Cleanup comments, formatting, etc
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@@ -11,7 +11,7 @@ public class WorldGenTaiga2 extends WorldGenerator implements BlockSapling.TreeG
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}
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public boolean a(World world, Random random, int i, int j, int k) {
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// CraftBukkit start - moved to generate
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// CraftBukkit start - Moved to generate
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return this.generate((BlockChangeDelegate) world, random, i, j, k);
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}
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