Adding all Entities into CraftBukkit.

These are needed to properly allow for determining class type, in
accordance with current practice.
This commit is contained in:
Andrew Ardill
2011-01-17 11:03:19 +08:00
committed by Dinner Bone
parent 5f2c8108b7
commit 5209e17e1b
23 changed files with 3108 additions and 0 deletions

View File

@@ -0,0 +1,209 @@
package net.minecraft.server;
import java.util.*;
public class EntityPainting extends Entity {
private int f;
public int a;
public int b;
public int c;
public int d;
public EnumArt e;
public EntityPainting(World world) {
super(world);
f = 0;
a = 0;
H = 0.0F;
a(0.5F, 0.5F);
}
public EntityPainting(World world, int i, int j, int k, int l) {
this(world);
b = i;
c = j;
d = k;
ArrayList arraylist = new ArrayList();
EnumArt aenumart[] = EnumArt.values();
int i1 = aenumart.length;
for (int j1 = 0; j1 < i1; j1++) {
EnumArt enumart = aenumart[j1];
e = enumart;
a(l);
if (d()) {
((List) (arraylist)).add(((enumart)));
}
}
if (((List) (arraylist)).size() > 0) {
e = (EnumArt) ((List) (arraylist)).get(W.nextInt(((List) (arraylist)).size()));
}
a(l);
}
protected void a() {}
public void a(int i) {
a = i;
x = v = i * 90;
float f1 = e.A;
float f2 = e.B;
float f3 = e.A;
if (i == 0 || i == 2) {
f3 = 0.5F;
} else {
f1 = 0.5F;
}
f1 /= 32F;
f2 /= 32F;
f3 /= 32F;
float f4 = (float) b + 0.5F;
float f5 = (float) c + 0.5F;
float f6 = (float) d + 0.5F;
float f7 = 0.5625F;
if (i == 0) {
f6 -= f7;
}
if (i == 1) {
f4 -= f7;
}
if (i == 2) {
f6 += f7;
}
if (i == 3) {
f4 += f7;
}
if (i == 0) {
f4 -= d(e.A);
}
if (i == 1) {
f6 += d(e.A);
}
if (i == 2) {
f4 += d(e.A);
}
if (i == 3) {
f6 -= d(e.A);
}
f5 += d(e.B);
a(f4, f5, f6);
float f8 = -0.00625F;
z.c(f4 - f1 - f8, f5 - f2 - f8, f6 - f3 - f8, f4 + f1 + f8, f5 + f2 + f8, f6 + f3 + f8);
}
private float d(int i) {
if (i == 32) {
return 0.5F;
}
return i != 64 ? 0.0F : 0.5F;
}
public void b_() {
if (f++ == 100 && !l.z) {
f = 0;
if (!d()) {
q();
l.a(((Entity) (new EntityItem(l, p, q, r, new ItemStack(Item.aq)))));
}
}
}
public boolean d() {
if (this.l.a(((Entity) (this)), z).size() > 0) {
return false;
}
int i = e.A / 16;
int j = e.B / 16;
int k = b;
int l = c;
int i1 = d;
if (a == 0) {
k = MathHelper.b(p - (double) ((float) e.A / 32F));
}
if (a == 1) {
i1 = MathHelper.b(r - (double) ((float) e.A / 32F));
}
if (a == 2) {
k = MathHelper.b(p - (double) ((float) e.A / 32F));
}
if (a == 3) {
i1 = MathHelper.b(r - (double) ((float) e.A / 32F));
}
l = MathHelper.b(q - (double) ((float) e.B / 32F));
for (int j1 = 0; j1 < i; j1++) {
for (int k1 = 0; k1 < j; k1++) {
Material material;
if (a == 0 || a == 2) {
material = this.l.c(k + j1, l + k1, d);
} else {
material = this.l.c(b, l + k1, i1 + j1);
}
if (!material.a()) {
return false;
}
}
}
List list = this.l.b(((Entity) (this)), z);
for (int l1 = 0; l1 < list.size(); l1++) {
if (list.get(l1) instanceof EntityPainting) {
return false;
}
}
return true;
}
public boolean c_() {
return true;
}
public boolean a(Entity entity, int i) {
if (!G && !l.z) {
q();
y();
l.a(((Entity) (new EntityItem(l, p, q, r, new ItemStack(Item.aq)))));
}
return true;
}
public void a(NBTTagCompound nbttagcompound) {
nbttagcompound.a("Dir", (byte) a);
nbttagcompound.a("Motive", e.z);
nbttagcompound.a("TileX", b);
nbttagcompound.a("TileY", c);
nbttagcompound.a("TileZ", d);
}
public void b(NBTTagCompound nbttagcompound) {
a = ((int) (nbttagcompound.b("Dir")));
b = nbttagcompound.d("TileX");
c = nbttagcompound.d("TileY");
d = nbttagcompound.d("TileZ");
String s = nbttagcompound.h("Motive");
EnumArt aenumart[] = EnumArt.values();
int i = aenumart.length;
for (int j = 0; j < i; j++) {
EnumArt enumart = aenumart[j];
if (enumart.z.equals(((s)))) {
e = enumart;
}
}
if (e == null) {
e = EnumArt.a;
}
a(a);
}
}