Cleanup comments, formatting, etc

This commit is contained in:
Travis Watkins
2013-03-24 23:22:32 -05:00
parent 7c40a073d8
commit 5f089137ee
148 changed files with 420 additions and 470 deletions

View File

@@ -366,7 +366,7 @@ public abstract class EntityLiving extends Entity {
this.extinguish();
} else {
// CraftBukkit start - only set if needed to work around a datawatcher inefficiency
// CraftBukkit start - Only set if needed to work around a DataWatcher inefficiency
if (this.getAirTicks() != 300) {
this.setAirTicks(maxAirTicks);
}
@@ -422,7 +422,7 @@ public abstract class EntityLiving extends Entity {
// CraftBukkit start
public int getExpReward() {
int exp = this.getExpValue(this.killer);
if (!this.world.isStatic && (this.lastDamageByPlayerTime > 0 || this.alwaysGivesExp()) && !this.isBaby()) {
return exp;
} else {
@@ -444,7 +444,7 @@ public abstract class EntityLiving extends Entity {
if (this.deathTicks >= 20 && !this.dead) { // CraftBukkit - (this.deathTicks == 20) -> (this.deathTicks >= 20 && !this.dead)
int i;
// CraftBukkit start - update getExpReward() above if the removed if() changes!
// CraftBukkit start - Update getExpReward() above if the removed if() changes!
i = this.expToDrop;
while (i > 0) {
int j = EntityExperienceOrb.getOrbValue(i);
@@ -632,7 +632,7 @@ public abstract class EntityLiving extends Entity {
this.aE += f2;
}
// CraftBukkit start - delegate so we can handle providing a reason for health being regained
// CraftBukkit start - Delegate so we can handle providing a reason for health being regained
public void heal(int i) {
heal(i, EntityRegainHealthEvent.RegainReason.CUSTOM);
}
@@ -923,14 +923,14 @@ public abstract class EntityLiving extends Entity {
this.world.broadcastEntityEffect(this, (byte) 3);
}
// CraftBukkit start - change return type to ItemStack
// CraftBukkit start - Change return type to ItemStack
protected ItemStack l(int i) {
return null;
}
// CraftBukkit end
protected void dropDeathLoot(boolean flag, int i) {
// CraftBukkit start - whole method
// CraftBukkit start - Whole method
List<org.bukkit.inventory.ItemStack> loot = new java.util.ArrayList<org.bukkit.inventory.ItemStack>();
int j = this.getLootId();
@@ -1192,6 +1192,7 @@ public abstract class EntityLiving extends Entity {
if (nbttagcompound.hasKey("Bukkit.MaxHealth")) {
this.maxHealth = nbttagcompound.getInt("Bukkit.MaxHealth");
}
// CraftBukkit end
if (!nbttagcompound.hasKey("Health")) {
this.health = this.maxHealth; // CraftBukkit - this.getMaxHealth() -> this.maxHealth
@@ -1200,7 +1201,8 @@ public abstract class EntityLiving extends Entity {
this.hurtTicks = nbttagcompound.getShort("HurtTime");
this.deathTicks = nbttagcompound.getShort("DeathTime");
this.attackTicks = nbttagcompound.getShort("AttackTime");
// CraftBukkit start - if looting or persistence is false only use it if it was set after we started using it
// CraftBukkit start - If looting or persistence is false only use it if it was set after we started using it
boolean data = nbttagcompound.getBoolean("CanPickUpLoot");
if (isLevelAtLeast(nbttagcompound, 1) || data) {
this.canPickUpLoot = data;
@@ -1884,7 +1886,7 @@ public abstract class EntityLiving extends Entity {
if (this.getGoalTarget() == null) {
return 3;
} else {
int i = (int) ((float) this.health - (float) this.maxHealth * 0.33F); // this.getMaxHealth() -> this.maxHealth
int i = (int) ((float) this.health - (float) this.maxHealth * 0.33F); // CraftBukkit - this.getMaxHealth() -> this.maxHealth
i -= (3 - this.world.difficulty) * 4;
if (i < 0) {