Update CraftBukkit to 1.6.1
This commit is contained in:
committed by
Wesley Wolfe
parent
f887b76a25
commit
6c09066e22
@@ -7,11 +7,11 @@ public abstract class EntityFireball extends Entity {
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private int e = -1;
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private int f = -1;
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private int g = -1;
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private int h = 0;
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private boolean i = false;
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private int h;
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private boolean i;
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public EntityLiving shooter;
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private int j;
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private int au = 0;
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private int au;
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public double dirX;
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public double dirY;
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public double dirZ;
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@@ -106,7 +106,7 @@ public abstract class EntityFireball extends Entity {
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for (int j = 0; j < list.size(); ++j) {
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Entity entity1 = (Entity) list.get(j);
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if (entity1.K() && (!entity1.i(this.shooter) || this.au >= 25)) {
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if (entity1.K() && (!entity1.h(this.shooter) || this.au >= 25)) {
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float f = 0.3F;
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AxisAlignedBB axisalignedbb = entity1.boundingBox.grow((double) f, (double) f, (double) f);
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MovingObjectPosition movingobjectposition1 = axisalignedbb.a(vec3d, vec3d1);
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@@ -227,7 +227,7 @@ public abstract class EntityFireball extends Entity {
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return 1.0F;
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}
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public boolean damageEntity(DamageSource damagesource, int i) {
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public boolean damageEntity(DamageSource damagesource, float f) {
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if (this.isInvulnerable()) {
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return false;
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} else {
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@@ -255,7 +255,7 @@ public abstract class EntityFireball extends Entity {
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}
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}
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public float c(float f) {
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public float d(float f) {
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return 1.0F;
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}
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}
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