Update for Minecraft 1.8
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@@ -15,33 +15,37 @@ public class ItemHoe extends Item {
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}
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public boolean a(ItemStack itemstack, EntityHuman entityhuman, World world, int i, int j, int k, int l) {
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int i1 = world.getTypeId(i, j, k);
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int j1 = world.getTypeId(i, j + 1, k);
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if ((l == 0 || j1 != 0 || i1 != Block.GRASS.id) && i1 != Block.DIRT.id) {
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if (!entityhuman.c(i, j, k)) {
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return false;
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} else {
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Block block = Block.SOIL;
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int i1 = world.getTypeId(i, j, k);
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int j1 = world.getTypeId(i, j + 1, k);
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world.makeSound((double) ((float) i + 0.5F), (double) ((float) j + 0.5F), (double) ((float) k + 0.5F), block.stepSound.getName(), (block.stepSound.getVolume1() + 1.0F) / 2.0F, block.stepSound.getVolume2() * 0.8F);
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if (world.isStatic) {
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return true;
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if ((l == 0 || j1 != 0 || i1 != Block.GRASS.id) && i1 != Block.DIRT.id) {
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return false;
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} else {
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CraftBlockState blockState = CraftBlockState.getBlockState(world, i, j, k); // CraftBukkit
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Block block = Block.SOIL;
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world.setTypeId(i, j, k, block.id);
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world.makeSound((double) ((float) i + 0.5F), (double) ((float) j + 0.5F), (double) ((float) k + 0.5F), block.stepSound.getName(), (block.stepSound.getVolume1() + 1.0F) / 2.0F, block.stepSound.getVolume2() * 0.8F);
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if (world.isStatic) {
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return true;
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} else {
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CraftBlockState blockState = CraftBlockState.getBlockState(world, i, j, k); // CraftBukkit
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// CraftBukkit start - Hoes - blockface -1 for 'SELF'
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BlockPlaceEvent event = CraftEventFactory.callBlockPlaceEvent(world, entityhuman, blockState, i, j, k, block);
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world.setTypeId(i, j, k, block.id);
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if (event.isCancelled() || !event.canBuild()) {
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event.getBlockPlaced().setTypeId(blockState.getTypeId());
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return false;
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// CraftBukkit start - Hoes - blockface -1 for 'SELF'
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BlockPlaceEvent event = CraftEventFactory.callBlockPlaceEvent(world, entityhuman, blockState, i, j, k, block);
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if (event.isCancelled() || !event.canBuild()) {
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event.getBlockPlaced().setTypeId(blockState.getTypeId());
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return false;
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}
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// CraftBukkit end
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itemstack.damage(1, entityhuman);
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return true;
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}
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// CraftBukkit end
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itemstack.damage(1, entityhuman);
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return true;
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}
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}
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}
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