Update CraftBukkit to Minecraft 1.4(.2).
This commit is contained in:
@@ -10,7 +10,7 @@ import org.bukkit.event.entity.ProjectileHitEvent;
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import org.bukkit.event.player.PlayerPickupItemEvent;
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// CraftBukkit end
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public class EntityArrow extends Entity {
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public class EntityArrow extends Entity implements IProjectile {
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private int d = -1;
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private int e = -1;
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@@ -22,9 +22,9 @@ public class EntityArrow extends Entity {
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public int shake = 0;
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public Entity shooter;
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private int j;
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private int an = 0;
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private int as = 0;
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private double damage = 2.0D;
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private int ap;
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private int au;
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public EntityArrow(World world) {
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super(world);
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@@ -111,8 +111,8 @@ public class EntityArrow extends Entity {
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this.j = 0;
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}
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public void h_() {
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super.h_();
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public void j_() {
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super.j_();
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if (this.lastPitch == 0.0F && this.lastYaw == 0.0F) {
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float f = MathHelper.sqrt(this.motX * this.motX + this.motZ * this.motZ);
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@@ -126,7 +126,7 @@ public class EntityArrow extends Entity {
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Block.byId[i].updateShape(this.world, this.d, this.e, this.f);
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AxisAlignedBB axisalignedbb = Block.byId[i].e(this.world, this.d, this.e, this.f);
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if (axisalignedbb != null && axisalignedbb.a(Vec3D.a().create(this.locX, this.locY, this.locZ))) {
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if (axisalignedbb != null && axisalignedbb.a(this.world.getVec3DPool().create(this.locX, this.locY, this.locZ))) {
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this.inGround = true;
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}
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}
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@@ -150,18 +150,18 @@ public class EntityArrow extends Entity {
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this.motY *= (double) (this.random.nextFloat() * 0.2F);
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this.motZ *= (double) (this.random.nextFloat() * 0.2F);
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this.j = 0;
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this.an = 0;
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this.as = 0;
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}
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} else {
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++this.an;
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Vec3D vec3d = Vec3D.a().create(this.locX, this.locY, this.locZ);
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Vec3D vec3d1 = Vec3D.a().create(this.locX + this.motX, this.locY + this.motY, this.locZ + this.motZ);
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++this.as;
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Vec3D vec3d = this.world.getVec3DPool().create(this.locX, this.locY, this.locZ);
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Vec3D vec3d1 = this.world.getVec3DPool().create(this.locX + this.motX, this.locY + this.motY, this.locZ + this.motZ);
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MovingObjectPosition movingobjectposition = this.world.rayTrace(vec3d, vec3d1, false, true);
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vec3d = Vec3D.a().create(this.locX, this.locY, this.locZ);
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vec3d1 = Vec3D.a().create(this.locX + this.motX, this.locY + this.motY, this.locZ + this.motZ);
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vec3d = this.world.getVec3DPool().create(this.locX, this.locY, this.locZ);
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vec3d1 = this.world.getVec3DPool().create(this.locX + this.motX, this.locY + this.motY, this.locZ + this.motZ);
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if (movingobjectposition != null) {
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vec3d1 = Vec3D.a().create(movingobjectposition.pos.a, movingobjectposition.pos.b, movingobjectposition.pos.c);
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vec3d1 = this.world.getVec3DPool().create(movingobjectposition.pos.c, movingobjectposition.pos.d, movingobjectposition.pos.e);
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}
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Entity entity = null;
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@@ -174,7 +174,7 @@ public class EntityArrow extends Entity {
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while (iterator.hasNext()) {
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Entity entity1 = (Entity) iterator.next();
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if (entity1.L() && (entity1 != this.shooter || this.an >= 5)) {
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if (entity1.L() && (entity1 != this.shooter || this.as >= 5)) {
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f1 = 0.3F;
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AxisAlignedBB axisalignedbb1 = entity1.boundingBox.grow((double) f1, (double) f1, (double) f1);
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MovingObjectPosition movingobjectposition1 = axisalignedbb1.a(vec3d, vec3d1);
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@@ -206,7 +206,7 @@ public class EntityArrow extends Entity {
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f2 = MathHelper.sqrt(this.motX * this.motX + this.motY * this.motY + this.motZ * this.motZ);
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int l = MathHelper.f((double) f2 * this.damage);
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if (this.g()) {
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if (this.d()) {
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l += this.random.nextInt(l / 2 + 2);
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}
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@@ -232,12 +232,12 @@ public class EntityArrow extends Entity {
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// if (movingobjectposition.entity.damageEntity(damagesource, l)) { // CraftBukkit - moved up
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if (movingobjectposition.entity instanceof EntityLiving) {
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++((EntityLiving) movingobjectposition.entity).bd;
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if (this.ap > 0) {
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++((EntityLiving) movingobjectposition.entity).bk;
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if (this.au > 0) {
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float f3 = MathHelper.sqrt(this.motX * this.motX + this.motZ * this.motZ);
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if (f3 > 0.0F) {
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movingobjectposition.entity.g(this.motX * (double) this.ap * 0.6000000238418579D / (double) f3, 0.1D, this.motZ * (double) this.ap * 0.6000000238418579D / (double) f3);
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movingobjectposition.entity.g(this.motX * (double) this.au * 0.6000000238418579D / (double) f3, 0.1D, this.motZ * (double) this.au * 0.6000000238418579D / (double) f3);
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}
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}
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}
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@@ -250,7 +250,7 @@ public class EntityArrow extends Entity {
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this.motZ *= -0.10000000149011612D;
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this.yaw += 180.0F;
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this.lastYaw += 180.0F;
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this.an = 0;
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this.as = 0;
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}
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} else {
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this.d = movingobjectposition.b;
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@@ -258,9 +258,9 @@ public class EntityArrow extends Entity {
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this.f = movingobjectposition.d;
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this.g = this.world.getTypeId(this.d, this.e, this.f);
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this.h = this.world.getData(this.d, this.e, this.f);
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this.motX = (double) ((float) (movingobjectposition.pos.a - this.locX));
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this.motY = (double) ((float) (movingobjectposition.pos.b - this.locY));
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this.motZ = (double) ((float) (movingobjectposition.pos.c - this.locZ));
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this.motX = (double) ((float) (movingobjectposition.pos.c - this.locX));
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this.motY = (double) ((float) (movingobjectposition.pos.d - this.locY));
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this.motZ = (double) ((float) (movingobjectposition.pos.e - this.locZ));
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f2 = MathHelper.sqrt(this.motX * this.motX + this.motY * this.motY + this.motZ * this.motZ);
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this.locX -= this.motX / (double) f2 * 0.05000000074505806D;
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this.locY -= this.motY / (double) f2 * 0.05000000074505806D;
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@@ -268,13 +268,13 @@ public class EntityArrow extends Entity {
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this.world.makeSound(this, "random.bowhit", 1.0F, 1.2F / (this.random.nextFloat() * 0.2F + 0.9F));
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this.inGround = true;
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this.shake = 7;
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this.d(false);
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this.e(false);
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}
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}
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if (this.g()) {
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if (this.d()) {
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for (int i1 = 0; i1 < 4; ++i1) {
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this.world.a("crit", this.locX + this.motX * (double) i1 / 4.0D, this.locY + this.motY * (double) i1 / 4.0D, this.locZ + this.motZ * (double) i1 / 4.0D, -this.motX, -this.motY + 0.2D, -this.motZ);
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this.world.addParticle("crit", this.locX + this.motX * (double) i1 / 4.0D, this.locY + this.motY * (double) i1 / 4.0D, this.locZ + this.motZ * (double) i1 / 4.0D, -this.motX, -this.motY + 0.2D, -this.motZ);
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}
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}
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@@ -309,7 +309,7 @@ public class EntityArrow extends Entity {
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for (int j1 = 0; j1 < 4; ++j1) {
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float f5 = 0.25F;
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this.world.a("bubble", this.locX - this.motX * (double) f5, this.locY - this.motY * (double) f5, this.locZ - this.motZ * (double) f5, this.motX, this.motY, this.motZ);
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this.world.addParticle("bubble", this.locX - this.motX * (double) f5, this.locY - this.motY * (double) f5, this.locZ - this.motZ * (double) f5, this.motX, this.motY, this.motZ);
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}
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f4 = 0.8F;
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@@ -359,7 +359,7 @@ public class EntityArrow extends Entity {
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if (!this.world.isStatic && this.inGround && this.shake <= 0) {
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// CraftBukkit start
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ItemStack itemstack = new ItemStack(Item.ARROW);
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if (this.inGround && this.fromPlayer == 1 && this.shake <= 0 && entityhuman.inventory.canHold(itemstack) > 0) {
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if (this.fromPlayer == 1 && entityhuman.inventory.canHold(itemstack) > 0) {
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EntityItem item = new EntityItem(this.world, this.locX, this.locY, this.locZ, itemstack);
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PlayerPickupItemEvent event = new PlayerPickupItemEvent((org.bukkit.entity.Player) entityhuman.getBukkitEntity(), new org.bukkit.craftbukkit.entity.CraftItem(this.world.getServer(), this, item), 0);
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@@ -385,23 +385,27 @@ public class EntityArrow extends Entity {
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}
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}
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protected boolean f_() {
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return false;
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}
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public void b(double d0) {
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this.damage = d0;
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}
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public double d() {
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public double c() {
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return this.damage;
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}
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public void a(int i) {
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this.ap = i;
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this.au = i;
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}
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public boolean an() {
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public boolean aq() {
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return false;
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}
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public void d(boolean flag) {
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public void e(boolean flag) {
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byte b0 = this.datawatcher.getByte(16);
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if (flag) {
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@@ -411,7 +415,7 @@ public class EntityArrow extends Entity {
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}
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}
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public boolean g() {
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public boolean d() {
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byte b0 = this.datawatcher.getByte(16);
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return (b0 & 1) != 0;
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