Adding all Entities into CraftBukkit.

These are needed to properly allow for determining class type, in
accordance with current practice.
This commit is contained in:
Andrew Ardill
2011-01-17 11:03:19 +08:00
committed by Dinner Bone
parent 5f2c8108b7
commit 5209e17e1b
23 changed files with 3108 additions and 0 deletions

View File

@@ -0,0 +1,67 @@
package net.minecraft.server;
public class EntityFlying extends EntityLiving {
public EntityFlying(World world) {
super(world);
}
protected void a(float f) {}
public void c(float f, float f1) {
if (v()) {
a(f, f1, 0.02F);
c(s, t, u);
s *= 0.80000001192092896D;
t *= 0.80000001192092896D;
u *= 0.80000001192092896D;
} else if (x()) {
a(f, f1, 0.02F);
c(s, t, u);
s *= 0.5D;
t *= 0.5D;
u *= 0.5D;
} else {
float f2 = 0.91F;
if (A) {
f2 = 0.5460001F;
int i = l.a(MathHelper.b(p), MathHelper.b(z.b) - 1, MathHelper.b(r));
if (i > 0) {
f2 = Block.m[i].bu * 0.91F;
}
}
float f3 = 0.1627714F / (f2 * f2 * f2);
a(f, f1, A ? 0.1F * f3 : 0.02F);
f2 = 0.91F;
if (A) {
f2 = 0.5460001F;
int j = l.a(MathHelper.b(p), MathHelper.b(z.b) - 1, MathHelper.b(r));
if (j > 0) {
f2 = Block.m[j].bu * 0.91F;
}
}
c(s, t, u);
s *= f2;
t *= f2;
u *= f2;
}
bl = bm;
double d = p - m;
double d1 = r - o;
float f4 = MathHelper.a(d * d + d1 * d1) * 4F;
if (f4 > 1.0F) {
f4 = 1.0F;
}
bm += (f4 - bm) * 0.4F;
bn += bm;
}
public boolean m() {
return false;
}
}