Adding all Entities into CraftBukkit.

These are needed to properly allow for determining class type, in
accordance with current practice.
This commit is contained in:
Andrew Ardill
2011-01-17 11:03:19 +08:00
committed by Dinner Bone
parent 5f2c8108b7
commit 5209e17e1b
23 changed files with 3108 additions and 0 deletions

View File

@@ -0,0 +1,61 @@
package net.minecraft.server;
public class EntityPig extends EntityAnimals {
public EntityPig(World world) {
super(world);
aP = "/mob/pig.png";
a(0.9F, 0.9F);
}
protected void a() {
af.a(16, ((Byte.valueOf((byte) 0))));
}
public void a(NBTTagCompound nbttagcompound) {
super.a(nbttagcompound);
nbttagcompound.a("Saddle", K());
}
public void b(NBTTagCompound nbttagcompound) {
super.b(nbttagcompound);
a(nbttagcompound.l("Saddle"));
}
protected String e() {
return "mob.pig";
}
protected String f() {
return "mob.pig";
}
protected String g() {
return "mob.pigdeath";
}
public boolean a(EntityPlayer entityplayer) {
if (K() && !l.z && (j == null || j == entityplayer)) {
entityplayer.e(((Entity) (this)));
return true;
} else {
return false;
}
}
protected int h() {
return Item.ao.ba;
}
public boolean K() {
return (af.a(16) & 1) != 0;
}
public void a(boolean flag) {
if (flag) {
af.b(16, ((Byte.valueOf((byte) 1))));
} else {
af.b(16, ((Byte.valueOf((byte) 0))));
}
}
}