Addition of all Entity classes.

Each Entity creates a corresponding instance of a Craft Entity, to be
used whenever sending instances to an event handler with
getBukkitEntity().
This commit is contained in:
Andrew Ardill
2011-01-17 16:17:16 +08:00
committed by Dinner Bone
parent 431f2f62cf
commit 6a3b096fb8
24 changed files with 154 additions and 13 deletions

View File

@@ -2,6 +2,9 @@ package net.minecraft.server;
import java.util.Random;
import org.bukkit.craftbukkit.CraftServer;
import org.bukkit.craftbukkit.entity.CraftSheep;
public class EntitySheep extends EntityAnimals {
public static final float a[][] = {
@@ -44,6 +47,10 @@ public class EntitySheep extends EntityAnimals {
super(world);
aP = "/mob/sheep.png";
a(0.9F, 1.3F);
//CraftBukkit start
CraftServer server = ((WorldServer) this.l).getServer();
this.bukkitEntity = new CraftSheep(server, this);
//CraftBukkit end
}
protected void a() {