[Bleeding] Added getting and setting drops to all appropriate events. Fixes BUKKIT-397 and fixes BUKKIT-1252

- Allows drops in creative mode by adding items to the getDrops() list
- Contents of containers are not reported
- Contents of storage minecarts are not reported
This commit is contained in:
Celtic Minstrel
2012-03-05 14:21:43 -05:00
committed by EvilSeph
parent 8d62de7055
commit 5ba8928041
20 changed files with 344 additions and 60 deletions

View File

@@ -1,7 +1,6 @@
package net.minecraft.server;
// CraftBukkit start
import org.bukkit.event.block.BlockBreakEvent;
import org.bukkit.event.block.BlockDamageEvent;
import org.bukkit.craftbukkit.event.CraftEventFactory;
import org.bukkit.event.Event;
@@ -201,37 +200,24 @@ public class ItemInWorldManager {
}
public boolean breakBlock(int i, int j, int k) {
int l = this.world.getTypeId(i, j, k);
int i1 = this.world.getData(i, j, k);
// CraftBukkit start
if (this.player instanceof EntityPlayer) {
org.bukkit.block.Block block = this.world.getWorld().getBlockAt(i, j, k);
// Tell client the block is gone immediately then process events
if (world.getTileEntity(i, j, k) == null) {
Packet53BlockChange packet = new Packet53BlockChange(i, j, k, this.world);
packet.material = 0;
packet.data = 0;
((EntityPlayer) this.player).netServerHandler.sendPacket(packet);
}
BlockBreakEvent event = new BlockBreakEvent(block, (org.bukkit.entity.Player) this.player.getBukkitEntity());
this.world.getServer().getPluginManager().callEvent(event);
if (event.isCancelled()) {
// Let the client know the block still exists
((EntityPlayer) this.player).netServerHandler.sendPacket(new Packet53BlockChange(i, j, k, this.world));
if (player instanceof EntityPlayer) {
if(CraftEventFactory.callBlockBreakEvent(this.world, i, j, k, l, i1, this.isCreative(), this.player)) {
return false;
}
}
// CraftBukkit end
int l = this.world.getTypeId(i, j, k);
int i1 = this.world.getData(i, j, k);
this.world.a(this.player, 2001, i, j, k, l + (this.world.getData(i, j, k) << 12));
boolean flag = this.b(i, j, k);
if (this.isCreative()) {
// CraftBukkit start - honour additions to drop list
Block.byId[l].doActualDrop(this.world, this.player, i, j, k, i1);
// CraftBukkit end
((EntityPlayer) this.player).netServerHandler.sendPacket(new Packet53BlockChange(i, j, k, this.world));
} else {
ItemStack itemstack = this.player.T();