProvider.f) {
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if (!this.worldProvider.g) {
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for (i1 = k; i1 <= l; ++i1) {
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this.c(EnumSkyBlock.SKY, i, i1, j);
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}
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@@ -549,7 +548,7 @@ public abstract class World implements IBlockAccess {
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if (flag) {
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int l = this.getTypeId(i, j, k);
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if (Block.w[l]) {
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if (Block.x[l]) {
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int i1 = this.b(i, j + 1, k, false);
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int j1 = this.b(i + 1, j, k, false);
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int k1 = this.b(i - 1, j, k, false);
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@@ -672,7 +671,7 @@ public abstract class World implements IBlockAccess {
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}
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public float q(int i, int j, int k) {
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return this.worldProvider.g[this.getLightLevel(i, j, k)];
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return this.worldProvider.h[this.getLightLevel(i, j, k)];
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}
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public boolean v() {
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@@ -1036,12 +1035,12 @@ public abstract class World implements IBlockAccess {
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for (int j2 = 0; j2 < list.size(); ++j2) {
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AxisAlignedBB axisalignedbb1 = ((Entity) list.get(j2)).D();
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if (axisalignedbb1 != null && axisalignedbb1.a(axisalignedbb)) {
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if (axisalignedbb1 != null && axisalignedbb1.b(axisalignedbb)) {
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this.M.add(axisalignedbb1);
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}
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axisalignedbb1 = entity.g((Entity) list.get(j2));
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if (axisalignedbb1 != null && axisalignedbb1.a(axisalignedbb)) {
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if (axisalignedbb1 != null && axisalignedbb1.b(axisalignedbb)) {
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this.M.add(axisalignedbb1);
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}
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}
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@@ -1098,8 +1097,8 @@ public abstract class World implements IBlockAccess {
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return this.worldProvider.a(this.worldData.getDayTime(), f);
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}
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public int w() {
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return this.worldProvider.a(this.worldData.getDayTime());
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public float x() {
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return WorldProvider.a[this.worldProvider.a(this.worldData.getDayTime())];
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}
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public float d(float f) {
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@@ -1550,7 +1549,7 @@ public abstract class World implements IBlockAccess {
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}
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}
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if (vec3d.b() > 0.0D && entity.aw()) {
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if (vec3d.b() > 0.0D && entity.av()) {
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vec3d = vec3d.a();
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double d1 = 0.014D;
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@@ -1836,7 +1835,7 @@ public abstract class World implements IBlockAccess {
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}
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}
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public void z() {
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public void A() {
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int i = this.a(1.0F);
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if (i != this.j) {
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@@ -1863,7 +1862,7 @@ public abstract class World implements IBlockAccess {
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}
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protected void o() {
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if (!this.worldProvider.f) {
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if (!this.worldProvider.g) {
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int i = this.worldData.getThunderDuration();
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if (i <= 0) {
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@@ -1941,11 +1940,11 @@ public abstract class World implements IBlockAccess {
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}
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}
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public void A() {
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public void B() {
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this.worldData.setWeatherDuration(1);
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}
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protected void B() {
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protected void C() {
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// this.chunkTickList.clear(); // CraftBukkit - removed
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this.methodProfiler.a("buildList");
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@@ -2020,7 +2019,7 @@ public abstract class World implements IBlockAccess {
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}
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protected void g() {
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this.B();
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this.C();
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}
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public boolean x(int i, int j, int k) {
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@@ -2095,7 +2094,7 @@ public abstract class World implements IBlockAccess {
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}
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public void A(int i, int j, int k) {
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if (!this.worldProvider.f) {
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if (!this.worldProvider.g) {
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this.c(EnumSkyBlock.SKY, i, j, k);
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}
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@@ -2338,9 +2337,9 @@ public abstract class World implements IBlockAccess {
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Entity entity = (Entity) this.entityList.get(j);
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// CraftBukkit start - Split out persistent check, don't apply it to special persistent mobs
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if (entity instanceof EntityLiving) {
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EntityLiving entityliving = (EntityLiving) entity;
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if (entityliving.isTypeNotPersistent() && entityliving.bU()) { // Should be isPersistent
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if (entity instanceof EntityInsentient) {
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EntityInsentient entityinsentient = (EntityInsentient) entity;
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if (entityinsentient.isTypeNotPersistent() && entityinsentient.bA()) { // Should be isPersistent
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continue;
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}
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}
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@@ -2566,7 +2565,7 @@ public abstract class World implements IBlockAccess {
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}
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if (entityhuman1.isInvisible()) {
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float f = entityhuman1.cc();
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float f = entityhuman1.bs();
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if (f < 0.1F) {
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f = 0.1F;
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@@ -2587,7 +2586,7 @@ public abstract class World implements IBlockAccess {
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public EntityHuman a(String s) {
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for (int i = 0; i < this.players.size(); ++i) {
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if (s.equals(((EntityHuman) this.players.get(i)).name)) {
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if (s.equals(((EntityHuman) this.players.get(i)).getName())) {
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return (EntityHuman) this.players.get(i);
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}
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}
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@@ -2595,7 +2594,7 @@ public abstract class World implements IBlockAccess {
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return null;
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}
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public void F() throws ExceptionWorldConflict { // CraftBukkit - added throws
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public void G() throws ExceptionWorldConflict { // CraftBukkit - added throws
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this.dataManager.checkSession();
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}
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@@ -2625,7 +2624,7 @@ public abstract class World implements IBlockAccess {
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public void broadcastEntityEffect(Entity entity, byte b0) {}
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public IChunkProvider K() {
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public IChunkProvider L() {
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return this.chunkProvider;
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}
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@@ -2667,16 +2666,16 @@ public abstract class World implements IBlockAccess {
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return this.m + (this.n - this.m) * f;
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}
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public boolean O() {
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public boolean P() {
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return (double) this.h(1.0F) > 0.9D;
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}
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public boolean P() {
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public boolean Q() {
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return (double) this.i(1.0F) > 0.2D;
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}
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public boolean F(int i, int j, int k) {
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if (!this.P()) {
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if (!this.Q()) {
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return false;
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} else if (!this.l(i, j, k)) {
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return false;
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@@ -2738,8 +2737,8 @@ public abstract class World implements IBlockAccess {
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return 256;
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}
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public int R() {
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return this.worldProvider.f ? 128 : 256;
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public int S() {
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return this.worldProvider.g ? 128 : 256;
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}
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public IUpdatePlayerListBox a(EntityMinecartAbstract entityminecartabstract) {
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@@ -2754,7 +2753,7 @@ public abstract class World implements IBlockAccess {
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}
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public ChunkPosition b(String s, int i, int j, int k) {
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return this.K().findNearestMapFeature(this, s, i, j, k);
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return this.L().findNearestMapFeature(this, s, i, j, k);
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}
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public CrashReportSystemDetails a(CrashReport crashreport) {
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@@ -2785,9 +2784,9 @@ public abstract class World implements IBlockAccess {
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return this.J;
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}
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public Calendar V() {
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public Calendar W() {
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if (this.getTime() % 600L == 0L) {
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this.K.setTimeInMillis(System.currentTimeMillis());
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this.K.setTimeInMillis(MinecraftServer.aq());
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}
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return this.K;
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@@ -2824,4 +2823,26 @@ public abstract class World implements IBlockAccess {
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public IConsoleLogManager getLogger() {
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return this.logAgent;
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}
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public float b(double d0, double d1, double d2) {
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return this.I(MathHelper.floor(d0), MathHelper.floor(d1), MathHelper.floor(d2));
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}
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public float I(int i, int j, int k) {
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float f = 0.0F;
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boolean flag = this.difficulty == 3;
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if (this.isLoaded(i, j, k)) {
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float f1 = this.x();
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f += MathHelper.a((float) this.getChunkAtWorldCoords(i, k).q / 3600000.0F, 0.0F, 1.0F) * (flag ? 1.0F : 0.75F);
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f += f1 * 0.25F;
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}
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if (this.difficulty < 2) {
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f *= (float) this.difficulty / 2.0F;
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}
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return MathHelper.a(f, 0.0F, flag ? 1.5F : 1.0F);
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}
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}
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