Updated CraftBukkit to 1.2

This commit is contained in:
Nathan Adams
2012-03-01 10:49:23 +00:00
parent e9ca87000c
commit 543c4879fe
143 changed files with 3710 additions and 4433 deletions

View File

@@ -14,26 +14,52 @@ public class EntitySkeleton extends EntityMonster {
public EntitySkeleton(World world) {
super(world);
this.texture = "/mob/skeleton.png";
this.bb = 0.25F;
this.goalSelector.a(1, new PathfinderGoalFloat(this));
this.goalSelector.a(2, new PathfinderGoalRestrictSun(this));
this.goalSelector.a(3, new PathfinderGoalFleeSun(this, this.bb));
this.goalSelector.a(4, new PathfinderGoalArrowAttack(this, this.bb, 1, 60));
this.goalSelector.a(5, new PathfinderGoalRandomStroll(this, this.bb));
this.goalSelector.a(6, new PathfinderGoalLookAtPlayer(this, EntityHuman.class, 8.0F));
this.goalSelector.a(6, new PathfinderGoalRandomLookaround(this));
this.targetSelector.a(1, new PathfinderGoalHurtByTarget(this, false));
this.targetSelector.a(2, new PathfinderGoalNearestAttackableTarget(this, EntityHuman.class, 16.0F, 0, false));
}
public boolean c_() {
return true;
}
public int getMaxHealth() {
return 20;
}
protected String c_() {
protected String i() {
return "mob.skeleton";
}
protected String m() {
protected String j() {
return "mob.skeletonhurt";
}
protected String n() {
protected String k() {
return "mob.skeletonhurt";
}
public boolean damageEntity(DamageSource damagesource, int i) {
return super.damageEntity(damagesource, i);
public MonsterType getMonsterType() {
return MonsterType.UNDEAD;
}
public void e() {
if (this.world.e() && !this.world.isStatic) {
float f = this.b(1.0F);
if (f > 0.5F && this.world.isChunkLoaded(MathHelper.floor(this.locX), MathHelper.floor(this.locY), MathHelper.floor(this.locZ)) && this.random.nextFloat() * 30.0F < (f - 0.4F) * 2.0F) {
this.setOnFire(8);
}
}
super.e();
}
public void die(DamageSource damagesource) {
@@ -49,66 +75,6 @@ public class EntitySkeleton extends EntityMonster {
}
}
public void d() {
if (this.world.e() && !this.world.isStatic) {
float f = this.a(1.0F);
if (f > 0.5F && this.world.isChunkLoaded(MathHelper.floor(this.locX), MathHelper.floor(this.locY), MathHelper.floor(this.locZ)) && this.random.nextFloat() * 30.0F < (f - 0.4F) * 2.0F) {
// CraftBukkit start
EntityCombustEvent event = new EntityCombustEvent(this.getBukkitEntity(), 8);
this.world.getServer().getPluginManager().callEvent(event);
if (!event.isCancelled()) {
this.setOnFire(event.getDuration());
}
// CraftBukkit end
}
}
super.d();
}
protected void a(Entity entity, float f) {
if (f < 10.0F) {
double d0 = entity.locX - this.locX;
double d1 = entity.locZ - this.locZ;
if (this.attackTicks == 0) {
EntityArrow entityarrow = new EntityArrow(this.world, this, 1.0F);
double d2 = entity.locY + (double) entity.getHeadHeight() - 0.699999988079071D - entityarrow.locY;
float f1 = MathHelper.sqrt(d0 * d0 + d1 * d1) * 0.2F;
// this.world.makeSound(this, "random.bow", 1.0F, 1.0F / (this.random.nextFloat() * 0.4F + 0.8F)); // CraftBukkit - moved down
// this.world.addEntity(entityarrow); // CraftBukkit - moved down
entityarrow.shoot(d0, d2 + (double) f1, d1, 1.6F, 12.0F);
this.attackTicks = 60;
// CraftBukkit start
EntityShootBowEvent event = CraftEventFactory.callEntityShootBowEvent(this, null, entityarrow, 0.5F);
if (event.isCancelled()) {
if (event.getProjectile() != null) {
event.getProjectile().remove();
}
} else if (event.getProjectile() == entityarrow.getBukkitEntity()) {
world.addEntity(entityarrow);
}
this.world.makeSound(this, "random.bow", 1.0F, 1.0F / (this.random.nextFloat() * 0.4F + 0.8F));
// CraftBukkit end
}
this.yaw = (float) (Math.atan2(d1, d0) * 180.0D / 3.1415927410125732D) - 90.0F;
this.e = true;
}
}
public void b(NBTTagCompound nbttagcompound) {
super.b(nbttagcompound);
}
public void a(NBTTagCompound nbttagcompound) {
super.a(nbttagcompound);
}
protected int getLootId() {
return Item.ARROW.id;
}
@@ -131,7 +97,14 @@ public class EntitySkeleton extends EntityMonster {
// CraftBukkit end
}
public MonsterType getMonsterType() {
return MonsterType.UNDEAD;
protected void b(int i) {
if (i > 0) {
ItemStack itemstack = new ItemStack(Item.BOW);
EnchantmentManager.a(this.random, itemstack, 5);
this.a(itemstack, 0.0F);
} else {
this.b(Item.BOW.id, 1);
}
}
}