Cleanup comments, formatting, etc
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@@ -47,7 +47,7 @@ public abstract class EntityFireball extends Entity {
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this.setPosition(this.locX, this.locY, this.locZ);
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this.height = 0.0F;
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this.motX = this.motY = this.motZ = 0.0D;
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// CraftBukkit start - (added setDirection method)
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// CraftBukkit start - Added setDirection method
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this.setDirection(d0, d1, d2);
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}
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@@ -209,7 +209,7 @@ public abstract class EntityFireball extends Entity {
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this.g = nbttagcompound.getShort("zTile");
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this.h = nbttagcompound.getByte("inTile") & 255;
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this.i = nbttagcompound.getByte("inGround") == 1;
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// CraftBukkit - direction -> power
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// CraftBukkit start - direction -> power
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if (nbttagcompound.hasKey("power")) {
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NBTTagList nbttaglist = nbttagcompound.getList("power");
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