Update CraftBukkit to Minecraft 1.4(.2).
This commit is contained in:
@@ -11,8 +11,8 @@ import org.bukkit.craftbukkit.event.CraftEventFactory; // CraftBukkit
|
||||
public class CraftingManager {
|
||||
|
||||
private static final CraftingManager a = new CraftingManager();
|
||||
public List recipes = new ArrayList(); // CraftBukkit - private -> public
|
||||
// CraftBukkit start
|
||||
public List recipes = new ArrayList(); // private -> public
|
||||
public IRecipe lastRecipe;
|
||||
public org.bukkit.inventory.InventoryView lastCraftView;
|
||||
// CraftBukkit end
|
||||
@@ -21,7 +21,8 @@ public class CraftingManager {
|
||||
return a;
|
||||
}
|
||||
|
||||
public CraftingManager() { // CraftBukkit - private -> public
|
||||
// CraftBukkit - private -> public
|
||||
public CraftingManager() {
|
||||
(new RecipesTools()).a(this);
|
||||
(new RecipesWeapons()).a(this);
|
||||
(new RecipeIngots()).a(this);
|
||||
@@ -29,10 +30,15 @@ public class CraftingManager {
|
||||
(new RecipesCrafting()).a(this);
|
||||
(new RecipesArmor()).a(this);
|
||||
(new RecipesDyes()).a(this);
|
||||
this.recipes.add(new RecipesArmorDye());
|
||||
this.recipes.add(new RecipesMapClone());
|
||||
this.recipes.add(new RecipesMapExtend());
|
||||
this.registerShapedRecipe(new ItemStack(Item.PAPER, 3), new Object[] { "###", Character.valueOf('#'), Item.SUGAR_CANE});
|
||||
this.registerShapelessRecipe(new ItemStack(Item.BOOK, 1), new Object[] { Item.PAPER, Item.PAPER, Item.PAPER, Item.LEATHER});
|
||||
this.registerShapelessRecipe(new ItemStack(Item.BOOK_AND_QUILL, 1), new Object[] { Item.BOOK, new ItemStack(Item.INK_SACK, 1, 0), Item.FEATHER});
|
||||
this.registerShapedRecipe(new ItemStack(Block.FENCE, 2), new Object[] { "###", "###", Character.valueOf('#'), Item.STICK});
|
||||
this.registerShapedRecipe(new ItemStack(Block.COBBLE_WALL, 6, 0), new Object[] { "###", "###", Character.valueOf('#'), Block.COBBLESTONE});
|
||||
this.registerShapedRecipe(new ItemStack(Block.COBBLE_WALL, 6, 1), new Object[] { "###", "###", Character.valueOf('#'), Block.MOSSY_COBBLESTONE});
|
||||
this.registerShapedRecipe(new ItemStack(Block.NETHER_FENCE, 6), new Object[] { "###", "###", Character.valueOf('#'), Block.NETHER_BRICK});
|
||||
this.registerShapedRecipe(new ItemStack(Block.FENCE_GATE, 1), new Object[] { "#W#", "#W#", Character.valueOf('#'), Item.STICK, Character.valueOf('W'), Block.WOOD});
|
||||
this.registerShapedRecipe(new ItemStack(Block.JUKEBOX, 1), new Object[] { "###", "#X#", "###", Character.valueOf('#'), Block.WOOD, Character.valueOf('X'), Item.DIAMOND});
|
||||
@@ -80,6 +86,7 @@ public class CraftingManager {
|
||||
this.registerShapedRecipe(new ItemStack(Item.POWERED_MINECART, 1), new Object[] { "A", "B", Character.valueOf('A'), Block.FURNACE, Character.valueOf('B'), Item.MINECART});
|
||||
this.registerShapedRecipe(new ItemStack(Item.BOAT, 1), new Object[] { "# #", "###", Character.valueOf('#'), Block.WOOD});
|
||||
this.registerShapedRecipe(new ItemStack(Item.BUCKET, 1), new Object[] { "# #", " # ", Character.valueOf('#'), Item.IRON_INGOT});
|
||||
this.registerShapedRecipe(new ItemStack(Item.FLOWER_POT, 1), new Object[] { "# #", " # ", Character.valueOf('#'), Item.CLAY_BRICK});
|
||||
this.registerShapedRecipe(new ItemStack(Item.FLINT_AND_STEEL, 1), new Object[] { "A ", " B", Character.valueOf('A'), Item.IRON_INGOT, Character.valueOf('B'), Item.FLINT});
|
||||
this.registerShapedRecipe(new ItemStack(Item.BREAD, 1), new Object[] { "###", Character.valueOf('#'), Item.WHEAT});
|
||||
this.registerShapedRecipe(new ItemStack(Block.WOOD_STAIRS, 4), new Object[] { "# ", "## ", "###", Character.valueOf('#'), new ItemStack(Block.WOOD, 1, 0)});
|
||||
@@ -87,22 +94,26 @@ public class CraftingManager {
|
||||
this.registerShapedRecipe(new ItemStack(Block.SPRUCE_WOOD_STAIRS, 4), new Object[] { "# ", "## ", "###", Character.valueOf('#'), new ItemStack(Block.WOOD, 1, 1)});
|
||||
this.registerShapedRecipe(new ItemStack(Block.JUNGLE_WOOD_STAIRS, 4), new Object[] { "# ", "## ", "###", Character.valueOf('#'), new ItemStack(Block.WOOD, 1, 3)});
|
||||
this.registerShapedRecipe(new ItemStack(Item.FISHING_ROD, 1), new Object[] { " #", " #X", "# X", Character.valueOf('#'), Item.STICK, Character.valueOf('X'), Item.STRING});
|
||||
this.registerShapedRecipe(new ItemStack(Item.CARROT_STICK, 1), new Object[] { "# ", " X", Character.valueOf('#'), Item.FISHING_ROD, Character.valueOf('X'), Item.CARROT});
|
||||
this.registerShapedRecipe(new ItemStack(Block.COBBLESTONE_STAIRS, 4), new Object[] { "# ", "## ", "###", Character.valueOf('#'), Block.COBBLESTONE});
|
||||
this.registerShapedRecipe(new ItemStack(Block.BRICK_STAIRS, 4), new Object[] { "# ", "## ", "###", Character.valueOf('#'), Block.BRICK});
|
||||
this.registerShapedRecipe(new ItemStack(Block.STONE_STAIRS, 4), new Object[] { "# ", "## ", "###", Character.valueOf('#'), Block.SMOOTH_BRICK});
|
||||
this.registerShapedRecipe(new ItemStack(Block.NETHER_BRICK_STAIRS, 4), new Object[] { "# ", "## ", "###", Character.valueOf('#'), Block.NETHER_BRICK});
|
||||
this.registerShapedRecipe(new ItemStack(Block.SANDSTONE_STAIRS, 4), new Object[] { "# ", "## ", "###", Character.valueOf('#'), Block.SANDSTONE});
|
||||
this.registerShapedRecipe(new ItemStack(Item.PAINTING, 1), new Object[] { "###", "#X#", "###", Character.valueOf('#'), Item.STICK, Character.valueOf('X'), Block.WOOL});
|
||||
this.registerShapedRecipe(new ItemStack(Item.ITEM_FRAME, 1), new Object[] { "###", "#X#", "###", Character.valueOf('#'), Item.STICK, Character.valueOf('X'), Item.LEATHER});
|
||||
this.registerShapedRecipe(new ItemStack(Item.GOLDEN_APPLE, 1, 0), new Object[] { "###", "#X#", "###", Character.valueOf('#'), Item.GOLD_NUGGET, Character.valueOf('X'), Item.APPLE});
|
||||
this.registerShapedRecipe(new ItemStack(Item.GOLDEN_APPLE, 1, 1), new Object[] { "###", "#X#", "###", Character.valueOf('#'), Block.GOLD_BLOCK, Character.valueOf('X'), Item.APPLE});
|
||||
this.registerShapedRecipe(new ItemStack(Item.CARROT_GOLDEN, 1, 0), new Object[] { "###", "#X#", "###", Character.valueOf('#'), Item.GOLD_NUGGET, Character.valueOf('X'), Item.CARROT});
|
||||
this.registerShapedRecipe(new ItemStack(Block.LEVER, 1), new Object[] { "X", "#", Character.valueOf('#'), Block.COBBLESTONE, Character.valueOf('X'), Item.STICK});
|
||||
this.registerShapedRecipe(new ItemStack(Block.TRIPWIRE_SOURCE, 2), new Object[] { "I", "S", "#", Character.valueOf('#'), Block.WOOD, Character.valueOf('S'), Item.STICK, Character.valueOf('I'), Item.IRON_INGOT});
|
||||
this.registerShapedRecipe(new ItemStack(Block.REDSTONE_TORCH_ON, 1), new Object[] { "X", "#", Character.valueOf('#'), Item.STICK, Character.valueOf('X'), Item.REDSTONE});
|
||||
this.registerShapedRecipe(new ItemStack(Item.DIODE, 1), new Object[] { "#X#", "III", Character.valueOf('#'), Block.REDSTONE_TORCH_ON, Character.valueOf('X'), Item.REDSTONE, Character.valueOf('I'), Block.STONE});
|
||||
this.registerShapedRecipe(new ItemStack(Item.WATCH, 1), new Object[] { " # ", "#X#", " # ", Character.valueOf('#'), Item.GOLD_INGOT, Character.valueOf('X'), Item.REDSTONE});
|
||||
this.registerShapedRecipe(new ItemStack(Item.COMPASS, 1), new Object[] { " # ", "#X#", " # ", Character.valueOf('#'), Item.IRON_INGOT, Character.valueOf('X'), Item.REDSTONE});
|
||||
this.registerShapedRecipe(new ItemStack(Item.MAP, 1), new Object[] { "###", "#X#", "###", Character.valueOf('#'), Item.PAPER, Character.valueOf('X'), Item.COMPASS});
|
||||
this.registerShapedRecipe(new ItemStack(Block.STONE_BUTTON, 1), new Object[] { "#", "#", Character.valueOf('#'), Block.STONE});
|
||||
this.registerShapedRecipe(new ItemStack(Item.MAP_EMPTY, 1), new Object[] { "###", "#X#", "###", Character.valueOf('#'), Item.PAPER, Character.valueOf('X'), Item.COMPASS});
|
||||
this.registerShapedRecipe(new ItemStack(Block.STONE_BUTTON, 1), new Object[] { "#", Character.valueOf('#'), Block.STONE});
|
||||
this.registerShapedRecipe(new ItemStack(Block.WOOD_BUTTON, 1), new Object[] { "#", Character.valueOf('#'), Block.WOOD});
|
||||
this.registerShapedRecipe(new ItemStack(Block.STONE_PLATE, 1), new Object[] { "##", Character.valueOf('#'), Block.STONE});
|
||||
this.registerShapedRecipe(new ItemStack(Block.WOOD_PLATE, 1), new Object[] { "##", Character.valueOf('#'), Block.WOOD});
|
||||
this.registerShapedRecipe(new ItemStack(Block.DISPENSER, 1), new Object[] { "###", "#X#", "#R#", Character.valueOf('#'), Block.COBBLESTONE, Character.valueOf('X'), Item.BOW, Character.valueOf('R'), Item.REDSTONE});
|
||||
@@ -110,11 +121,12 @@ public class CraftingManager {
|
||||
this.registerShapedRecipe(new ItemStack(Block.PISTON_STICKY, 1), new Object[] { "S", "P", Character.valueOf('S'), Item.SLIME_BALL, Character.valueOf('P'), Block.PISTON});
|
||||
this.registerShapedRecipe(new ItemStack(Item.BED, 1), new Object[] { "###", "XXX", Character.valueOf('#'), Block.WOOL, Character.valueOf('X'), Block.WOOD});
|
||||
this.registerShapedRecipe(new ItemStack(Block.ENCHANTMENT_TABLE, 1), new Object[] { " B ", "D#D", "###", Character.valueOf('#'), Block.OBSIDIAN, Character.valueOf('B'), Item.BOOK, Character.valueOf('D'), Item.DIAMOND});
|
||||
this.registerShapedRecipe(new ItemStack(Block.ANVIL, 1), new Object[] { "III", " i ", "iii", Character.valueOf('I'), Block.IRON_BLOCK, Character.valueOf('i'), Item.IRON_INGOT});
|
||||
this.registerShapelessRecipe(new ItemStack(Item.EYE_OF_ENDER, 1), new Object[] { Item.ENDER_PEARL, Item.BLAZE_POWDER});
|
||||
this.registerShapelessRecipe(new ItemStack(Item.FIREBALL, 3), new Object[] { Item.SULPHUR, Item.BLAZE_POWDER, Item.COAL});
|
||||
this.registerShapelessRecipe(new ItemStack(Item.FIREBALL, 3), new Object[] { Item.SULPHUR, Item.BLAZE_POWDER, new ItemStack(Item.COAL, 1, 1)});
|
||||
//Collections.sort(this.b, new RecipeSorter(this)); // CraftBukkit - removed; see below
|
||||
this.sort(); // CraftBukkit - moved sort to a separate method
|
||||
// Collections.sort(this.recipes, new RecipeSorter(this)); // CraftBukkit - moved below
|
||||
this.sort(); // CraftBukkit - call new sort method
|
||||
System.out.println(this.recipes.size() + " recipes");
|
||||
}
|
||||
|
||||
@@ -124,7 +136,8 @@ public class CraftingManager {
|
||||
}
|
||||
// CraftBukkit end
|
||||
|
||||
public void registerShapedRecipe(ItemStack itemstack, Object... aobject) { // CraftBukkit - default -> public
|
||||
// CraftBukkit - default -> public
|
||||
public void registerShapedRecipe(ItemStack itemstack, Object... aobject) {
|
||||
String s = "";
|
||||
int i = 0;
|
||||
int j = 0;
|
||||
@@ -186,7 +199,8 @@ public class CraftingManager {
|
||||
this.recipes.add(new ShapedRecipes(j, k, aitemstack, itemstack));
|
||||
}
|
||||
|
||||
public void registerShapelessRecipe(ItemStack itemstack, Object... aobject) { // CraftBukkit - default -> public
|
||||
// CraftBukkit - default -> public
|
||||
public void registerShapelessRecipe(ItemStack itemstack, Object... aobject) {
|
||||
ArrayList arraylist = new ArrayList();
|
||||
Object[] aobject1 = aobject;
|
||||
int i = aobject.length;
|
||||
@@ -210,7 +224,7 @@ public class CraftingManager {
|
||||
this.recipes.add(new ShapelessRecipes(itemstack, arraylist));
|
||||
}
|
||||
|
||||
public ItemStack craft(InventoryCrafting inventorycrafting) {
|
||||
public ItemStack craft(InventoryCrafting inventorycrafting, World world) {
|
||||
int i = 0;
|
||||
ItemStack itemstack = null;
|
||||
ItemStack itemstack1 = null;
|
||||
@@ -231,11 +245,11 @@ public class CraftingManager {
|
||||
}
|
||||
}
|
||||
|
||||
if (i == 2 && itemstack.id == itemstack1.id && itemstack.count == 1 && itemstack1.count == 1 && Item.byId[itemstack.id].m()) {
|
||||
if (i == 2 && itemstack.id == itemstack1.id && itemstack.count == 1 && itemstack1.count == 1 && Item.byId[itemstack.id].n()) {
|
||||
Item item = Item.byId[itemstack.id];
|
||||
int k = item.getMaxDurability() - itemstack.i();
|
||||
int l = item.getMaxDurability() - itemstack1.i();
|
||||
int i1 = k + l + item.getMaxDurability() * 10 / 100;
|
||||
int i1 = k + l + item.getMaxDurability() * 5 / 100;
|
||||
int j1 = item.getMaxDurability() - i1;
|
||||
|
||||
if (j1 < 0) {
|
||||
@@ -263,11 +277,11 @@ public class CraftingManager {
|
||||
}
|
||||
|
||||
irecipe = (IRecipe) iterator.next();
|
||||
} while (!irecipe.a(inventorycrafting));
|
||||
} while (!irecipe.a(inventorycrafting, world));
|
||||
|
||||
// CraftBukkit start - INVENTORY_PRE_CRAFT event
|
||||
inventorycrafting.currentRecipe = irecipe;
|
||||
ItemStack result = irecipe.b(inventorycrafting);
|
||||
ItemStack result = irecipe.a(inventorycrafting);
|
||||
return CraftEventFactory.callPreCraftEvent(inventorycrafting, result, lastCraftView, false);
|
||||
// CraftBukkit end
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user