Updated CraftBukkit to 1.2
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@@ -14,26 +14,52 @@ public class EntitySkeleton extends EntityMonster {
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public EntitySkeleton(World world) {
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super(world);
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this.texture = "/mob/skeleton.png";
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this.bb = 0.25F;
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this.goalSelector.a(1, new PathfinderGoalFloat(this));
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this.goalSelector.a(2, new PathfinderGoalRestrictSun(this));
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this.goalSelector.a(3, new PathfinderGoalFleeSun(this, this.bb));
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this.goalSelector.a(4, new PathfinderGoalArrowAttack(this, this.bb, 1, 60));
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this.goalSelector.a(5, new PathfinderGoalRandomStroll(this, this.bb));
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this.goalSelector.a(6, new PathfinderGoalLookAtPlayer(this, EntityHuman.class, 8.0F));
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this.goalSelector.a(6, new PathfinderGoalRandomLookaround(this));
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this.targetSelector.a(1, new PathfinderGoalHurtByTarget(this, false));
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this.targetSelector.a(2, new PathfinderGoalNearestAttackableTarget(this, EntityHuman.class, 16.0F, 0, false));
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}
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public boolean c_() {
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return true;
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}
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public int getMaxHealth() {
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return 20;
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}
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protected String c_() {
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protected String i() {
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return "mob.skeleton";
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}
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protected String m() {
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protected String j() {
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return "mob.skeletonhurt";
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}
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protected String n() {
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protected String k() {
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return "mob.skeletonhurt";
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}
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public boolean damageEntity(DamageSource damagesource, int i) {
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return super.damageEntity(damagesource, i);
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public MonsterType getMonsterType() {
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return MonsterType.UNDEAD;
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}
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public void e() {
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if (this.world.e() && !this.world.isStatic) {
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float f = this.b(1.0F);
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if (f > 0.5F && this.world.isChunkLoaded(MathHelper.floor(this.locX), MathHelper.floor(this.locY), MathHelper.floor(this.locZ)) && this.random.nextFloat() * 30.0F < (f - 0.4F) * 2.0F) {
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this.setOnFire(8);
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}
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}
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super.e();
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}
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public void die(DamageSource damagesource) {
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@@ -49,66 +75,6 @@ public class EntitySkeleton extends EntityMonster {
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}
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}
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public void d() {
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if (this.world.e() && !this.world.isStatic) {
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float f = this.a(1.0F);
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if (f > 0.5F && this.world.isChunkLoaded(MathHelper.floor(this.locX), MathHelper.floor(this.locY), MathHelper.floor(this.locZ)) && this.random.nextFloat() * 30.0F < (f - 0.4F) * 2.0F) {
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// CraftBukkit start
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EntityCombustEvent event = new EntityCombustEvent(this.getBukkitEntity(), 8);
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this.world.getServer().getPluginManager().callEvent(event);
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if (!event.isCancelled()) {
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this.setOnFire(event.getDuration());
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}
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// CraftBukkit end
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}
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}
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super.d();
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}
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protected void a(Entity entity, float f) {
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if (f < 10.0F) {
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double d0 = entity.locX - this.locX;
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double d1 = entity.locZ - this.locZ;
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if (this.attackTicks == 0) {
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EntityArrow entityarrow = new EntityArrow(this.world, this, 1.0F);
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double d2 = entity.locY + (double) entity.getHeadHeight() - 0.699999988079071D - entityarrow.locY;
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float f1 = MathHelper.sqrt(d0 * d0 + d1 * d1) * 0.2F;
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// this.world.makeSound(this, "random.bow", 1.0F, 1.0F / (this.random.nextFloat() * 0.4F + 0.8F)); // CraftBukkit - moved down
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// this.world.addEntity(entityarrow); // CraftBukkit - moved down
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entityarrow.shoot(d0, d2 + (double) f1, d1, 1.6F, 12.0F);
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this.attackTicks = 60;
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// CraftBukkit start
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EntityShootBowEvent event = CraftEventFactory.callEntityShootBowEvent(this, null, entityarrow, 0.5F);
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if (event.isCancelled()) {
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if (event.getProjectile() != null) {
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event.getProjectile().remove();
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}
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} else if (event.getProjectile() == entityarrow.getBukkitEntity()) {
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world.addEntity(entityarrow);
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}
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this.world.makeSound(this, "random.bow", 1.0F, 1.0F / (this.random.nextFloat() * 0.4F + 0.8F));
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// CraftBukkit end
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}
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this.yaw = (float) (Math.atan2(d1, d0) * 180.0D / 3.1415927410125732D) - 90.0F;
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this.e = true;
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}
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}
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public void b(NBTTagCompound nbttagcompound) {
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super.b(nbttagcompound);
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}
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public void a(NBTTagCompound nbttagcompound) {
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super.a(nbttagcompound);
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}
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protected int getLootId() {
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return Item.ARROW.id;
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}
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@@ -131,7 +97,14 @@ public class EntitySkeleton extends EntityMonster {
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// CraftBukkit end
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}
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public MonsterType getMonsterType() {
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return MonsterType.UNDEAD;
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protected void b(int i) {
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if (i > 0) {
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ItemStack itemstack = new ItemStack(Item.BOW);
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EnchantmentManager.a(this.random, itemstack, 5);
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this.a(itemstack, 0.0F);
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} else {
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this.b(Item.BOW.id, 1);
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}
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}
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}
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