Update for 1.1_01 renames.

We know these updates (can) break plugins bypassing Bukkit. They are needed for
smooth updates however. There will be another one right before before 1.1-R1.
This commit is contained in:
Erik Broes
2012-01-14 21:03:48 +01:00
parent 6495eee0c9
commit 61ec751ca1
85 changed files with 466 additions and 456 deletions

View File

@@ -54,7 +54,7 @@ public class ItemInWorldManager {
return this.c;
}
public boolean b() {
public boolean isCreative() {
return this.c == 1;
}
@@ -78,7 +78,7 @@ public class ItemInWorldManager {
if (f >= 1.0F) {
this.j = false;
this.c(this.k, this.l, this.m);
this.breakBlock(this.k, this.l, this.m);
}
} else {
this.j = false;
@@ -88,21 +88,23 @@ public class ItemInWorldManager {
public void dig(int i, int j, int k, int l) {
// this.world.douseFire((EntityHuman) null, i, j, k, l); // CraftBukkit - moved down
// CraftBukkit start
// CraftBukkit
PlayerInteractEvent event = CraftEventFactory.callPlayerInteractEvent(this.player, Action.LEFT_CLICK_BLOCK, i, j, k, l, this.player.inventory.getItemInHand());
if (this.b()) {
if (this.isCreative()) {
// CraftBukkit start
if (event.isCancelled()) {
// Let the client know the block still exists
((EntityPlayer) this.player).netServerHandler.sendPacket(new Packet53BlockChange(i, j, k, this.world));
return;
}
this.c(i, j, k);
// CraftBukkit end
this.breakBlock(i, j, k);
} else {
this.lastDigTick = (int) (System.currentTimeMillis() / 50); // CraftBukkit
int i1 = this.world.getTypeId(i, j, k);
// Swings at air do *NOT* exist.
// CraftBukkit start - Swings at air do *NOT* exist.
if (i1 <= 0) {
return;
}
@@ -118,7 +120,7 @@ public class ItemInWorldManager {
((EntityPlayer) this.player).netServerHandler.sendPacket(new Packet53BlockChange(i, j, k, this.world));
}
} else {
Block.byId[i1].b(this.world, i, j, k, this.player);
Block.byId[i1].attack(this.world, i, j, k, this.player);
// Allow fire punching to be blocked
this.world.douseFire((EntityHuman) null, i, j, k, l);
}
@@ -146,7 +148,7 @@ public class ItemInWorldManager {
if (toolDamage >= 1.0F) {
// CraftBukkit end
this.c(i, j, k);
this.breakBlock(i, j, k);
} else {
this.f = i;
this.g = j;
@@ -166,7 +168,7 @@ public class ItemInWorldManager {
float f = block.getDamage(this.player) * (float) (l + 1);
if (f >= 0.7F) {
this.c(i, j, k);
this.breakBlock(i, j, k);
} else if (!this.j) {
this.j = true;
this.k = i;
@@ -196,7 +198,7 @@ public class ItemInWorldManager {
return flag;
}
public boolean c(int i, int j, int k) {
public boolean breakBlock(int i, int j, int k) {
// CraftBukkit start
if (this.player instanceof EntityPlayer) {
org.bukkit.block.Block block = this.world.getWorld().getBlockAt(i, j, k);
@@ -218,7 +220,7 @@ public class ItemInWorldManager {
this.world.a(this.player, 2001, i, j, k, l + this.world.getData(i, j, k) * 256);
boolean flag = this.b(i, j, k);
if (this.b()) {
if (this.isCreative()) {
((EntityPlayer) this.player).netServerHandler.sendPacket(new Packet53BlockChange(i, j, k, this.world));
} else {
ItemStack itemstack = this.player.Q();
@@ -249,7 +251,7 @@ public class ItemInWorldManager {
return false;
} else {
entityhuman.inventory.items[entityhuman.inventory.itemInHandIndex] = itemstack1;
if (this.b()) {
if (this.isCreative()) {
itemstack1.count = i;
itemstack1.setData(j);
}
@@ -288,7 +290,7 @@ public class ItemInWorldManager {
result = itemstack.placeItem(entityhuman, world, i, j, k, l);
// The item count should not decrement in Creative mode.
if (this.b()) {
if (this.isCreative()) {
itemstack.setData(j1);
itemstack.count = k1;
}