Cleanup comments, formatting, etc
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@@ -366,7 +366,7 @@ public abstract class EntityLiving extends Entity {
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this.extinguish();
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} else {
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// CraftBukkit start - only set if needed to work around a datawatcher inefficiency
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// CraftBukkit start - Only set if needed to work around a DataWatcher inefficiency
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if (this.getAirTicks() != 300) {
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this.setAirTicks(maxAirTicks);
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}
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@@ -422,7 +422,7 @@ public abstract class EntityLiving extends Entity {
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// CraftBukkit start
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public int getExpReward() {
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int exp = this.getExpValue(this.killer);
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if (!this.world.isStatic && (this.lastDamageByPlayerTime > 0 || this.alwaysGivesExp()) && !this.isBaby()) {
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return exp;
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} else {
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@@ -444,7 +444,7 @@ public abstract class EntityLiving extends Entity {
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if (this.deathTicks >= 20 && !this.dead) { // CraftBukkit - (this.deathTicks == 20) -> (this.deathTicks >= 20 && !this.dead)
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int i;
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// CraftBukkit start - update getExpReward() above if the removed if() changes!
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// CraftBukkit start - Update getExpReward() above if the removed if() changes!
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i = this.expToDrop;
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while (i > 0) {
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int j = EntityExperienceOrb.getOrbValue(i);
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@@ -632,7 +632,7 @@ public abstract class EntityLiving extends Entity {
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this.aE += f2;
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}
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// CraftBukkit start - delegate so we can handle providing a reason for health being regained
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// CraftBukkit start - Delegate so we can handle providing a reason for health being regained
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public void heal(int i) {
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heal(i, EntityRegainHealthEvent.RegainReason.CUSTOM);
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}
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@@ -923,14 +923,14 @@ public abstract class EntityLiving extends Entity {
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this.world.broadcastEntityEffect(this, (byte) 3);
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}
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// CraftBukkit start - change return type to ItemStack
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// CraftBukkit start - Change return type to ItemStack
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protected ItemStack l(int i) {
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return null;
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}
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// CraftBukkit end
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protected void dropDeathLoot(boolean flag, int i) {
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// CraftBukkit start - whole method
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// CraftBukkit start - Whole method
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List<org.bukkit.inventory.ItemStack> loot = new java.util.ArrayList<org.bukkit.inventory.ItemStack>();
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int j = this.getLootId();
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@@ -1192,6 +1192,7 @@ public abstract class EntityLiving extends Entity {
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if (nbttagcompound.hasKey("Bukkit.MaxHealth")) {
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this.maxHealth = nbttagcompound.getInt("Bukkit.MaxHealth");
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}
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// CraftBukkit end
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if (!nbttagcompound.hasKey("Health")) {
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this.health = this.maxHealth; // CraftBukkit - this.getMaxHealth() -> this.maxHealth
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@@ -1200,7 +1201,8 @@ public abstract class EntityLiving extends Entity {
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this.hurtTicks = nbttagcompound.getShort("HurtTime");
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this.deathTicks = nbttagcompound.getShort("DeathTime");
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this.attackTicks = nbttagcompound.getShort("AttackTime");
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// CraftBukkit start - if looting or persistence is false only use it if it was set after we started using it
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// CraftBukkit start - If looting or persistence is false only use it if it was set after we started using it
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boolean data = nbttagcompound.getBoolean("CanPickUpLoot");
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if (isLevelAtLeast(nbttagcompound, 1) || data) {
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this.canPickUpLoot = data;
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@@ -1884,7 +1886,7 @@ public abstract class EntityLiving extends Entity {
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if (this.getGoalTarget() == null) {
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return 3;
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} else {
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int i = (int) ((float) this.health - (float) this.maxHealth * 0.33F); // this.getMaxHealth() -> this.maxHealth
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int i = (int) ((float) this.health - (float) this.maxHealth * 0.33F); // CraftBukkit - this.getMaxHealth() -> this.maxHealth
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i -= (3 - this.world.difficulty) * 4;
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if (i < 0) {
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