Update CraftBukkit to 1.6.1
This commit is contained in:
committed by
Wesley Wolfe
parent
f887b76a25
commit
6c09066e22
@@ -6,188 +6,194 @@ import java.util.Random;
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public class Block {
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private CreativeModeTab creativeTab;
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public static final StepSound f = new StepSound("stone", 1.0F, 1.0F);
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public static final StepSound g = new StepSound("wood", 1.0F, 1.0F);
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public static final StepSound h = new StepSound("gravel", 1.0F, 1.0F);
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public static final StepSound i = new StepSound("grass", 1.0F, 1.0F);
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public static final StepSound j = new StepSound("stone", 1.0F, 1.0F);
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public static final StepSound k = new StepSound("stone", 1.0F, 1.5F);
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public static final StepSound l = new StepSoundStone("stone", 1.0F, 1.0F);
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public static final StepSound m = new StepSound("cloth", 1.0F, 1.0F);
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public static final StepSound n = new StepSound("sand", 1.0F, 1.0F);
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public static final StepSound o = new StepSound("snow", 1.0F, 1.0F);
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public static final StepSound p = new StepSoundLadder("ladder", 1.0F, 1.0F);
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public static final StepSound q = new StepSoundAnvil("anvil", 0.3F, 1.0F);
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protected String f;
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public static final StepSound g = new StepSound("stone", 1.0F, 1.0F);
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public static final StepSound h = new StepSound("wood", 1.0F, 1.0F);
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public static final StepSound i = new StepSound("gravel", 1.0F, 1.0F);
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public static final StepSound j = new StepSound("grass", 1.0F, 1.0F);
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public static final StepSound k = new StepSound("stone", 1.0F, 1.0F);
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public static final StepSound l = new StepSound("stone", 1.0F, 1.5F);
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public static final StepSound m = new StepSoundStone("stone", 1.0F, 1.0F);
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public static final StepSound n = new StepSound("cloth", 1.0F, 1.0F);
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public static final StepSound o = new StepSound("sand", 1.0F, 1.0F);
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public static final StepSound p = new StepSound("snow", 1.0F, 1.0F);
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public static final StepSound q = new StepSoundLadder("ladder", 1.0F, 1.0F);
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public static final StepSound r = new StepSoundAnvil("anvil", 0.3F, 1.0F);
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public static final Block[] byId = new Block[4096];
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public static final boolean[] s = new boolean[4096];
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public static final boolean[] t = new boolean[4096];
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public static final int[] lightBlock = new int[4096];
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public static final boolean[] u = new boolean[4096];
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public static final boolean[] v = new boolean[4096];
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public static final int[] lightEmission = new int[4096];
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public static boolean[] w = new boolean[4096];
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public static final Block STONE = (new BlockStone(1)).c(1.5F).b(10.0F).a(j).c("stone");
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public static final BlockGrass GRASS = (BlockGrass) (new BlockGrass(2)).c(0.6F).a(i).c("grass");
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public static final Block DIRT = (new BlockDirt(3)).c(0.5F).a(h).c("dirt");
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public static final Block COBBLESTONE = (new Block(4, Material.STONE)).c(2.0F).b(10.0F).a(j).c("stonebrick").a(CreativeModeTab.b);
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public static final Block WOOD = (new BlockWood(5)).c(2.0F).b(5.0F).a(g).c("wood");
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public static final Block SAPLING = (new BlockSapling(6)).c(0.0F).a(i).c("sapling");
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public static final Block BEDROCK = (new Block(7, Material.STONE)).r().b(6000000.0F).a(j).c("bedrock").D().a(CreativeModeTab.b);
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public static final BlockFluids WATER = (BlockFluids) (new BlockFlowing(8, Material.WATER)).c(100.0F).k(3).c("water").D();
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public static final Block STATIONARY_WATER = (new BlockStationary(9, Material.WATER)).c(100.0F).k(3).c("water").D();
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public static final BlockFluids LAVA = (BlockFluids) (new BlockFlowing(10, Material.LAVA)).c(0.0F).a(1.0F).c("lava").D();
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public static final Block STATIONARY_LAVA = (new BlockStationary(11, Material.LAVA)).c(100.0F).a(1.0F).c("lava").D();
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public static final Block SAND = (new BlockSand(12)).c(0.5F).a(n).c("sand");
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public static final Block GRAVEL = (new BlockGravel(13)).c(0.6F).a(h).c("gravel");
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public static final Block GOLD_ORE = (new BlockOre(14)).c(3.0F).b(5.0F).a(j).c("oreGold");
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public static final Block IRON_ORE = (new BlockOre(15)).c(3.0F).b(5.0F).a(j).c("oreIron");
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public static final Block COAL_ORE = (new BlockOre(16)).c(3.0F).b(5.0F).a(j).c("oreCoal");
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public static final Block LOG = (new BlockLog(17)).c(2.0F).a(g).c("log");
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public static final BlockLeaves LEAVES = (BlockLeaves) (new BlockLeaves(18)).c(0.2F).k(1).a(i).c("leaves");
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public static final Block SPONGE = (new BlockSponge(19)).c(0.6F).a(i).c("sponge");
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public static final Block GLASS = (new BlockGlass(20, Material.SHATTERABLE, false)).c(0.3F).a(l).c("glass");
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public static final Block LAPIS_ORE = (new BlockOre(21)).c(3.0F).b(5.0F).a(j).c("oreLapis");
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public static final Block LAPIS_BLOCK = (new Block(22, Material.STONE)).c(3.0F).b(5.0F).a(j).c("blockLapis").a(CreativeModeTab.b);
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public static final Block DISPENSER = (new BlockDispenser(23)).c(3.5F).a(j).c("dispenser");
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public static final Block SANDSTONE = (new BlockSandStone(24)).a(j).c(0.8F).c("sandStone");
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public static final Block NOTE_BLOCK = (new BlockNote(25)).c(0.8F).c("musicBlock");
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public static final Block BED = (new BlockBed(26)).c(0.2F).c("bed").D();
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public static final Block GOLDEN_RAIL = (new BlockPoweredRail(27)).c(0.7F).a(k).c("goldenRail");
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public static final Block DETECTOR_RAIL = (new BlockMinecartDetector(28)).c(0.7F).a(k).c("detectorRail");
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public static boolean[] x = new boolean[4096];
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public static final Block STONE = (new BlockStone(1)).c(1.5F).b(10.0F).a(k).c("stone").d("stone");
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public static final BlockGrass GRASS = (BlockGrass) (new BlockGrass(2)).c(0.6F).a(j).c("grass").d("grass");
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public static final Block DIRT = (new BlockDirt(3)).c(0.5F).a(i).c("dirt").d("dirt");
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public static final Block COBBLESTONE = (new Block(4, Material.STONE)).c(2.0F).b(10.0F).a(k).c("stonebrick").a(CreativeModeTab.b).d("cobblestone");
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public static final Block WOOD = (new BlockWood(5)).c(2.0F).b(5.0F).a(h).c("wood").d("planks");
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public static final Block SAPLING = (new BlockSapling(6)).c(0.0F).a(j).c("sapling").d("sapling");
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public static final Block BEDROCK = (new Block(7, Material.STONE)).r().b(6000000.0F).a(k).c("bedrock").C().a(CreativeModeTab.b).d("bedrock");
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public static final BlockFluids WATER = (BlockFluids) (new BlockFlowing(8, Material.WATER)).c(100.0F).k(3).c("water").C().d("water_flow");
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public static final Block STATIONARY_WATER = (new BlockStationary(9, Material.WATER)).c(100.0F).k(3).c("water").C().d("water_still");
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public static final BlockFluids LAVA = (BlockFluids) (new BlockFlowing(10, Material.LAVA)).c(0.0F).a(1.0F).c("lava").C().d("lava_flow");
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public static final Block STATIONARY_LAVA = (new BlockStationary(11, Material.LAVA)).c(100.0F).a(1.0F).c("lava").C().d("lava_still");
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public static final Block SAND = (new BlockSand(12)).c(0.5F).a(o).c("sand").d("sand");
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public static final Block GRAVEL = (new BlockGravel(13)).c(0.6F).a(i).c("gravel").d("gravel");
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public static final Block GOLD_ORE = (new BlockOre(14)).c(3.0F).b(5.0F).a(k).c("oreGold").d("gold_ore");
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public static final Block IRON_ORE = (new BlockOre(15)).c(3.0F).b(5.0F).a(k).c("oreIron").d("iron_ore");
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public static final Block COAL_ORE = (new BlockOre(16)).c(3.0F).b(5.0F).a(k).c("oreCoal").d("coal_ore");
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public static final Block LOG = (new BlockLog(17)).c(2.0F).a(h).c("log").d("log");
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public static final BlockLeaves LEAVES = (BlockLeaves) (new BlockLeaves(18)).c(0.2F).k(1).a(j).c("leaves").d("leaves");
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public static final Block SPONGE = (new BlockSponge(19)).c(0.6F).a(j).c("sponge").d("sponge");
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public static final Block GLASS = (new BlockGlass(20, Material.SHATTERABLE, false)).c(0.3F).a(m).c("glass").d("glass");
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public static final Block LAPIS_ORE = (new BlockOre(21)).c(3.0F).b(5.0F).a(k).c("oreLapis").d("lapis_ore");
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public static final Block LAPIS_BLOCK = (new Block(22, Material.STONE)).c(3.0F).b(5.0F).a(k).c("blockLapis").a(CreativeModeTab.b).d("lapis_block");
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public static final Block DISPENSER = (new BlockDispenser(23)).c(3.5F).a(k).c("dispenser").d("dispenser");
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public static final Block SANDSTONE = (new BlockSandStone(24)).a(k).c(0.8F).c("sandStone").d("sandstone");
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public static final Block NOTE_BLOCK = (new BlockNote(25)).c(0.8F).c("musicBlock").d("noteblock");
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public static final Block BED = (new BlockBed(26)).c(0.2F).c("bed").C().d("bed");
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public static final Block GOLDEN_RAIL = (new BlockPoweredRail(27)).c(0.7F).a(l).c("goldenRail").d("rail_golden");
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public static final Block DETECTOR_RAIL = (new BlockMinecartDetector(28)).c(0.7F).a(l).c("detectorRail").d("rail_detector");
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public static final BlockPiston PISTON_STICKY = (BlockPiston) (new BlockPiston(29, true)).c("pistonStickyBase");
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public static final Block WEB = (new BlockWeb(30)).k(1).c(4.0F).c("web");
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public static final BlockLongGrass LONG_GRASS = (BlockLongGrass) (new BlockLongGrass(31)).c(0.0F).a(i).c("tallgrass");
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public static final BlockDeadBush DEAD_BUSH = (BlockDeadBush) (new BlockDeadBush(32)).c(0.0F).a(i).c("deadbush");
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public static final Block WEB = (new BlockWeb(30)).k(1).c(4.0F).c("web").d("web");
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public static final BlockLongGrass LONG_GRASS = (BlockLongGrass) (new BlockLongGrass(31)).c(0.0F).a(j).c("tallgrass");
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public static final BlockDeadBush DEAD_BUSH = (BlockDeadBush) (new BlockDeadBush(32)).c(0.0F).a(j).c("deadbush").d("deadbush");
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public static final BlockPiston PISTON = (BlockPiston) (new BlockPiston(33, false)).c("pistonBase");
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public static final BlockPistonExtension PISTON_EXTENSION = new BlockPistonExtension(34);
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public static final Block WOOL = (new BlockCloth()).c(0.8F).a(m).c("cloth");
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public static final Block WOOL = (new BlockCloth(35, Material.CLOTH)).c(0.8F).a(n).c("cloth").d("wool_colored");
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public static final BlockPistonMoving PISTON_MOVING = new BlockPistonMoving(36);
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public static final BlockFlower YELLOW_FLOWER = (BlockFlower) (new BlockFlower(37)).c(0.0F).a(i).c("flower");
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public static final BlockFlower RED_ROSE = (BlockFlower) (new BlockFlower(38)).c(0.0F).a(i).c("rose");
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public static final BlockFlower BROWN_MUSHROOM = (BlockFlower) (new BlockMushroom(39, "mushroom_brown")).c(0.0F).a(i).a(0.125F).c("mushroom");
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public static final BlockFlower RED_MUSHROOM = (BlockFlower) (new BlockMushroom(40, "mushroom_red")).c(0.0F).a(i).c("mushroom");
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public static final Block GOLD_BLOCK = (new BlockOreBlock(41)).c(3.0F).b(10.0F).a(k).c("blockGold");
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public static final Block IRON_BLOCK = (new BlockOreBlock(42)).c(5.0F).b(10.0F).a(k).c("blockIron");
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public static final BlockStepAbstract DOUBLE_STEP = (BlockStepAbstract) (new BlockStep(43, true)).c(2.0F).b(10.0F).a(j).c("stoneSlab");
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public static final BlockStepAbstract STEP = (BlockStepAbstract) (new BlockStep(44, false)).c(2.0F).b(10.0F).a(j).c("stoneSlab");
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public static final Block BRICK = (new Block(45, Material.STONE)).c(2.0F).b(10.0F).a(j).c("brick").a(CreativeModeTab.b);
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public static final Block TNT = (new BlockTNT(46)).c(0.0F).a(i).c("tnt");
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public static final Block BOOKSHELF = (new BlockBookshelf(47)).c(1.5F).a(g).c("bookshelf");
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public static final Block MOSSY_COBBLESTONE = (new Block(48, Material.STONE)).c(2.0F).b(10.0F).a(j).c("stoneMoss").a(CreativeModeTab.b);
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public static final Block OBSIDIAN = (new BlockObsidian(49)).c(50.0F).b(2000.0F).a(j).c("obsidian");
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public static final Block TORCH = (new BlockTorch(50)).c(0.0F).a(0.9375F).a(g).c("torch");
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public static final BlockFire FIRE = (BlockFire) (new BlockFire(51)).c(0.0F).a(1.0F).a(g).c("fire").D();
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public static final Block MOB_SPAWNER = (new BlockMobSpawner(52)).c(5.0F).a(k).c("mobSpawner").D();
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public static final BlockFlower YELLOW_FLOWER = (BlockFlower) (new BlockFlower(37)).c(0.0F).a(j).c("flower").d("flower_dandelion");
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public static final BlockFlower RED_ROSE = (BlockFlower) (new BlockFlower(38)).c(0.0F).a(j).c("rose").d("flower_rose");
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public static final BlockFlower BROWN_MUSHROOM = (BlockFlower) (new BlockMushroom(39)).c(0.0F).a(j).a(0.125F).c("mushroom").d("mushroom_brown");
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public static final BlockFlower RED_MUSHROOM = (BlockFlower) (new BlockMushroom(40)).c(0.0F).a(j).c("mushroom").d("mushroom_red");
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public static final Block GOLD_BLOCK = (new BlockOreBlock(41)).c(3.0F).b(10.0F).a(l).c("blockGold").d("gold_block");
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public static final Block IRON_BLOCK = (new BlockOreBlock(42)).c(5.0F).b(10.0F).a(l).c("blockIron").d("iron_block");
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public static final BlockStepAbstract DOUBLE_STEP = (BlockStepAbstract) (new BlockStep(43, true)).c(2.0F).b(10.0F).a(k).c("stoneSlab");
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public static final BlockStepAbstract STEP = (BlockStepAbstract) (new BlockStep(44, false)).c(2.0F).b(10.0F).a(k).c("stoneSlab");
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public static final Block BRICK = (new Block(45, Material.STONE)).c(2.0F).b(10.0F).a(k).c("brick").a(CreativeModeTab.b).d("brick");
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public static final Block TNT = (new BlockTNT(46)).c(0.0F).a(j).c("tnt").d("tnt");
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public static final Block BOOKSHELF = (new BlockBookshelf(47)).c(1.5F).a(h).c("bookshelf").d("bookshelf");
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public static final Block MOSSY_COBBLESTONE = (new Block(48, Material.STONE)).c(2.0F).b(10.0F).a(k).c("stoneMoss").a(CreativeModeTab.b).d("cobblestone_mossy");
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public static final Block OBSIDIAN = (new BlockObsidian(49)).c(50.0F).b(2000.0F).a(k).c("obsidian").d("obsidian");
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public static final Block TORCH = (new BlockTorch(50)).c(0.0F).a(0.9375F).a(h).c("torch").d("torch_on");
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public static final BlockFire FIRE = (BlockFire) (new BlockFire(51)).c(0.0F).a(1.0F).a(h).c("fire").C().d("fire");
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public static final Block MOB_SPAWNER = (new BlockMobSpawner(52)).c(5.0F).a(l).c("mobSpawner").C().d("mob_spawner");
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public static final Block WOOD_STAIRS = (new BlockStairs(53, WOOD, 0)).c("stairsWood");
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public static final BlockChest CHEST = (BlockChest) (new BlockChest(54, 0)).c(2.5F).a(g).c("chest");
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public static final BlockRedstoneWire REDSTONE_WIRE = (BlockRedstoneWire) (new BlockRedstoneWire(55)).c(0.0F).a(f).c("redstoneDust").D();
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public static final Block DIAMOND_ORE = (new BlockOre(56)).c(3.0F).b(5.0F).a(j).c("oreDiamond");
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public static final Block DIAMOND_BLOCK = (new BlockOreBlock(57)).c(5.0F).b(10.0F).a(k).c("blockDiamond");
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public static final Block WORKBENCH = (new BlockWorkbench(58)).c(2.5F).a(g).c("workbench");
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public static final Block CROPS = (new BlockCrops(59)).c("crops");
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public static final Block SOIL = (new BlockSoil(60)).c(0.6F).a(h).c("farmland");
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public static final Block FURNACE = (new BlockFurnace(61, false)).c(3.5F).a(j).c("furnace").a(CreativeModeTab.c);
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public static final Block BURNING_FURNACE = (new BlockFurnace(62, true)).c(3.5F).a(j).a(0.875F).c("furnace");
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public static final Block SIGN_POST = (new BlockSign(63, TileEntitySign.class, true)).c(1.0F).a(g).c("sign").D();
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public static final Block WOODEN_DOOR = (new BlockDoor(64, Material.WOOD)).c(3.0F).a(g).c("doorWood").D();
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public static final Block LADDER = (new BlockLadder(65)).c(0.4F).a(p).c("ladder");
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public static final Block RAILS = (new BlockMinecartTrack(66)).c(0.7F).a(k).c("rail");
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public static final BlockChest CHEST = (BlockChest) (new BlockChest(54, 0)).c(2.5F).a(h).c("chest");
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public static final BlockRedstoneWire REDSTONE_WIRE = (BlockRedstoneWire) (new BlockRedstoneWire(55)).c(0.0F).a(g).c("redstoneDust").C().d("redstone_dust");
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public static final Block DIAMOND_ORE = (new BlockOre(56)).c(3.0F).b(5.0F).a(k).c("oreDiamond").d("diamond_ore");
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public static final Block DIAMOND_BLOCK = (new BlockOreBlock(57)).c(5.0F).b(10.0F).a(l).c("blockDiamond").d("diamond_block");
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public static final Block WORKBENCH = (new BlockWorkbench(58)).c(2.5F).a(h).c("workbench").d("crafting_table");
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public static final Block CROPS = (new BlockCrops(59)).c("crops").d("wheat");
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public static final Block SOIL = (new BlockSoil(60)).c(0.6F).a(i).c("farmland").d("farmland");
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public static final Block FURNACE = (new BlockFurnace(61, false)).c(3.5F).a(k).c("furnace").a(CreativeModeTab.c);
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public static final Block BURNING_FURNACE = (new BlockFurnace(62, true)).c(3.5F).a(k).a(0.875F).c("furnace");
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public static final Block SIGN_POST = (new BlockSign(63, TileEntitySign.class, true)).c(1.0F).a(h).c("sign").C();
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public static final Block WOODEN_DOOR = (new BlockDoor(64, Material.WOOD)).c(3.0F).a(h).c("doorWood").C().d("door_wood");
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public static final Block LADDER = (new BlockLadder(65)).c(0.4F).a(q).c("ladder").d("ladder");
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public static final Block RAILS = (new BlockMinecartTrack(66)).c(0.7F).a(l).c("rail").d("rail_normal");
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public static final Block COBBLESTONE_STAIRS = (new BlockStairs(67, COBBLESTONE, 0)).c("stairsStone");
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public static final Block WALL_SIGN = (new BlockSign(68, TileEntitySign.class, false)).c(1.0F).a(g).c("sign").D();
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public static final Block LEVER = (new BlockLever(69)).c(0.5F).a(g).c("lever");
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public static final Block STONE_PLATE = (new BlockPressurePlateBinary(70, "stone", Material.STONE, EnumMobType.MOBS)).c(0.5F).a(j).c("pressurePlate");
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public static final Block IRON_DOOR_BLOCK = (new BlockDoor(71, Material.ORE)).c(5.0F).a(k).c("doorIron").D();
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public static final Block WOOD_PLATE = (new BlockPressurePlateBinary(72, "wood", Material.WOOD, EnumMobType.EVERYTHING)).c(0.5F).a(g).c("pressurePlate");
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public static final Block REDSTONE_ORE = (new BlockRedstoneOre(73, false)).c(3.0F).b(5.0F).a(j).c("oreRedstone").a(CreativeModeTab.b);
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public static final Block GLOWING_REDSTONE_ORE = (new BlockRedstoneOre(74, true)).a(0.625F).c(3.0F).b(5.0F).a(j).c("oreRedstone");
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public static final Block REDSTONE_TORCH_OFF = (new BlockRedstoneTorch(75, false)).c(0.0F).a(g).c("notGate");
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public static final Block REDSTONE_TORCH_ON = (new BlockRedstoneTorch(76, true)).c(0.0F).a(0.5F).a(g).c("notGate").a(CreativeModeTab.d);
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public static final Block STONE_BUTTON = (new BlockStoneButton(77)).c(0.5F).a(j).c("button");
|
||||
public static final Block SNOW = (new BlockSnow(78)).c(0.1F).a(o).c("snow").k(0);
|
||||
public static final Block ICE = (new BlockIce(79)).c(0.5F).k(3).a(l).c("ice");
|
||||
public static final Block SNOW_BLOCK = (new BlockSnowBlock(80)).c(0.2F).a(o).c("snow");
|
||||
public static final Block CACTUS = (new BlockCactus(81)).c(0.4F).a(m).c("cactus");
|
||||
public static final Block CLAY = (new BlockClay(82)).c(0.6F).a(h).c("clay");
|
||||
public static final Block SUGAR_CANE_BLOCK = (new BlockReed(83)).c(0.0F).a(i).c("reeds").D();
|
||||
public static final Block JUKEBOX = (new BlockJukeBox(84)).c(2.0F).b(10.0F).a(j).c("jukebox");
|
||||
public static final Block FENCE = (new BlockFence(85, "wood", Material.WOOD)).c(2.0F).b(5.0F).a(g).c("fence");
|
||||
public static final Block PUMPKIN = (new BlockPumpkin(86, false)).c(1.0F).a(g).c("pumpkin");
|
||||
public static final Block NETHERRACK = (new BlockBloodStone(87)).c(0.4F).a(j).c("hellrock");
|
||||
public static final Block SOUL_SAND = (new BlockSlowSand(88)).c(0.5F).a(n).c("hellsand");
|
||||
public static final Block GLOWSTONE = (new BlockLightStone(89, Material.SHATTERABLE)).c(0.3F).a(l).a(1.0F).c("lightgem");
|
||||
public static final BlockPortal PORTAL = (BlockPortal) (new BlockPortal(90)).c(-1.0F).a(l).a(0.75F).c("portal");
|
||||
public static final Block JACK_O_LANTERN = (new BlockPumpkin(91, true)).c(1.0F).a(g).a(1.0F).c("litpumpkin");
|
||||
public static final Block CAKE_BLOCK = (new BlockCake(92)).c(0.5F).a(m).c("cake").D();
|
||||
public static final BlockRepeater DIODE_OFF = (BlockRepeater) (new BlockRepeater(93, false)).c(0.0F).a(g).c("diode").D();
|
||||
public static final BlockRepeater DIODE_ON = (BlockRepeater) (new BlockRepeater(94, true)).c(0.0F).a(0.625F).a(g).c("diode").D();
|
||||
public static final Block LOCKED_CHEST = (new BlockLockedChest(95)).c(0.0F).a(1.0F).a(g).c("lockedchest").b(true);
|
||||
public static final Block TRAP_DOOR = (new BlockTrapdoor(96, Material.WOOD)).c(3.0F).a(g).c("trapdoor").D();
|
||||
public static final Block WALL_SIGN = (new BlockSign(68, TileEntitySign.class, false)).c(1.0F).a(h).c("sign").C();
|
||||
public static final Block LEVER = (new BlockLever(69)).c(0.5F).a(h).c("lever").d("lever");
|
||||
public static final Block STONE_PLATE = (new BlockPressurePlateBinary(70, "stone", Material.STONE, EnumMobType.MOBS)).c(0.5F).a(k).c("pressurePlate");
|
||||
public static final Block IRON_DOOR_BLOCK = (new BlockDoor(71, Material.ORE)).c(5.0F).a(l).c("doorIron").C().d("door_iron");
|
||||
public static final Block WOOD_PLATE = (new BlockPressurePlateBinary(72, "planks_oak", Material.WOOD, EnumMobType.EVERYTHING)).c(0.5F).a(h).c("pressurePlate");
|
||||
public static final Block REDSTONE_ORE = (new BlockRedstoneOre(73, false)).c(3.0F).b(5.0F).a(k).c("oreRedstone").a(CreativeModeTab.b).d("redstone_ore");
|
||||
public static final Block GLOWING_REDSTONE_ORE = (new BlockRedstoneOre(74, true)).a(0.625F).c(3.0F).b(5.0F).a(k).c("oreRedstone").d("redstone_ore");
|
||||
public static final Block REDSTONE_TORCH_OFF = (new BlockRedstoneTorch(75, false)).c(0.0F).a(h).c("notGate").d("redstone_torch_off");
|
||||
public static final Block REDSTONE_TORCH_ON = (new BlockRedstoneTorch(76, true)).c(0.0F).a(0.5F).a(h).c("notGate").a(CreativeModeTab.d).d("redstone_torch_on");
|
||||
public static final Block STONE_BUTTON = (new BlockStoneButton(77)).c(0.5F).a(k).c("button");
|
||||
public static final Block SNOW = (new BlockSnow(78)).c(0.1F).a(p).c("snow").k(0).d("snow");
|
||||
public static final Block ICE = (new BlockIce(79)).c(0.5F).k(3).a(m).c("ice").d("ice");
|
||||
public static final Block SNOW_BLOCK = (new BlockSnowBlock(80)).c(0.2F).a(p).c("snow").d("snow");
|
||||
public static final Block CACTUS = (new BlockCactus(81)).c(0.4F).a(n).c("cactus").d("cactus");
|
||||
public static final Block CLAY = (new BlockClay(82)).c(0.6F).a(i).c("clay").d("clay");
|
||||
public static final Block SUGAR_CANE_BLOCK = (new BlockReed(83)).c(0.0F).a(j).c("reeds").C().d("reeds");
|
||||
public static final Block JUKEBOX = (new BlockJukeBox(84)).c(2.0F).b(10.0F).a(k).c("jukebox").d("jukebox");
|
||||
public static final Block FENCE = (new BlockFence(85, "planks_oak", Material.WOOD)).c(2.0F).b(5.0F).a(h).c("fence");
|
||||
public static final Block PUMPKIN = (new BlockPumpkin(86, false)).c(1.0F).a(h).c("pumpkin").d("pumpkin");
|
||||
public static final Block NETHERRACK = (new BlockBloodStone(87)).c(0.4F).a(k).c("hellrock").d("netherrack");
|
||||
public static final Block SOUL_SAND = (new BlockSlowSand(88)).c(0.5F).a(o).c("hellsand").d("soul_sand");
|
||||
public static final Block GLOWSTONE = (new BlockLightStone(89, Material.SHATTERABLE)).c(0.3F).a(m).a(1.0F).c("lightgem").d("glowstone");
|
||||
public static final BlockPortal PORTAL = (BlockPortal) (new BlockPortal(90)).c(-1.0F).a(m).a(0.75F).c("portal").d("portal");
|
||||
public static final Block JACK_O_LANTERN = (new BlockPumpkin(91, true)).c(1.0F).a(h).a(1.0F).c("litpumpkin").d("pumpkin");
|
||||
public static final Block CAKE_BLOCK = (new BlockCake(92)).c(0.5F).a(n).c("cake").C().d("cake");
|
||||
public static final BlockRepeater DIODE_OFF = (BlockRepeater) (new BlockRepeater(93, false)).c(0.0F).a(h).c("diode").C().d("repeater_off");
|
||||
public static final BlockRepeater DIODE_ON = (BlockRepeater) (new BlockRepeater(94, true)).c(0.0F).a(0.625F).a(h).c("diode").C().d("repeater_on");
|
||||
public static final Block LOCKED_CHEST = (new BlockLockedChest(95)).c(0.0F).a(1.0F).a(h).c("lockedchest").b(true);
|
||||
public static final Block TRAP_DOOR = (new BlockTrapdoor(96, Material.WOOD)).c(3.0F).a(h).c("trapdoor").C().d("trapdoor");
|
||||
public static final Block MONSTER_EGGS = (new BlockMonsterEggs(97)).c(0.75F).c("monsterStoneEgg");
|
||||
public static final Block SMOOTH_BRICK = (new BlockSmoothBrick(98)).c(1.5F).b(10.0F).a(j).c("stonebricksmooth");
|
||||
public static final Block BIG_MUSHROOM_1 = (new BlockHugeMushroom(99, Material.WOOD, 0)).c(0.2F).a(g).c("mushroom");
|
||||
public static final Block BIG_MUSHROOM_2 = (new BlockHugeMushroom(100, Material.WOOD, 1)).c(0.2F).a(g).c("mushroom");
|
||||
public static final Block IRON_FENCE = (new BlockThinFence(101, "fenceIron", "fenceIron", Material.ORE, true)).c(5.0F).b(10.0F).a(k).c("fenceIron");
|
||||
public static final Block THIN_GLASS = (new BlockThinFence(102, "glass", "thinglass_top", Material.SHATTERABLE, false)).c(0.3F).a(l).c("thinGlass");
|
||||
public static final Block MELON = (new BlockMelon(103)).c(1.0F).a(g).c("melon");
|
||||
public static final Block PUMPKIN_STEM = (new BlockStem(104, PUMPKIN)).c(0.0F).a(g).c("pumpkinStem");
|
||||
public static final Block MELON_STEM = (new BlockStem(105, MELON)).c(0.0F).a(g).c("pumpkinStem");
|
||||
public static final Block VINE = (new BlockVine(106)).c(0.2F).a(i).c("vine");
|
||||
public static final Block FENCE_GATE = (new BlockFenceGate(107)).c(2.0F).b(5.0F).a(g).c("fenceGate");
|
||||
public static final Block SMOOTH_BRICK = (new BlockSmoothBrick(98)).c(1.5F).b(10.0F).a(k).c("stonebricksmooth").d("stonebrick");
|
||||
public static final Block BIG_MUSHROOM_1 = (new BlockHugeMushroom(99, Material.WOOD, 0)).c(0.2F).a(h).c("mushroom").d("mushroom_block");
|
||||
public static final Block BIG_MUSHROOM_2 = (new BlockHugeMushroom(100, Material.WOOD, 1)).c(0.2F).a(h).c("mushroom").d("mushroom_block");
|
||||
public static final Block IRON_FENCE = (new BlockThinFence(101, "iron_bars", "iron_bars", Material.ORE, true)).c(5.0F).b(10.0F).a(l).c("fenceIron");
|
||||
public static final Block THIN_GLASS = (new BlockThinFence(102, "glass", "glass_pane_top", Material.SHATTERABLE, false)).c(0.3F).a(m).c("thinGlass");
|
||||
public static final Block MELON = (new BlockMelon(103)).c(1.0F).a(h).c("melon").d("melon");
|
||||
public static final Block PUMPKIN_STEM = (new BlockStem(104, PUMPKIN)).c(0.0F).a(h).c("pumpkinStem").d("pumpkin_stem");
|
||||
public static final Block MELON_STEM = (new BlockStem(105, MELON)).c(0.0F).a(h).c("pumpkinStem").d("melon_stem");
|
||||
public static final Block VINE = (new BlockVine(106)).c(0.2F).a(j).c("vine").d("vine");
|
||||
public static final Block FENCE_GATE = (new BlockFenceGate(107)).c(2.0F).b(5.0F).a(h).c("fenceGate");
|
||||
public static final Block BRICK_STAIRS = (new BlockStairs(108, BRICK, 0)).c("stairsBrick");
|
||||
public static final Block STONE_STAIRS = (new BlockStairs(109, SMOOTH_BRICK, 0)).c("stairsStoneBrickSmooth");
|
||||
public static final BlockMycel MYCEL = (BlockMycel) (new BlockMycel(110)).c(0.6F).a(i).c("mycel");
|
||||
public static final Block WATER_LILY = (new BlockWaterLily(111)).c(0.0F).a(i).c("waterlily");
|
||||
public static final Block NETHER_BRICK = (new Block(112, Material.STONE)).c(2.0F).b(10.0F).a(j).c("netherBrick").a(CreativeModeTab.b);
|
||||
public static final Block NETHER_FENCE = (new BlockFence(113, "netherBrick", Material.STONE)).c(2.0F).b(10.0F).a(j).c("netherFence");
|
||||
public static final BlockMycel MYCEL = (BlockMycel) (new BlockMycel(110)).c(0.6F).a(j).c("mycel").d("mycelium");
|
||||
public static final Block WATER_LILY = (new BlockWaterLily(111)).c(0.0F).a(j).c("waterlily").d("waterlily");
|
||||
public static final Block NETHER_BRICK = (new Block(112, Material.STONE)).c(2.0F).b(10.0F).a(k).c("netherBrick").a(CreativeModeTab.b).d("nether_brick");
|
||||
public static final Block NETHER_FENCE = (new BlockFence(113, "nether_brick", Material.STONE)).c(2.0F).b(10.0F).a(k).c("netherFence");
|
||||
public static final Block NETHER_BRICK_STAIRS = (new BlockStairs(114, NETHER_BRICK, 0)).c("stairsNetherBrick");
|
||||
public static final Block NETHER_WART = (new BlockNetherWart(115)).c("netherStalk");
|
||||
public static final Block ENCHANTMENT_TABLE = (new BlockEnchantmentTable(116)).c(5.0F).b(2000.0F).c("enchantmentTable");
|
||||
public static final Block BREWING_STAND = (new BlockBrewingStand(117)).c(0.5F).a(0.125F).c("brewingStand");
|
||||
public static final BlockCauldron CAULDRON = (BlockCauldron) (new BlockCauldron(118)).c(2.0F).c("cauldron");
|
||||
public static final Block NETHER_WART = (new BlockNetherWart(115)).c("netherStalk").d("nether_wart");
|
||||
public static final Block ENCHANTMENT_TABLE = (new BlockEnchantmentTable(116)).c(5.0F).b(2000.0F).c("enchantmentTable").d("enchanting_table");
|
||||
public static final Block BREWING_STAND = (new BlockBrewingStand(117)).c(0.5F).a(0.125F).c("brewingStand").d("brewing_stand");
|
||||
public static final BlockCauldron CAULDRON = (BlockCauldron) (new BlockCauldron(118)).c(2.0F).c("cauldron").d("cauldron");
|
||||
public static final Block ENDER_PORTAL = (new BlockEnderPortal(119, Material.PORTAL)).c(-1.0F).b(6000000.0F);
|
||||
public static final Block ENDER_PORTAL_FRAME = (new BlockEnderPortalFrame(120)).a(l).a(0.125F).c(-1.0F).c("endPortalFrame").b(6000000.0F).a(CreativeModeTab.c);
|
||||
public static final Block WHITESTONE = (new Block(121, Material.STONE)).c(3.0F).b(15.0F).a(j).c("whiteStone").a(CreativeModeTab.b);
|
||||
public static final Block DRAGON_EGG = (new BlockDragonEgg(122)).c(3.0F).b(15.0F).a(j).a(0.125F).c("dragonEgg");
|
||||
public static final Block REDSTONE_LAMP_OFF = (new BlockRedstoneLamp(123, false)).c(0.3F).a(l).c("redstoneLight").a(CreativeModeTab.d);
|
||||
public static final Block REDSTONE_LAMP_ON = (new BlockRedstoneLamp(124, true)).c(0.3F).a(l).c("redstoneLight");
|
||||
public static final BlockStepAbstract WOOD_DOUBLE_STEP = (BlockStepAbstract) (new BlockWoodStep(125, true)).c(2.0F).b(5.0F).a(g).c("woodSlab");
|
||||
public static final BlockStepAbstract WOOD_STEP = (BlockStepAbstract) (new BlockWoodStep(126, false)).c(2.0F).b(5.0F).a(g).c("woodSlab");
|
||||
public static final Block COCOA = (new BlockCocoa(127)).c(0.2F).b(5.0F).a(g).c("cocoa");
|
||||
public static final Block ENDER_PORTAL_FRAME = (new BlockEnderPortalFrame(120)).a(m).a(0.125F).c(-1.0F).c("endPortalFrame").b(6000000.0F).a(CreativeModeTab.c).d("endframe");
|
||||
public static final Block WHITESTONE = (new Block(121, Material.STONE)).c(3.0F).b(15.0F).a(k).c("whiteStone").a(CreativeModeTab.b).d("end_stone");
|
||||
public static final Block DRAGON_EGG = (new BlockDragonEgg(122)).c(3.0F).b(15.0F).a(k).a(0.125F).c("dragonEgg").d("dragon_egg");
|
||||
public static final Block REDSTONE_LAMP_OFF = (new BlockRedstoneLamp(123, false)).c(0.3F).a(m).c("redstoneLight").a(CreativeModeTab.d).d("redstone_lamp_off");
|
||||
public static final Block REDSTONE_LAMP_ON = (new BlockRedstoneLamp(124, true)).c(0.3F).a(m).c("redstoneLight").d("redstone_lamp_on");
|
||||
public static final BlockStepAbstract WOOD_DOUBLE_STEP = (BlockStepAbstract) (new BlockWoodStep(125, true)).c(2.0F).b(5.0F).a(h).c("woodSlab");
|
||||
public static final BlockStepAbstract WOOD_STEP = (BlockStepAbstract) (new BlockWoodStep(126, false)).c(2.0F).b(5.0F).a(h).c("woodSlab");
|
||||
public static final Block COCOA = (new BlockCocoa(127)).c(0.2F).b(5.0F).a(h).c("cocoa").d("cocoa");
|
||||
public static final Block SANDSTONE_STAIRS = (new BlockStairs(128, SANDSTONE, 0)).c("stairsSandStone");
|
||||
public static final Block EMERALD_ORE = (new BlockOre(129)).c(3.0F).b(5.0F).a(j).c("oreEmerald");
|
||||
public static final Block ENDER_CHEST = (new BlockEnderChest(130)).c(22.5F).b(1000.0F).a(j).c("enderChest").a(0.5F);
|
||||
public static final BlockTripwireHook TRIPWIRE_SOURCE = (BlockTripwireHook) (new BlockTripwireHook(131)).c("tripWireSource");
|
||||
public static final Block TRIPWIRE = (new BlockTripwire(132)).c("tripWire");
|
||||
public static final Block EMERALD_BLOCK = (new BlockOreBlock(133)).c(5.0F).b(10.0F).a(k).c("blockEmerald");
|
||||
public static final Block EMERALD_ORE = (new BlockOre(129)).c(3.0F).b(5.0F).a(k).c("oreEmerald").d("emerald_ore");
|
||||
public static final Block ENDER_CHEST = (new BlockEnderChest(130)).c(22.5F).b(1000.0F).a(k).c("enderChest").a(0.5F);
|
||||
public static final BlockTripwireHook TRIPWIRE_SOURCE = (BlockTripwireHook) (new BlockTripwireHook(131)).c("tripWireSource").d("trip_wire_source");
|
||||
public static final Block TRIPWIRE = (new BlockTripwire(132)).c("tripWire").d("trip_wire");
|
||||
public static final Block EMERALD_BLOCK = (new BlockOreBlock(133)).c(5.0F).b(10.0F).a(l).c("blockEmerald").d("emerald_block");
|
||||
public static final Block SPRUCE_WOOD_STAIRS = (new BlockStairs(134, WOOD, 1)).c("stairsWoodSpruce");
|
||||
public static final Block BIRCH_WOOD_STAIRS = (new BlockStairs(135, WOOD, 2)).c("stairsWoodBirch");
|
||||
public static final Block JUNGLE_WOOD_STAIRS = (new BlockStairs(136, WOOD, 3)).c("stairsWoodJungle");
|
||||
public static final Block COMMAND = (new BlockCommand(137)).c("commandBlock");
|
||||
public static final BlockBeacon BEACON = (BlockBeacon) (new BlockBeacon(138)).c("beacon").a(1.0F);
|
||||
public static final Block COMMAND = (new BlockCommand(137)).r().b(6000000.0F).c("commandBlock").d("command_block");
|
||||
public static final BlockBeacon BEACON = (BlockBeacon) (new BlockBeacon(138)).c("beacon").a(1.0F).d("beacon");
|
||||
public static final Block COBBLE_WALL = (new BlockCobbleWall(139, COBBLESTONE)).c("cobbleWall");
|
||||
public static final Block FLOWER_POT = (new BlockFlowerPot(140)).c(0.0F).a(f).c("flowerPot");
|
||||
public static final Block CARROTS = (new BlockCarrots(141)).c("carrots");
|
||||
public static final Block POTATOES = (new BlockPotatoes(142)).c("potatoes");
|
||||
public static final Block WOOD_BUTTON = (new BlockWoodButton(143)).c(0.5F).a(g).c("button");
|
||||
public static final Block SKULL = (new BlockSkull(144)).c(1.0F).a(j).c("skull");
|
||||
public static final Block ANVIL = (new BlockAnvil(145)).c(5.0F).a(q).b(2000.0F).c("anvil");
|
||||
public static final Block TRAPPED_CHEST = (new BlockChest(146, 1)).c(2.5F).a(g).c("chestTrap");
|
||||
public static final Block GOLD_PLATE = (new BlockPressurePlateWeighted(147, "blockGold", Material.ORE, 64)).c(0.5F).a(g).c("weightedPlate_light");
|
||||
public static final Block IRON_PLATE = (new BlockPressurePlateWeighted(148, "blockIron", Material.ORE, 640)).c(0.5F).a(g).c("weightedPlate_heavy");
|
||||
public static final BlockRedstoneComparator REDSTONE_COMPARATOR_OFF = (BlockRedstoneComparator) (new BlockRedstoneComparator(149, false)).c(0.0F).a(g).c("comparator").D();
|
||||
public static final BlockRedstoneComparator REDSTONE_COMPARATOR_ON = (BlockRedstoneComparator) (new BlockRedstoneComparator(150, true)).c(0.0F).a(0.625F).a(g).c("comparator").D();
|
||||
public static final BlockDaylightDetector DAYLIGHT_DETECTOR = (BlockDaylightDetector) (new BlockDaylightDetector(151)).c(0.2F).a(g).c("daylightDetector");
|
||||
public static final Block REDSTONE_BLOCK = (new BlockRedstone(152)).c(5.0F).b(10.0F).a(k).c("blockRedstone");
|
||||
public static final Block QUARTZ_ORE = (new BlockOre(153)).c(3.0F).b(5.0F).a(j).c("netherquartz");
|
||||
public static final BlockHopper HOPPER = (BlockHopper) (new BlockHopper(154)).c(3.0F).b(8.0F).a(g).c("hopper");
|
||||
public static final Block QUARTZ_BLOCK = (new BlockQuartz(155)).a(j).c(0.8F).c("quartzBlock");
|
||||
public static final Block FLOWER_POT = (new BlockFlowerPot(140)).c(0.0F).a(g).c("flowerPot").d("flower_pot");
|
||||
public static final Block CARROTS = (new BlockCarrots(141)).c("carrots").d("carrots");
|
||||
public static final Block POTATOES = (new BlockPotatoes(142)).c("potatoes").d("potatoes");
|
||||
public static final Block WOOD_BUTTON = (new BlockWoodButton(143)).c(0.5F).a(h).c("button");
|
||||
public static final Block SKULL = (new BlockSkull(144)).c(1.0F).a(k).c("skull").d("skull");
|
||||
public static final Block ANVIL = (new BlockAnvil(145)).c(5.0F).a(r).b(2000.0F).c("anvil");
|
||||
public static final Block TRAPPED_CHEST = (new BlockChest(146, 1)).c(2.5F).a(h).c("chestTrap");
|
||||
public static final Block GOLD_PLATE = (new BlockPressurePlateWeighted(147, "gold_block", Material.ORE, 64)).c(0.5F).a(h).c("weightedPlate_light");
|
||||
public static final Block IRON_PLATE = (new BlockPressurePlateWeighted(148, "iron_block", Material.ORE, 640)).c(0.5F).a(h).c("weightedPlate_heavy");
|
||||
public static final BlockRedstoneComparator REDSTONE_COMPARATOR_OFF = (BlockRedstoneComparator) (new BlockRedstoneComparator(149, false)).c(0.0F).a(h).c("comparator").C().d("comparator_off");
|
||||
public static final BlockRedstoneComparator REDSTONE_COMPARATOR_ON = (BlockRedstoneComparator) (new BlockRedstoneComparator(150, true)).c(0.0F).a(0.625F).a(h).c("comparator").C().d("comparator_on");
|
||||
public static final BlockDaylightDetector DAYLIGHT_DETECTOR = (BlockDaylightDetector) (new BlockDaylightDetector(151)).c(0.2F).a(h).c("daylightDetector").d("daylight_detector");
|
||||
public static final Block REDSTONE_BLOCK = (new BlockRedstone(152)).c(5.0F).b(10.0F).a(l).c("blockRedstone").d("redstone_block");
|
||||
public static final Block QUARTZ_ORE = (new BlockOre(153)).c(3.0F).b(5.0F).a(k).c("netherquartz").d("quartz_ore");
|
||||
public static final BlockHopper HOPPER = (BlockHopper) (new BlockHopper(154)).c(3.0F).b(8.0F).a(h).c("hopper").d("hopper");
|
||||
public static final Block QUARTZ_BLOCK = (new BlockQuartz(155)).a(k).c(0.8F).c("quartzBlock").d("quartz_block");
|
||||
public static final Block QUARTZ_STAIRS = (new BlockStairs(156, QUARTZ_BLOCK, 0)).c("stairsQuartz");
|
||||
public static final Block ACTIVATOR_RAIL = (new BlockPoweredRail(157)).c(0.7F).a(k).c("activatorRail");
|
||||
public static final Block DROPPER = (new BlockDropper(158)).c(3.5F).a(j).c("dropper");
|
||||
public static final Block ACTIVATOR_RAIL = (new BlockPoweredRail(157)).c(0.7F).a(l).c("activatorRail").d("rail_activator");
|
||||
public static final Block DROPPER = (new BlockDropper(158)).c(3.5F).a(k).c("dropper").d("dropper");
|
||||
public static final Block STAINED_HARDENED_CLAY = (new BlockCloth(159, Material.STONE)).c(1.25F).b(7.0F).a(k).c("clayHardenedStained").d("hardened_clay_stained");
|
||||
public static final Block HAY_BLOCK = (new BlockHay(170)).c(0.5F).a(j).c("hayBlock").a(CreativeModeTab.b).d("hay_block");
|
||||
public static final Block WOOL_CARPET = (new BlockCarpet(171)).c(0.1F).a(n).c("woolCarpet").k(0);
|
||||
public static final Block HARDENED_CLAY = (new Block(172, Material.STONE)).c(1.25F).b(7.0F).a(k).c("clayHardened").a(CreativeModeTab.b).d("hardened_clay");
|
||||
public static final Block COAL_BLOCK = (new Block(173, Material.STONE)).c(5.0F).b(10.0F).a(k).c("blockCoal").a(CreativeModeTab.b).d("coal_block");
|
||||
public final int id;
|
||||
protected float strength;
|
||||
protected float durability;
|
||||
protected boolean cC = true;
|
||||
protected boolean cD = true;
|
||||
protected boolean cE;
|
||||
protected boolean cI = true;
|
||||
protected boolean cJ = true;
|
||||
protected boolean cK;
|
||||
protected boolean isTileEntity;
|
||||
protected double minX;
|
||||
protected double minY;
|
||||
@@ -196,14 +202,14 @@ public class Block {
|
||||
protected double maxY;
|
||||
protected double maxZ;
|
||||
public StepSound stepSound;
|
||||
public float cN;
|
||||
public float cT;
|
||||
public final Material material;
|
||||
public float frictionFactor;
|
||||
private String name;
|
||||
|
||||
protected Block(int i, Material material) {
|
||||
this.stepSound = f;
|
||||
this.cN = 1.0F;
|
||||
this.stepSound = g;
|
||||
this.cT = 1.0F;
|
||||
this.frictionFactor = 0.6F;
|
||||
if (byId[i] != null) {
|
||||
throw new IllegalArgumentException("Slot " + i + " is already occupied by " + byId[i] + " when adding " + this);
|
||||
@@ -212,9 +218,9 @@ public class Block {
|
||||
byId[i] = this;
|
||||
this.id = i;
|
||||
this.a(0.0F, 0.0F, 0.0F, 1.0F, 1.0F, 1.0F);
|
||||
s[i] = this.c();
|
||||
t[i] = this.c();
|
||||
lightBlock[i] = this.c() ? 255 : 0;
|
||||
u[i] = !material.blocksLight();
|
||||
v[i] = !material.blocksLight();
|
||||
}
|
||||
}
|
||||
|
||||
@@ -277,12 +283,12 @@ public class Block {
|
||||
}
|
||||
|
||||
protected Block b(boolean flag) {
|
||||
this.cE = flag;
|
||||
this.cK = flag;
|
||||
return this;
|
||||
}
|
||||
|
||||
public boolean isTicking() {
|
||||
return this.cE;
|
||||
return this.cK;
|
||||
}
|
||||
|
||||
public boolean t() {
|
||||
@@ -305,7 +311,7 @@ public class Block {
|
||||
public void a(World world, int i, int j, int k, AxisAlignedBB axisalignedbb, List list, Entity entity) {
|
||||
AxisAlignedBB axisalignedbb1 = this.b(world, i, j, k);
|
||||
|
||||
if (axisalignedbb1 != null && axisalignedbb.a(axisalignedbb1)) {
|
||||
if (axisalignedbb1 != null && axisalignedbb.b(axisalignedbb1)) {
|
||||
list.add(axisalignedbb1);
|
||||
}
|
||||
}
|
||||
@@ -587,9 +593,9 @@ public class Block {
|
||||
|
||||
public void a(World world, EntityHuman entityhuman, int i, int j, int k, int l) {
|
||||
entityhuman.a(StatisticList.C[this.id], 1);
|
||||
entityhuman.j(0.025F);
|
||||
entityhuman.a(0.025F);
|
||||
if (this.r_() && EnchantmentManager.hasSilkTouchEnchantment(entityhuman)) {
|
||||
ItemStack itemstack = this.c_(l);
|
||||
ItemStack itemstack = this.d_(l);
|
||||
|
||||
if (itemstack != null) {
|
||||
this.b(world, i, j, k, itemstack);
|
||||
@@ -605,10 +611,10 @@ public class Block {
|
||||
return this.b() && !this.isTileEntity;
|
||||
}
|
||||
|
||||
protected ItemStack c_(int i) {
|
||||
protected ItemStack d_(int i) {
|
||||
int j = 0;
|
||||
|
||||
if (this.id >= 0 && this.id < Item.byId.length && Item.byId[this.id].m()) {
|
||||
if (this.id >= 0 && this.id < Item.byId.length && Item.byId[this.id].n()) {
|
||||
j = i;
|
||||
}
|
||||
|
||||
@@ -644,12 +650,12 @@ public class Block {
|
||||
return false;
|
||||
}
|
||||
|
||||
public boolean C() {
|
||||
return this.cD;
|
||||
public boolean B() {
|
||||
return this.cJ;
|
||||
}
|
||||
|
||||
protected Block D() {
|
||||
this.cD = false;
|
||||
protected Block C() {
|
||||
this.cJ = false;
|
||||
return this;
|
||||
}
|
||||
|
||||
@@ -698,9 +704,16 @@ public class Block {
|
||||
return 0;
|
||||
}
|
||||
|
||||
protected Block d(String s) {
|
||||
this.f = s;
|
||||
return this;
|
||||
}
|
||||
|
||||
static {
|
||||
Item.byId[WOOL.id] = (new ItemCloth(WOOL.id - 256)).b("cloth");
|
||||
Item.byId[LOG.id] = (new ItemMultiTexture(LOG.id - 256, LOG, BlockLog.a)).b("log");
|
||||
Item.byId[STAINED_HARDENED_CLAY.id] = (new ItemCloth(STAINED_HARDENED_CLAY.id - 256)).b("clayHardenedStained");
|
||||
Item.byId[WOOL_CARPET.id] = (new ItemCloth(WOOL_CARPET.id - 256)).b("woolCarpet");
|
||||
Item.byId[LOG.id] = (new ItemMultiTexture(LOG.id - 256, LOG, BlockLog.b)).b("log");
|
||||
Item.byId[WOOD.id] = (new ItemMultiTexture(WOOD.id - 256, WOOD, BlockWood.a)).b("wood");
|
||||
Item.byId[MONSTER_EGGS.id] = (new ItemMultiTexture(MONSTER_EGGS.id - 256, MONSTER_EGGS, BlockMonsterEggs.a)).b("monsterStoneEgg");
|
||||
Item.byId[SMOOTH_BRICK.id] = (new ItemMultiTexture(SMOOTH_BRICK.id - 256, SMOOTH_BRICK, BlockSmoothBrick.a)).b("stonebricksmooth");
|
||||
@@ -747,7 +760,7 @@ public class Block {
|
||||
flag = true;
|
||||
}
|
||||
|
||||
if (u[i]) {
|
||||
if (v[i]) {
|
||||
flag = true;
|
||||
}
|
||||
|
||||
@@ -755,11 +768,11 @@ public class Block {
|
||||
flag = true;
|
||||
}
|
||||
|
||||
w[i] = flag;
|
||||
x[i] = flag;
|
||||
}
|
||||
}
|
||||
|
||||
u[0] = true;
|
||||
v[0] = true;
|
||||
StatisticList.b();
|
||||
}
|
||||
|
||||
|
||||
Reference in New Issue
Block a user