[Bleeding] Implemented Inventory.{get,set}MaxStackSize(). Addresses BUKKIT-1076
- Custom inventories also respect this setting now.
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committed by
EvilSeph
parent
66e067f373
commit
5c8fd4995f
@@ -44,7 +44,8 @@ public class EntityMinecart extends Entity implements IInventory {
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private double flyingY = 0.95;
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private double flyingZ = 0.95;
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public double maxSpeed = 0.4D;
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public List<HumanEntity> transaction = new ArrayList<HumanEntity>(); // CraftBukkit
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public List<HumanEntity> transaction = new ArrayList<HumanEntity>();
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private int maxStack = MAX_STACK;
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public ItemStack[] getContents() {
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return this.items;
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@@ -67,6 +68,10 @@ public class EntityMinecart extends Entity implements IInventory {
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if(cart instanceof InventoryHolder) return (InventoryHolder) cart;
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return null;
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}
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public void setMaxStackSize(int size) {
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maxStack = size;
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}
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// CraftBukkit end
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public EntityMinecart(World world) {
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@@ -177,7 +182,7 @@ public class EntityMinecart extends Entity implements IInventory {
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itemstack.count -= k;
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// CraftBukkit - include enchantments in the new itemstack
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EntityItem entityitem = new EntityItem(this.world, this.locX + (double) f, this.locY + (double) f1, this.locZ + (double) f2, new ItemStack(itemstack.id, k, itemstack.getData(), itemstack.getEnchantments()));
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EntityItem entityitem = new EntityItem(this.world, this.locX + (double) f, this.locY + (double) f1, this.locZ + (double) f2, new ItemStack(itemstack.id, k, itemstack.getData(), itemstack.getEnchantments()));
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float f3 = 0.05F;
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entityitem.motX = (double) ((float) this.random.nextGaussian() * f3);
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@@ -874,7 +879,7 @@ public class EntityMinecart extends Entity implements IInventory {
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}
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public int getMaxStackSize() {
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return 64;
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return maxStack; // CraftBukkit
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}
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public void update() {}
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