Fixed items losing their enchantments under certain circumstances.
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@@ -133,7 +133,7 @@ public class BlockFurnace extends BlockContainer {
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}
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itemstack.count -= i1;
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EntityItem entityitem = new EntityItem(world, (double) ((float) i + f), (double) ((float) j + f1), (double) ((float) k + f2), new ItemStack(itemstack.id, i1, itemstack.getData()));
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EntityItem entityitem = new EntityItem(world, (double) ((float) i + f), (double) ((float) j + f1), (double) ((float) k + f2), new ItemStack(itemstack.id, i1, itemstack.getData(), itemstack.getEnchantments())); // CraftBukkit - include enchantments in new itemstack
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float f3 = 0.05F;
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entityitem.motX = (double) ((float) this.a.nextGaussian() * f3);
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