Update CraftBukkit to Minecraft 1.4(.2).
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@@ -17,11 +17,11 @@ public class BlockSnow extends Block {
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return l >= 3 ? AxisAlignedBB.a().a((double) i + this.minX, (double) j + this.minY, (double) k + this.minZ, (double) i + this.maxX, (double) ((float) j + 0.5F), (double) k + this.maxZ) : null;
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}
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public boolean d() {
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public boolean c() {
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return false;
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}
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public boolean c() {
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public boolean b() {
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return false;
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}
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@@ -35,7 +35,7 @@ public class BlockSnow extends Block {
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public boolean canPlace(World world, int i, int j, int k) {
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int l = world.getTypeId(i, j - 1, k);
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return l != 0 && (l == Block.LEAVES.id || Block.byId[l].d()) ? world.getMaterial(i, j - 1, k).isSolid() : false;
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return l != 0 && (l == Block.LEAVES.id || Block.byId[l].c()) ? world.getMaterial(i, j - 1, k).isSolid() : false;
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}
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public void doPhysics(World world, int i, int j, int k, int l) {
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@@ -55,14 +55,8 @@ public class BlockSnow extends Block {
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public void a(World world, EntityHuman entityhuman, int i, int j, int k, int l) {
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int i1 = Item.SNOW_BALL.id;
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float f = 0.7F;
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double d0 = (double) (world.random.nextFloat() * f) + (double) (1.0F - f) * 0.5D;
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double d1 = (double) (world.random.nextFloat() * f) + (double) (1.0F - f) * 0.5D;
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double d2 = (double) (world.random.nextFloat() * f) + (double) (1.0F - f) * 0.5D;
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EntityItem entityitem = new EntityItem(world, (double) i + d0, (double) j + d1, (double) k + d2, new ItemStack(i1, 1, 0));
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entityitem.pickupDelay = 10;
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world.addEntity(entityitem);
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this.a(world, i, j, k, new ItemStack(i1, 1, 0));
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world.setTypeId(i, j, k, 0);
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entityhuman.a(StatisticList.C[this.id], 1);
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}
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