Update for 1.1_01 renames.
We know these updates (can) break plugins bypassing Bukkit. They are needed for smooth updates however. There will be another one right before before 1.1-R1.
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@@ -35,7 +35,7 @@ public class EntitySheep extends EntityAnimal {
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// CraftBukkit end
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}
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protected int e() {
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protected int getLootId() {
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return Block.WOOL.id;
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}
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@@ -58,7 +58,7 @@ public class EntitySheep extends EntityAnimal {
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int j;
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int k;
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if (!this.E() && this.b <= 0 && (this.l() && this.random.nextInt(50) == 0 || this.random.nextInt(1000) == 0)) {
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if (!this.E() && this.b <= 0 && (this.isBaby() && this.random.nextInt(50) == 0 || this.random.nextInt(1000) == 0)) {
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i = MathHelper.floor(this.locX);
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j = MathHelper.floor(this.locY);
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k = MathHelper.floor(this.locZ);
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@@ -84,7 +84,7 @@ public class EntitySheep extends EntityAnimal {
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if (flag) {
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this.setSheared(false);
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if (this.l()) {
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if (this.isBaby()) {
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int l = this.getAge() + 1200;
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if (l > 0) {
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@@ -104,7 +104,7 @@ public class EntitySheep extends EntityAnimal {
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public boolean b(EntityHuman entityhuman) {
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ItemStack itemstack = entityhuman.inventory.getItemInHand();
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if (itemstack != null && itemstack.id == Item.SHEARS.id && !this.isSheared() && !this.l()) {
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if (itemstack != null && itemstack.id == Item.SHEARS.id && !this.isSheared() && !this.isBaby()) {
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if (!this.world.isStatic) {
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this.setSheared(true);
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int i = 1 + this.random.nextInt(3);
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