Update for 1.1_01 renames.
We know these updates (can) break plugins bypassing Bukkit. They are needed for smooth updates however. There will be another one right before before 1.1-R1.
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@@ -54,7 +54,7 @@ public class EntitySquid extends EntityWaterAnimal {
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return 0.4F;
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}
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protected int e() {
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protected int getLootId() {
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return 0;
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}
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@@ -117,7 +117,7 @@ public class EntitySquid extends EntityWaterAnimal {
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this.motZ = (double) (this.q * this.l);
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}
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f = MathHelper.a(this.motX * this.motX + this.motZ * this.motZ);
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f = MathHelper.sqrt(this.motX * this.motX + this.motZ * this.motZ);
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this.V += (-((float) Math.atan2(this.motX, this.motZ)) * 180.0F / 3.1415927F - this.V) * 0.1F;
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this.yaw = this.V;
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this.c += 3.1415927F * this.n * 1.5F;
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@@ -154,7 +154,7 @@ public class EntitySquid extends EntityWaterAnimal {
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this.au();
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}
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public boolean g() {
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return this.locY > 45.0D && this.locY < (double) this.world.seaLevel && super.g();
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public boolean canSpawn() {
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return this.locY > 45.0D && this.locY < (double) this.world.seaLevel && super.canSpawn();
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}
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}
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