Update CraftBukkit to Minecraft 1.4(.2).

This commit is contained in:
Travis Watkins
2012-10-24 22:53:23 -05:00
committed by EvilSeph
parent b9a72531b6
commit 60819c6693
237 changed files with 10104 additions and 4863 deletions

View File

@@ -5,7 +5,7 @@ import java.util.List;
import org.bukkit.event.entity.ProjectileHitEvent; // CraftBukkit
public abstract class EntityProjectile extends Entity {
public abstract class EntityProjectile extends Entity implements IProjectile {
private int blockX = -1;
private int blockY = -1;
@@ -38,8 +38,8 @@ public abstract class EntityProjectile extends Entity {
this.motX = (double) (-MathHelper.sin(this.yaw / 180.0F * 3.1415927F) * MathHelper.cos(this.pitch / 180.0F * 3.1415927F) * f);
this.motZ = (double) (MathHelper.cos(this.yaw / 180.0F * 3.1415927F) * MathHelper.cos(this.pitch / 180.0F * 3.1415927F) * f);
this.motY = (double) (-MathHelper.sin((this.pitch + this.g()) / 180.0F * 3.1415927F) * f);
this.c(this.motX, this.motY, this.motZ, this.d(), 1.0F);
this.motY = (double) (-MathHelper.sin((this.pitch + this.d()) / 180.0F * 3.1415927F) * f);
this.shoot(this.motX, this.motY, this.motZ, this.c(), 1.0F);
}
public EntityProjectile(World world, double d0, double d1, double d2) {
@@ -50,15 +50,15 @@ public abstract class EntityProjectile extends Entity {
this.height = 0.0F;
}
protected float d() {
protected float c() {
return 1.5F;
}
protected float g() {
protected float d() {
return 0.0F;
}
public void c(double d0, double d1, double d2, float f, float f1) {
public void shoot(double d0, double d1, double d2, float f, float f1) {
float f2 = MathHelper.sqrt(d0 * d0 + d1 * d1 + d2 * d2);
d0 /= (double) f2;
@@ -80,11 +80,11 @@ public abstract class EntityProjectile extends Entity {
this.h = 0;
}
public void h_() {
this.S = this.locX;
this.T = this.locY;
this.U = this.locZ;
super.h_();
public void j_() {
this.T = this.locX;
this.U = this.locY;
this.V = this.locZ;
super.j_();
if (this.shake > 0) {
--this.shake;
}
@@ -111,14 +111,14 @@ public abstract class EntityProjectile extends Entity {
++this.i;
}
Vec3D vec3d = Vec3D.a().create(this.locX, this.locY, this.locZ);
Vec3D vec3d1 = Vec3D.a().create(this.locX + this.motX, this.locY + this.motY, this.locZ + this.motZ);
Vec3D vec3d = this.world.getVec3DPool().create(this.locX, this.locY, this.locZ);
Vec3D vec3d1 = this.world.getVec3DPool().create(this.locX + this.motX, this.locY + this.motY, this.locZ + this.motZ);
MovingObjectPosition movingobjectposition = this.world.a(vec3d, vec3d1);
vec3d = Vec3D.a().create(this.locX, this.locY, this.locZ);
vec3d1 = Vec3D.a().create(this.locX + this.motX, this.locY + this.motY, this.locZ + this.motZ);
vec3d = this.world.getVec3DPool().create(this.locX, this.locY, this.locZ);
vec3d1 = this.world.getVec3DPool().create(this.locX + this.motX, this.locY + this.motY, this.locZ + this.motZ);
if (movingobjectposition != null) {
vec3d1 = Vec3D.a().create(movingobjectposition.pos.a, movingobjectposition.pos.b, movingobjectposition.pos.c);
vec3d1 = this.world.getVec3DPool().create(movingobjectposition.pos.c, movingobjectposition.pos.d, movingobjectposition.pos.e);
}
if (!this.world.isStatic) {
@@ -152,13 +152,17 @@ public abstract class EntityProjectile extends Entity {
}
if (movingobjectposition != null) {
this.a(movingobjectposition);
// CraftBukkit start
if (this.dead) {
ProjectileHitEvent hitEvent = new ProjectileHitEvent((org.bukkit.entity.Projectile) this.getBukkitEntity());
org.bukkit.Bukkit.getPluginManager().callEvent(hitEvent);
if (movingobjectposition.type == EnumMovingObjectType.TILE && this.world.getTypeId(movingobjectposition.b, movingobjectposition.c, movingobjectposition.d) == Block.PORTAL.id) {
this.aa();
} else {
this.a(movingobjectposition);
// CraftBukkit start
if (this.dead) {
ProjectileHitEvent hitEvent = new ProjectileHitEvent((org.bukkit.entity.Projectile) this.getBukkitEntity());
org.bukkit.Bukkit.getPluginManager().callEvent(hitEvent);
}
// CraftBukkit end
}
// CraftBukkit end
}
this.locX += this.motX;
@@ -187,13 +191,13 @@ public abstract class EntityProjectile extends Entity {
this.pitch = this.lastPitch + (this.pitch - this.lastPitch) * 0.2F;
this.yaw = this.lastYaw + (this.yaw - this.lastYaw) * 0.2F;
float f2 = 0.99F;
float f3 = this.h();
float f3 = this.g();
if (this.H()) {
for (int j = 0; j < 4; ++j) {
float f4 = 0.25F;
this.world.a("bubble", this.locX - this.motX * (double) f4, this.locY - this.motY * (double) f4, this.locZ - this.motZ * (double) f4, this.motX, this.motY, this.motZ);
this.world.addParticle("bubble", this.locX - this.motX * (double) f4, this.locY - this.motY * (double) f4, this.locZ - this.motZ * (double) f4, this.motX, this.motY, this.motZ);
}
f2 = 0.8F;
@@ -206,7 +210,7 @@ public abstract class EntityProjectile extends Entity {
this.setPosition(this.locX, this.locY, this.locZ);
}
protected float h() {
protected float g() {
return 0.03F;
}