Adding all Entities into CraftBukkit.

These are needed to properly allow for determining class type, in
accordance with current practice.
This commit is contained in:
Andrew Ardill
2011-01-17 11:03:19 +08:00
committed by Dinner Bone
parent 5f2c8108b7
commit 5209e17e1b
23 changed files with 3108 additions and 0 deletions

View File

@@ -0,0 +1,36 @@
package net.minecraft.server;
public abstract class EntityAnimals extends EntityCreature implements IAnimals {
public EntityAnimals(World world) {
super(world);
}
protected float a(int i, int j, int k) {
if (l.a(i, j - 1, k) == Block.u.bi) {
return 10F;
} else {
return l.l(i, j, k) - 0.5F;
}
}
public void a(NBTTagCompound nbttagcompound) {
super.a(nbttagcompound);
}
public void b(NBTTagCompound nbttagcompound) {
super.b(nbttagcompound);
}
public boolean b() {
int i = MathHelper.b(p);
int j = MathHelper.b(z.b);
int k = MathHelper.b(r);
return l.a(i, j - 1, k) == Block.u.bi && l.j(i, j, k) > 8 && super.b();
}
public int c() {
return 120;
}
}