Update CraftBukkit to 1.6.1

This commit is contained in:
Nate Mortensen
2013-07-01 06:03:00 -05:00
committed by Wesley Wolfe
parent f887b76a25
commit 6c09066e22
228 changed files with 6426 additions and 5442 deletions

View File

@@ -12,14 +12,14 @@ public class EntityArrow extends Entity implements IProjectile {
private int d = -1;
private int e = -1;
private int f = -1;
private int g = 0;
private int h = 0;
private boolean inGround = false;
public int fromPlayer = 0;
public int shake = 0;
private int g;
private int h;
private boolean inGround;
public int fromPlayer;
public int shake;
public Entity shooter;
private int j;
private int au = 0;
private int au;
private double damage = 2.0D;
private int aw;
@@ -237,12 +237,12 @@ public class EntityArrow extends Entity implements IProjectile {
// CraftBukkit end
}
// if (movingobjectposition.entity.damageEntity(damagesource, i1)) { // CraftBukkit - moved up
// if (movingobjectposition.entity.damageEntity(damagesource, (float) i1)) { // CraftBukkit - moved up
if (movingobjectposition.entity instanceof EntityLiving) {
EntityLiving entityliving = (EntityLiving) movingobjectposition.entity;
if (!this.world.isStatic) {
entityliving.r(entityliving.bM() + 1);
entityliving.m(entityliving.aQ() + 1);
}
if (this.aw > 0) {
@@ -386,7 +386,7 @@ public class EntityArrow extends Entity implements IProjectile {
EntityItem item = new EntityItem(this.world, this.locX, this.locY, this.locZ, itemstack);
PlayerPickupItemEvent event = new PlayerPickupItemEvent((org.bukkit.entity.Player) entityhuman.getBukkitEntity(), new org.bukkit.craftbukkit.entity.CraftItem(this.world.getServer(), this, item), 0);
event.setCancelled(!entityhuman.canPickUpLoot);
// event.setCancelled(!entityhuman.canPickUpLoot); TODO
this.world.getServer().getPluginManager().callEvent(event);
if (event.isCancelled()) {
@@ -409,7 +409,7 @@ public class EntityArrow extends Entity implements IProjectile {
}
}
protected boolean f_() {
protected boolean e_() {
return false;
}
@@ -425,7 +425,7 @@ public class EntityArrow extends Entity implements IProjectile {
this.aw = i;
}
public boolean ap() {
public boolean ao() {
return false;
}