inventory fixes
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@@ -31,9 +31,6 @@ public class EntityMinecart extends Entity implements IInventory {
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private double at;
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// CraftBukkit start
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protected org.bukkit.entity.Entity bukkitPoweredMinecart;
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protected org.bukkit.entity.Entity bukkitStorageMinecart;
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private boolean slowWhenEmpty = true;
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private double derailedX = 0.5;
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private double derailedY = 0.5;
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@@ -49,7 +46,7 @@ public class EntityMinecart extends Entity implements IInventory {
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public EntityMinecart(World world) {
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super(world);
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this.al = new ItemStack[36];
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this.al = new ItemStack[27]; //Craftbukkit
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this.a = 0;
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this.b = 0;
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this.c = 1;
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@@ -13,7 +13,7 @@ public class InventoryCraftResult implements IInventory {
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public InventoryCraftResult() {}
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public int h_() {
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return 1;
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return this.a.length; //Craftbukkit
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}
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public ItemStack a(int i) {
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@@ -231,7 +231,7 @@ public class InventoryPlayer implements IInventory {
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}
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public int h_() {
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return this.a.length + 4;
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return this.a.length + this.b.length; //Craftbukkit
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}
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public ItemStack a(int i) {
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@@ -2,7 +2,7 @@ package net.minecraft.server;
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public class TileEntityChest extends TileEntity implements IInventory {
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private ItemStack[] e = new ItemStack[36];
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private ItemStack[] e = new ItemStack[27]; //Craftbukkit
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// CraftBukkit start
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public ItemStack[] getContents() {
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@@ -13,7 +13,7 @@ public class TileEntityChest extends TileEntity implements IInventory {
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public TileEntityChest() {}
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public int h_() {
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return 27;
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return this.e.length;
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}
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public ItemStack a(int i) {
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@@ -16,7 +16,7 @@ public class TileEntityDispenser extends TileEntity implements IInventory {
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public TileEntityDispenser() {}
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public int h_() {
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return 9;
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return this.e.length; //Craftbukkit
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}
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public ItemStack a(int i) {
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