Update for 1.6.6
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@@ -240,6 +240,13 @@ public class NetServerHandler extends NetHandler implements ICommandListener {
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return;
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}
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if (this.player.isSleeping()) {
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this.player.a(true);
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this.player.setLocation(this.x, this.y, this.z, this.player.yaw, this.player.pitch);
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worldserver.playerJoinedWorld(this.player);
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return;
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}
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d0 = this.player.locY;
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this.x = this.player.locX;
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this.y = this.player.locY;
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