Update CraftBukkit to Minecraft 1.4(.2).
This commit is contained in:
@@ -4,9 +4,9 @@ import org.bukkit.event.entity.SlimeSplitEvent; // CraftBukkit
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public class EntitySlime extends EntityLiving implements IMonster {
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public float a;
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public float b;
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public float c;
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public float d;
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private int jumpDelay = 0;
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public EntitySlime(World world) {
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@@ -29,7 +29,7 @@ public class EntitySlime extends EntityLiving implements IMonster {
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this.a(0.6F * (float) i, 0.6F * (float) i);
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this.setPosition(this.locX, this.locY, this.locZ);
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this.setHealth(this.getMaxHealth());
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this.aV = i;
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this.bc = i;
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}
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public int getMaxHealth() {
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@@ -52,24 +52,24 @@ public class EntitySlime extends EntityLiving implements IMonster {
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this.setSize(nbttagcompound.getInt("Size") + 1);
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}
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protected String i() {
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protected String h() {
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return "slime";
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}
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protected String o() {
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return "mob.slime";
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protected String n() {
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return "mob.slime." + (this.getSize() > 1 ? "big" : "small");
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}
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public void h_() {
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public void j_() {
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if (!this.world.isStatic && this.world.difficulty == 0 && this.getSize() > 0) {
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this.dead = true;
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}
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this.b += (this.a - this.b) * 0.5F;
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this.c = this.b;
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this.c += (this.b - this.c) * 0.5F;
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this.d = this.c;
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boolean flag = this.onGround;
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super.h_();
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super.j_();
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if (this.onGround && !flag) {
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int i = this.getSize();
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@@ -79,23 +79,23 @@ public class EntitySlime extends EntityLiving implements IMonster {
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float f2 = MathHelper.sin(f) * (float) i * 0.5F * f1;
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float f3 = MathHelper.cos(f) * (float) i * 0.5F * f1;
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this.world.a(this.i(), this.locX + (double) f2, this.boundingBox.b, this.locZ + (double) f3, 0.0D, 0.0D, 0.0D);
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this.world.addParticle(this.h(), this.locX + (double) f2, this.boundingBox.b, this.locZ + (double) f3, 0.0D, 0.0D, 0.0D);
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}
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if (this.p()) {
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this.world.makeSound(this, this.o(), this.aP(), ((this.random.nextFloat() - this.random.nextFloat()) * 0.2F + 1.0F) / 0.8F);
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if (this.o()) {
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this.world.makeSound(this, this.n(), this.aV(), ((this.random.nextFloat() - this.random.nextFloat()) * 0.2F + 1.0F) / 0.8F);
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}
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this.a = -0.5F;
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this.b = -0.5F;
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} else if (!this.onGround && flag) {
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this.a = 1.0F;
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this.b = 1.0F;
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}
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this.l();
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this.k();
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}
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protected void be() {
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this.bb();
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protected void bk() {
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this.bh();
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EntityHuman entityhuman = this.world.findNearbyVulnerablePlayer(this, 16.0D); // CraftBukkit TODO: EntityTargetEvent
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if (entityhuman != null) {
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@@ -103,35 +103,35 @@ public class EntitySlime extends EntityLiving implements IMonster {
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}
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if (this.onGround && this.jumpDelay-- <= 0) {
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this.jumpDelay = this.k();
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this.jumpDelay = this.j();
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if (entityhuman != null) {
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this.jumpDelay /= 3;
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}
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this.bu = true;
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if (this.r()) {
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this.world.makeSound(this, this.o(), this.aP(), ((this.random.nextFloat() - this.random.nextFloat()) * 0.2F + 1.0F) * 0.8F);
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this.bG = true;
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if (this.q()) {
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this.world.makeSound(this, this.n(), this.aV(), ((this.random.nextFloat() - this.random.nextFloat()) * 0.2F + 1.0F) * 0.8F);
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}
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this.br = 1.0F - this.random.nextFloat() * 2.0F;
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this.bs = (float) (1 * this.getSize());
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this.bD = 1.0F - this.random.nextFloat() * 2.0F;
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this.bE = (float) (1 * this.getSize());
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} else {
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this.bu = false;
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this.bG = false;
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if (this.onGround) {
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this.br = this.bs = 0.0F;
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this.bD = this.bE = 0.0F;
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}
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}
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}
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protected void l() {
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this.a *= 0.6F;
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protected void k() {
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this.b *= 0.6F;
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}
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protected int k() {
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protected int j() {
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return this.random.nextInt(20) + 10;
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}
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protected EntitySlime j() {
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protected EntitySlime i() {
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return new EntitySlime(this.world);
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}
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@@ -156,7 +156,7 @@ public class EntitySlime extends EntityLiving implements IMonster {
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for (int k = 0; k < j; ++k) {
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float f = ((float) (k % 2) - 0.5F) * (float) i / 4.0F;
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float f1 = ((float) (k / 2) - 0.5F) * (float) i / 4.0F;
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EntitySlime entityslime = this.j();
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EntitySlime entityslime = this.i();
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entityslime.setSize(i / 2);
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entityslime.setPositionRotation(this.locX + (double) f, this.locY + 0.5D, this.locZ + (double) f1, this.random.nextFloat() * 360.0F, 0.0F);
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@@ -168,29 +168,29 @@ public class EntitySlime extends EntityLiving implements IMonster {
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}
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public void b_(EntityHuman entityhuman) {
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if (this.m()) {
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if (this.l()) {
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int i = this.getSize();
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if (this.l(entityhuman) && this.e(entityhuman) < 0.6D * (double) i * 0.6D * (double) i && entityhuman.damageEntity(DamageSource.mobAttack(this), this.n())) {
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this.world.makeSound(this, "mob.slimeattack", 1.0F, (this.random.nextFloat() - this.random.nextFloat()) * 0.2F + 1.0F);
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if (this.m(entityhuman) && this.e(entityhuman) < 0.6D * (double) i * 0.6D * (double) i && entityhuman.damageEntity(DamageSource.mobAttack(this), this.m())) {
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this.world.makeSound(this, "mob.attack", 1.0F, (this.random.nextFloat() - this.random.nextFloat()) * 0.2F + 1.0F);
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}
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}
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}
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protected boolean m() {
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protected boolean l() {
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return this.getSize() > 1;
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}
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protected int n() {
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protected int m() {
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return this.getSize();
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}
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protected String aR() {
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return "mob.slime";
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protected String aX() {
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return "mob.slime." + (this.getSize() > 1 ? "big" : "small");
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}
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protected String aS() {
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return "mob.slime";
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protected String aY() {
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return "mob.slime." + (this.getSize() > 1 ? "big" : "small");
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}
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protected int getLootId() {
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@@ -200,22 +200,36 @@ public class EntitySlime extends EntityLiving implements IMonster {
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public boolean canSpawn() {
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Chunk chunk = this.world.getChunkAtWorldCoords(MathHelper.floor(this.locX), MathHelper.floor(this.locZ));
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return this.world.getWorldData().getType() == WorldType.FLAT && this.random.nextInt(4) != 1 ? false : ((this.getSize() == 1 || this.world.difficulty > 0) && this.random.nextInt(10) == 0 && chunk.a(987234911L).nextInt(10) == 0 && this.locY < 40.0D ? super.canSpawn() : false);
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if (this.world.getWorldData().getType() == WorldType.FLAT && this.random.nextInt(4) != 1) {
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return false;
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} else {
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if (this.getSize() == 1 || this.world.difficulty > 0) {
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if (this.world.getBiome(MathHelper.floor(this.locX), MathHelper.floor(this.locZ)) == BiomeBase.SWAMPLAND && this.locY > 50.0D && this.locY < 70.0D && this.world.getLightLevel(MathHelper.floor(this.locX), MathHelper.floor(this.locY), MathHelper.floor(this.locZ)) <= this.random.nextInt(8)) {
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return super.canSpawn();
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}
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if (this.random.nextInt(10) == 0 && chunk.a(987234911L).nextInt(10) == 0 && this.locY < 40.0D) {
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return super.canSpawn();
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}
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}
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return false;
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}
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}
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protected float aP() {
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protected float aV() {
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return 0.4F * (float) this.getSize();
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}
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public int bf() {
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public int bm() {
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return 0;
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}
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protected boolean r() {
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return this.getSize() > 1;
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protected boolean q() {
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return this.getSize() > 0;
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}
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protected boolean p() {
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protected boolean o() {
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return this.getSize() > 2;
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}
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}
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