Update for 1.1_01 renames.

We know these updates (can) break plugins bypassing Bukkit. They are needed for
smooth updates however. There will be another one right before before 1.1-R1.
This commit is contained in:
Erik Broes
2012-01-14 21:03:48 +01:00
parent 6495eee0c9
commit 61ec751ca1
85 changed files with 466 additions and 456 deletions

View File

@@ -18,7 +18,7 @@ public class BlockMycel extends Block {
public void a(World world, int i, int j, int k, Random random) {
if (!world.isStatic) {
if (world.getLightLevel(i, j + 1, k) < 4 && Block.q[world.getTypeId(i, j + 1, k)] > 2) {
if (world.getLightLevel(i, j + 1, k) < 4 && Block.lightBlock[world.getTypeId(i, j + 1, k)] > 2) {
// CraftBukkit start
org.bukkit.World bworld = world.getWorld();
org.bukkit.block.BlockState blockState = bworld.getBlockAt(i, j, k).getState();
@@ -38,7 +38,7 @@ public class BlockMycel extends Block {
int k1 = k + random.nextInt(3) - 1;
int l1 = world.getTypeId(i1, j1 + 1, k1);
if (world.getTypeId(i1, j1, k1) == Block.DIRT.id && world.getLightLevel(i1, j1 + 1, k1) >= 4 && Block.q[l1] <= 2) {
if (world.getTypeId(i1, j1, k1) == Block.DIRT.id && world.getLightLevel(i1, j1 + 1, k1) >= 4 && Block.lightBlock[l1] <= 2) {
// CraftBukkit start
org.bukkit.World bworld = world.getWorld();
org.bukkit.block.BlockState blockState = bworld.getBlockAt(i1, j1, k1).getState();