Updated CraftBukkit to 1.2
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@@ -39,6 +39,30 @@ public class EntityArrow extends Entity {
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this.height = 0.0F;
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}
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public EntityArrow(World world, EntityLiving entityliving, EntityLiving entityliving1, float f, float f1) {
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super(world);
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this.shooter = entityliving;
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this.fromPlayer = entityliving instanceof EntityHuman;
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this.locY = entityliving.locY + (double) entityliving.getHeadHeight() - 0.10000000149011612D;
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double d0 = entityliving1.locX - entityliving.locX;
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double d1 = entityliving1.locY + (double) entityliving1.getHeadHeight() - 0.699999988079071D - this.locY;
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double d2 = entityliving1.locZ - entityliving.locZ;
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double d3 = (double) MathHelper.sqrt(d0 * d0 + d2 * d2);
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if (d3 >= 1.0E-7D) {
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float f2 = (float) (Math.atan2(d2, d0) * 180.0D / 3.1415927410125732D) - 90.0F;
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float f3 = (float) (-(Math.atan2(d1, d3) * 180.0D / 3.1415927410125732D));
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double d4 = d0 / d3;
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double d5 = d2 / d3;
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this.setPositionRotation(entityliving.locX + d4, this.locY, entityliving.locZ + d5, f2, f3);
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this.height = 0.0F;
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float f4 = (float) d3 * 0.2F;
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this.shoot(d0, d1 + (double) f4, d2, f, f1);
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}
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}
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public EntityArrow(World world, EntityLiving entityliving, float f) {
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super(world);
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this.shooter = entityliving;
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@@ -80,8 +104,8 @@ public class EntityArrow extends Entity {
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this.k = 0;
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}
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public void y_() {
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super.y_();
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public void G_() {
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super.G_();
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if (this.lastPitch == 0.0F && this.lastYaw == 0.0F) {
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float f = MathHelper.sqrt(this.motX * this.motX + this.motZ * this.motZ);
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@@ -143,7 +167,7 @@ public class EntityArrow extends Entity {
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for (k = 0; k < list.size(); ++k) {
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Entity entity1 = (Entity) list.get(k);
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if (entity1.e_() && (entity1 != this.shooter || this.l >= 5)) {
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if (entity1.o_() && (entity1 != this.shooter || this.l >= 5)) {
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f1 = 0.3F;
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AxisAlignedBB axisalignedbb1 = entity1.boundingBox.grow((double) f1, (double) f1, (double) f1);
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MovingObjectPosition movingobjectposition1 = axisalignedbb1.a(vec3d, vec3d1);
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@@ -200,7 +224,7 @@ public class EntityArrow extends Entity {
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// CraftBukkit - entity.damageEntity -> event function
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if (org.bukkit.craftbukkit.event.CraftEventFactory.handleProjectileEvent(projectile, entity, damagesource, l)) {
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if (movingobjectposition.entity instanceof EntityLiving) {
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++((EntityLiving) movingobjectposition.entity).aJ;
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++((EntityLiving) movingobjectposition.entity).aI;
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if (this.n > 0) {
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float f3 = MathHelper.sqrt(this.motX * this.motX + this.motZ * this.motZ);
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@@ -273,7 +297,7 @@ public class EntityArrow extends Entity {
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float f4 = 0.99F;
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f1 = 0.05F;
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if (this.aK()) {
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if (this.aT()) {
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for (int i1 = 0; i1 < 4; ++i1) {
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float f5 = 0.25F;
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@@ -345,11 +369,15 @@ public class EntityArrow extends Entity {
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this.damage = d0;
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}
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public double j() {
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public double k() {
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return this.damage;
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}
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public void b(int i) {
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this.n = i;
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}
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public boolean k_() {
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return false;
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}
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}
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