Update for 1.4_00_01 -- if you bypassed Bukkit, you will most likely break.

This commit is contained in:
Erik Broes
2011-04-20 19:05:14 +02:00
parent ac9f297445
commit 483a878b8b
116 changed files with 3155 additions and 3207 deletions

View File

@@ -4,41 +4,41 @@ import java.util.Random;
public class TileEntityDispenser extends TileEntity implements IInventory {
private ItemStack[] a = new ItemStack[9];
private ItemStack[] items = new ItemStack[9];
private Random b = new Random();
// CraftBukkit start
public ItemStack[] getContents() {
return a;
return items;
}
// CraftBukkit end
public TileEntityDispenser() {}
public int q_() {
public int getSize() {
return 9;
}
public ItemStack c_(int i) {
return this.a[i];
public ItemStack getItem(int i) {
return this.items[i];
}
public ItemStack a(int i, int j) {
if (this.a[i] != null) {
if (this.items[i] != null) {
ItemStack itemstack;
if (this.a[i].count <= j) {
itemstack = this.a[i];
this.a[i] = null;
this.i();
if (this.items[i].count <= j) {
itemstack = this.items[i];
this.items[i] = null;
this.update();
return itemstack;
} else {
itemstack = this.a[i].a(j);
if (this.a[i].count == 0) {
this.a[i] = null;
itemstack = this.items[i].a(j);
if (this.items[i].count == 0) {
this.items[i] = null;
}
this.i();
this.update();
return itemstack;
}
} else {
@@ -50,8 +50,8 @@ public class TileEntityDispenser extends TileEntity implements IInventory {
int i = -1;
int j = 1;
for (int k = 0; k < this.a.length; ++k) {
if (this.a[k] != null && this.b.nextInt(j) == 0) {
for (int k = 0; k < this.items.length; ++k) {
if (this.items[k] != null && this.b.nextInt(j) == 0) {
i = k;
++j;
}
@@ -64,16 +64,16 @@ public class TileEntityDispenser extends TileEntity implements IInventory {
}
}
public void a(int i, ItemStack itemstack) {
this.a[i] = itemstack;
if (itemstack != null && itemstack.count > this.r_()) {
itemstack.count = this.r_();
public void setItem(int i, ItemStack itemstack) {
this.items[i] = itemstack;
if (itemstack != null && itemstack.count > this.getMaxStackSize()) {
itemstack.count = this.getMaxStackSize();
}
this.i();
this.update();
}
public String c() {
public String getName() {
return "Trap";
}
@@ -81,14 +81,14 @@ public class TileEntityDispenser extends TileEntity implements IInventory {
super.a(nbttagcompound);
NBTTagList nbttaglist = nbttagcompound.l("Items");
this.a = new ItemStack[this.q_()];
this.items = new ItemStack[this.getSize()];
for (int i = 0; i < nbttaglist.c(); ++i) {
NBTTagCompound nbttagcompound1 = (NBTTagCompound) nbttaglist.a(i);
int j = nbttagcompound1.c("Slot") & 255;
if (j >= 0 && j < this.a.length) {
this.a[j] = new ItemStack(nbttagcompound1);
if (j >= 0 && j < this.items.length) {
this.items[j] = new ItemStack(nbttagcompound1);
}
}
}
@@ -97,12 +97,12 @@ public class TileEntityDispenser extends TileEntity implements IInventory {
super.b(nbttagcompound);
NBTTagList nbttaglist = new NBTTagList();
for (int i = 0; i < this.a.length; ++i) {
if (this.a[i] != null) {
for (int i = 0; i < this.items.length; ++i) {
if (this.items[i] != null) {
NBTTagCompound nbttagcompound1 = new NBTTagCompound();
nbttagcompound1.a("Slot", (byte) i);
this.a[i].a(nbttagcompound1);
this.items[i].a(nbttagcompound1);
nbttaglist.a((NBTBase) nbttagcompound1);
}
}
@@ -110,11 +110,11 @@ public class TileEntityDispenser extends TileEntity implements IInventory {
nbttagcompound.a("Items", (NBTBase) nbttaglist);
}
public int r_() {
public int getMaxStackSize() {
return 64;
}
public boolean a_(EntityHuman entityhuman) {
return this.d.getTileEntity(this.e, this.f, this.g) != this ? false : entityhuman.d((double) this.e + 0.5D, (double) this.f + 0.5D, (double) this.g + 0.5D) <= 64.0D;
return this.world.getTileEntity(this.e, this.f, this.g) != this ? false : entityhuman.d((double) this.e + 0.5D, (double) this.f + 0.5D, (double) this.g + 0.5D) <= 64.0D;
}
}