Update CraftBukkit to Minecraft 1.4(.2).

This commit is contained in:
Travis Watkins
2012-10-24 22:53:23 -05:00
committed by EvilSeph
parent b9a72531b6
commit 60819c6693
237 changed files with 10104 additions and 4863 deletions

View File

@@ -1,33 +1,37 @@
package net.minecraft.server;
import java.util.List;
import java.util.Random;
import org.bukkit.event.block.BlockRedstoneEvent; // CraftBukkit
public class BlockButton extends Block {
protected BlockButton(int i, int j) {
private final boolean a;
protected BlockButton(int i, int j, boolean flag) {
super(i, j, Material.ORIENTABLE);
this.b(true);
this.a(CreativeModeTab.d);
this.a = flag;
}
public AxisAlignedBB e(World world, int i, int j, int k) {
return null;
}
public int p_() {
return 20;
}
public boolean d() {
return false;
public int r_() {
return this.a ? 30 : 20;
}
public boolean c() {
return false;
}
public boolean b() {
return false;
}
public boolean canPlace(World world, int i, int j, int k, int l) {
return l == 2 && world.s(i, j, k + 1) ? true : (l == 3 && world.s(i, j, k - 1) ? true : (l == 4 && world.s(i + 1, j, k) ? true : l == 5 && world.s(i - 1, j, k)));
}
@@ -100,8 +104,13 @@ public class BlockButton extends Block {
public void updateShape(IBlockAccess iblockaccess, int i, int j, int k) {
int l = iblockaccess.getData(i, j, k);
int i1 = l & 7;
boolean flag = (l & 8) > 0;
this.e(l);
}
private void e(int i) {
int j = i & 7;
boolean flag = (i & 8) > 0;
float f = 0.375F;
float f1 = 0.625F;
float f2 = 0.1875F;
@@ -111,20 +120,18 @@ public class BlockButton extends Block {
f3 = 0.0625F;
}
if (i1 == 1) {
if (j == 1) {
this.a(0.0F, f, 0.5F - f2, f3, f1, 0.5F + f2);
} else if (i1 == 2) {
} else if (j == 2) {
this.a(1.0F - f3, f, 0.5F - f2, 1.0F, f1, 0.5F + f2);
} else if (i1 == 3) {
} else if (j == 3) {
this.a(0.5F - f2, f, 0.0F, 0.5F + f2, f1, f3);
} else if (i1 == 4) {
} else if (j == 4) {
this.a(0.5F - f2, f, 1.0F - f3, 0.5F + f2, f1, 1.0F);
}
}
public void attack(World world, int i, int j, int k, EntityHuman entityhuman) {
this.interact(world, i, j, k, entityhuman, 0, 0.0F, 0.0F, 0.0F);
}
public void attack(World world, int i, int j, int k, EntityHuman entityhuman) {}
public boolean interact(World world, int i, int j, int k, EntityHuman entityhuman, int l, float f, float f1, float f2) {
int i1 = world.getData(i, j, k);
@@ -148,53 +155,30 @@ public class BlockButton extends Block {
// CraftBukkit end
world.setData(i, j, k, j1 + k1);
world.d(i, j, k, i, j, k);
world.e(i, j, k, i, j, k);
world.makeSound((double) i + 0.5D, (double) j + 0.5D, (double) k + 0.5D, "random.click", 0.3F, 0.6F);
world.applyPhysics(i, j, k, this.id);
if (j1 == 1) {
world.applyPhysics(i - 1, j, k, this.id);
} else if (j1 == 2) {
world.applyPhysics(i + 1, j, k, this.id);
} else if (j1 == 3) {
world.applyPhysics(i, j, k - 1, this.id);
} else if (j1 == 4) {
world.applyPhysics(i, j, k + 1, this.id);
} else {
world.applyPhysics(i, j - 1, k, this.id);
}
world.a(i, j, k, this.id, this.p_());
this.d(world, i, j, k, j1);
world.a(i, j, k, this.id, this.r_());
return true;
}
}
public void remove(World world, int i, int j, int k, int l, int i1) {
if ((i1 & 8) > 0) {
world.applyPhysics(i, j, k, this.id);
int j1 = i1 & 7;
if (j1 == 1) {
world.applyPhysics(i - 1, j, k, this.id);
} else if (j1 == 2) {
world.applyPhysics(i + 1, j, k, this.id);
} else if (j1 == 3) {
world.applyPhysics(i, j, k - 1, this.id);
} else if (j1 == 4) {
world.applyPhysics(i, j, k + 1, this.id);
} else {
world.applyPhysics(i, j - 1, k, this.id);
}
this.d(world, i, j, k, j1);
}
super.remove(world, i, j, k, l, i1);
}
public boolean a(IBlockAccess iblockaccess, int i, int j, int k, int l) {
public boolean b(IBlockAccess iblockaccess, int i, int j, int k, int l) {
return (iblockaccess.getData(i, j, k) & 8) > 0;
}
public boolean c(World world, int i, int j, int k, int l) {
int i1 = world.getData(i, j, k);
public boolean c(IBlockAccess iblockaccess, int i, int j, int k, int l) {
int i1 = iblockaccess.getData(i, j, k);
if ((i1 & 8) == 0) {
return false;
@@ -225,24 +209,16 @@ public class BlockButton extends Block {
}
// CraftBukkit end
world.setData(i, j, k, l & 7);
world.applyPhysics(i, j, k, this.id);
int i1 = l & 7;
if (i1 == 1) {
world.applyPhysics(i - 1, j, k, this.id);
} else if (i1 == 2) {
world.applyPhysics(i + 1, j, k, this.id);
} else if (i1 == 3) {
world.applyPhysics(i, j, k - 1, this.id);
} else if (i1 == 4) {
world.applyPhysics(i, j, k + 1, this.id);
if (this.a) {
this.o(world, i, j, k);
} else {
world.applyPhysics(i, j - 1, k, this.id);
}
world.setData(i, j, k, l & 7);
int i1 = l & 7;
world.makeSound((double) i + 0.5D, (double) j + 0.5D, (double) k + 0.5D, "random.click", 0.3F, 0.5F);
world.d(i, j, k, i, j, k);
this.d(world, i, j, k, i1);
world.makeSound((double) i + 0.5D, (double) j + 0.5D, (double) k + 0.5D, "random.click", 0.3F, 0.5F);
world.e(i, j, k, i, j, k);
}
}
}
}
@@ -254,4 +230,57 @@ public class BlockButton extends Block {
this.a(0.5F - f, 0.5F - f1, 0.5F - f2, 0.5F + f, 0.5F + f1, 0.5F + f2);
}
public void a(World world, int i, int j, int k, Entity entity) {
if (!world.isStatic) {
if (this.a) {
if ((world.getData(i, j, k) & 8) == 0) {
this.o(world, i, j, k);
}
}
}
}
private void o(World world, int i, int j, int k) {
int l = world.getData(i, j, k);
int i1 = l & 7;
boolean flag = (l & 8) != 0;
this.e(l);
List list = world.a(EntityArrow.class, AxisAlignedBB.a().a((double) i + this.minX, (double) j + this.minY, (double) k + this.minZ, (double) i + this.maxX, (double) j + this.maxY, (double) k + this.maxZ));
boolean flag1 = !list.isEmpty();
if (flag1 && !flag) {
world.setData(i, j, k, i1 | 8);
this.d(world, i, j, k, i1);
world.e(i, j, k, i, j, k);
world.makeSound((double) i + 0.5D, (double) j + 0.5D, (double) k + 0.5D, "random.click", 0.3F, 0.6F);
}
if (!flag1 && flag) {
world.setData(i, j, k, i1);
this.d(world, i, j, k, i1);
world.e(i, j, k, i, j, k);
world.makeSound((double) i + 0.5D, (double) j + 0.5D, (double) k + 0.5D, "random.click", 0.3F, 0.5F);
}
if (flag1) {
world.a(i, j, k, this.id, this.r_());
}
}
private void d(World world, int i, int j, int k, int l) {
world.applyPhysics(i, j, k, this.id);
if (l == 1) {
world.applyPhysics(i - 1, j, k, this.id);
} else if (l == 2) {
world.applyPhysics(i + 1, j, k, this.id);
} else if (l == 3) {
world.applyPhysics(i, j, k - 1, this.id);
} else if (l == 4) {
world.applyPhysics(i, j, k + 1, this.id);
} else {
world.applyPhysics(i, j - 1, k, this.id);
}
}
}