Update CraftBukkit to Minecraft 1.4(.2).
This commit is contained in:
@@ -3,10 +3,11 @@ package net.minecraft.server;
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import java.util.ArrayList;
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import java.util.Iterator;
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import java.util.List;
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import java.util.TreeMap;
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public class Village {
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private final World world;
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private World world;
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private final List doors = new ArrayList();
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private final ChunkCoordinates c = new ChunkCoordinates(0, 0, 0);
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private final ChunkCoordinates center = new ChunkCoordinates(0, 0, 0);
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@@ -14,36 +15,44 @@ public class Village {
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private int f = 0;
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private int time = 0;
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private int population = 0;
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private List i = new ArrayList();
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private int j = 0;
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private int noBreedTicks;
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private TreeMap playerStandings = new TreeMap();
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private List aggressors = new ArrayList();
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private int ironGolemCount = 0;
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public Village() {}
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public Village(World world) {
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this.world = world;
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}
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public void a(World world) {
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this.world = world;
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}
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public void tick(int i) {
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this.time = i;
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this.k();
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this.j();
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this.m();
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this.l();
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if (i % 20 == 0) {
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this.i();
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this.k();
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}
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if (i % 30 == 0) {
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this.countPopulation();
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}
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int j = this.population / 16;
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int j = this.population / 10;
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if (this.j < j && this.doors.size() > 20 && this.world.random.nextInt(7000) == 0) {
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if (this.ironGolemCount < j && this.doors.size() > 20 && this.world.random.nextInt(7000) == 0) {
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Vec3D vec3d = this.a(MathHelper.d((float) this.center.x), MathHelper.d((float) this.center.y), MathHelper.d((float) this.center.z), 2, 4, 2);
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if (vec3d != null) {
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EntityIronGolem entityirongolem = new EntityIronGolem(this.world);
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entityirongolem.setPosition(vec3d.a, vec3d.b, vec3d.c);
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entityirongolem.setPosition(vec3d.c, vec3d.d, vec3d.e);
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this.world.addEntity(entityirongolem, org.bukkit.event.entity.CreatureSpawnEvent.SpawnReason.VILLAGE_DEFENSE); // CraftBukkit
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++this.j;
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++this.ironGolemCount;
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}
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}
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}
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@@ -55,7 +64,7 @@ public class Village {
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int j2 = k + this.world.random.nextInt(16) - 8;
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if (this.a(l1, i2, j2) && this.b(l1, i2, j2, l, i1, j1)) {
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return Vec3D.a().create((double) l1, (double) i2, (double) j2);
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return this.world.getVec3DPool().create((double) l1, (double) i2, (double) j2);
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}
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}
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@@ -86,13 +95,16 @@ public class Village {
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private void countPopulation() {
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List list = this.world.a(EntityIronGolem.class, AxisAlignedBB.a().a((double) (this.center.x - this.size), (double) (this.center.y - 4), (double) (this.center.z - this.size), (double) (this.center.x + this.size), (double) (this.center.y + 4), (double) (this.center.z + this.size)));
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this.j = list.size();
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this.ironGolemCount = list.size();
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}
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private void i() {
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private void k() {
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List list = this.world.a(EntityVillager.class, AxisAlignedBB.a().a((double) (this.center.x - this.size), (double) (this.center.y - 4), (double) (this.center.z - this.size), (double) (this.center.x + this.size), (double) (this.center.y + 4), (double) (this.center.z + this.size)));
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this.population = list.size();
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if (this.population == 0) {
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this.playerStandings.clear();
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}
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}
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public ChunkCoordinates getCenter() {
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@@ -190,7 +202,7 @@ public class Village {
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this.c.x += villagedoor.locX;
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this.c.y += villagedoor.locY;
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this.c.z += villagedoor.locZ;
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this.l();
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this.n();
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this.f = villagedoor.addedTime;
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}
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@@ -199,13 +211,13 @@ public class Village {
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}
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public void a(EntityLiving entityliving) {
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Iterator iterator = this.i.iterator();
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Iterator iterator = this.aggressors.iterator();
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VillageAggressor villageaggressor;
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do {
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if (!iterator.hasNext()) {
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this.i.add(new VillageAggressor(this, entityliving, this.time));
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this.aggressors.add(new VillageAggressor(this, entityliving, this.time));
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return;
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}
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@@ -218,7 +230,7 @@ public class Village {
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public EntityLiving b(EntityLiving entityliving) {
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double d0 = Double.MAX_VALUE;
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VillageAggressor villageaggressor = null;
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Iterator iterator = this.i.iterator();
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Iterator iterator = this.aggressors.iterator();
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while (iterator.hasNext()) {
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VillageAggressor villageaggressor1 = (VillageAggressor) iterator.next();
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@@ -233,8 +245,33 @@ public class Village {
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return villageaggressor != null ? villageaggressor.a : null;
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}
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private void j() {
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Iterator iterator = this.i.iterator();
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public EntityHuman c(EntityLiving entityliving) {
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double d0 = Double.MAX_VALUE;
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EntityHuman entityhuman = null;
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Iterator iterator = this.playerStandings.keySet().iterator();
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while (iterator.hasNext()) {
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String s = (String) iterator.next();
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if (this.d(s)) {
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EntityHuman entityhuman1 = this.world.a(s);
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if (entityhuman1 != null) {
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double d1 = entityhuman1.e(entityliving);
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if (d1 <= d0) {
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entityhuman = entityhuman1;
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d0 = d1;
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}
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}
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}
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}
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return entityhuman;
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}
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private void l() {
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Iterator iterator = this.aggressors.iterator();
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while (iterator.hasNext()) {
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VillageAggressor villageaggressor = (VillageAggressor) iterator.next();
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@@ -245,7 +282,7 @@ public class Village {
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}
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}
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private void k() {
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private void m() {
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boolean flag = false;
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boolean flag1 = this.world.random.nextInt(50) == 0;
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Iterator iterator = this.doors.iterator();
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@@ -262,13 +299,13 @@ public class Village {
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this.c.y -= villagedoor.locY;
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this.c.z -= villagedoor.locZ;
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flag = true;
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villagedoor.g = true;
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villagedoor.removed = true;
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iterator.remove();
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}
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}
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if (flag) {
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this.l();
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this.n();
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}
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}
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@@ -278,7 +315,7 @@ public class Village {
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return l <= 0 ? false : l == Block.WOODEN_DOOR.id;
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}
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private void l() {
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private void n() {
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int i = this.doors.size();
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if (i == 0) {
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@@ -297,4 +334,116 @@ public class Village {
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this.size = Math.max(32, (int) Math.sqrt((double) j) + 1);
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}
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}
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public int a(String s) {
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Integer integer = (Integer) this.playerStandings.get(s);
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return integer != null ? integer.intValue() : 0;
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}
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public int a(String s, int i) {
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int j = this.a(s);
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int k = MathHelper.a(j + i, -30, 10);
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this.playerStandings.put(s, Integer.valueOf(k));
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return k;
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}
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public boolean d(String s) {
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return this.a(s) <= -15;
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}
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public void a(NBTTagCompound nbttagcompound) {
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this.population = nbttagcompound.getInt("PopSize");
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this.size = nbttagcompound.getInt("Radius");
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this.ironGolemCount = nbttagcompound.getInt("Golems");
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this.f = nbttagcompound.getInt("Stable");
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this.time = nbttagcompound.getInt("Tick");
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this.noBreedTicks = nbttagcompound.getInt("MTick");
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this.center.x = nbttagcompound.getInt("CX");
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this.center.y = nbttagcompound.getInt("CY");
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this.center.z = nbttagcompound.getInt("CZ");
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this.c.x = nbttagcompound.getInt("ACX");
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this.c.y = nbttagcompound.getInt("ACY");
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this.c.z = nbttagcompound.getInt("ACZ");
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NBTTagList nbttaglist = nbttagcompound.getList("Doors");
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for (int i = 0; i < nbttaglist.size(); ++i) {
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NBTTagCompound nbttagcompound1 = (NBTTagCompound) nbttaglist.get(i);
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VillageDoor villagedoor = new VillageDoor(nbttagcompound1.getInt("X"), nbttagcompound1.getInt("Y"), nbttagcompound1.getInt("Z"), nbttagcompound1.getInt("IDX"), nbttagcompound1.getInt("IDZ"), nbttagcompound1.getInt("TS"));
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this.doors.add(villagedoor);
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}
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NBTTagList nbttaglist1 = nbttagcompound.getList("Players");
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for (int j = 0; j < nbttaglist1.size(); ++j) {
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NBTTagCompound nbttagcompound2 = (NBTTagCompound) nbttaglist1.get(j);
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this.playerStandings.put(nbttagcompound2.getString("Name"), Integer.valueOf(nbttagcompound2.getInt("S")));
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}
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}
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public void b(NBTTagCompound nbttagcompound) {
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nbttagcompound.setInt("PopSize", this.population);
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nbttagcompound.setInt("Radius", this.size);
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nbttagcompound.setInt("Golems", this.ironGolemCount);
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nbttagcompound.setInt("Stable", this.f);
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nbttagcompound.setInt("Tick", this.time);
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nbttagcompound.setInt("MTick", this.noBreedTicks);
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nbttagcompound.setInt("CX", this.center.x);
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nbttagcompound.setInt("CY", this.center.y);
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nbttagcompound.setInt("CZ", this.center.z);
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nbttagcompound.setInt("ACX", this.c.x);
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nbttagcompound.setInt("ACY", this.c.y);
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nbttagcompound.setInt("ACZ", this.c.z);
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NBTTagList nbttaglist = new NBTTagList("Doors");
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Iterator iterator = this.doors.iterator();
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while (iterator.hasNext()) {
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VillageDoor villagedoor = (VillageDoor) iterator.next();
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NBTTagCompound nbttagcompound1 = new NBTTagCompound("Door");
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nbttagcompound1.setInt("X", villagedoor.locX);
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nbttagcompound1.setInt("Y", villagedoor.locY);
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nbttagcompound1.setInt("Z", villagedoor.locZ);
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nbttagcompound1.setInt("IDX", villagedoor.d);
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nbttagcompound1.setInt("IDZ", villagedoor.e);
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nbttagcompound1.setInt("TS", villagedoor.addedTime);
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nbttaglist.add(nbttagcompound1);
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}
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nbttagcompound.set("Doors", nbttaglist);
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NBTTagList nbttaglist1 = new NBTTagList("Players");
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Iterator iterator1 = this.playerStandings.keySet().iterator();
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while (iterator1.hasNext()) {
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String s = (String) iterator1.next();
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NBTTagCompound nbttagcompound2 = new NBTTagCompound(s);
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nbttagcompound2.setString("Name", s);
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nbttagcompound2.setInt("S", ((Integer) this.playerStandings.get(s)).intValue());
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nbttaglist1.add(nbttagcompound2);
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}
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nbttagcompound.set("Players", nbttaglist1);
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}
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public void h() {
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this.noBreedTicks = this.time;
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}
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public boolean i() {
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return this.noBreedTicks == 0 || this.time - this.noBreedTicks >= 3600;
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}
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public void b(int i) {
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Iterator iterator = this.playerStandings.keySet().iterator();
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while (iterator.hasNext()) {
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String s = (String) iterator.next();
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this.a(s, i);
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}
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}
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}
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