Cleanup comments, formatting, etc
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@@ -40,7 +40,7 @@ public class ChunkRegionLoader implements IAsyncChunkSaver, IChunkLoader {
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}
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// CraftBukkit end
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// CraftBukkit start - add async variant, provide compatibility
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// CraftBukkit start - Add async variant, provide compatibility
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public Chunk a(World world, int i, int j) {
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Object[] data = this.loadChunk(world, i, j);
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if (data != null) {
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@@ -319,7 +319,7 @@ public class ChunkRegionLoader implements IAsyncChunkSaver, IChunkLoader {
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chunk.a(nbttagcompound.getByteArray("Biomes"));
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}
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// CraftBukkit start - end this method here and split off entity loading to another method
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// CraftBukkit start - End this method here and split off entity loading to another method
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return chunk;
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}
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