Fixed EntityDamageByEntityEvent to call for every attackable entity. Fixes BUKKIT-1129, Fixes BUKKIT-1054 and Fixes BUKKIT-147.
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@@ -221,8 +221,8 @@ public class EntityArrow extends Entity {
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}
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// CraftBukkit end
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}
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// CraftBukkit - entity.damageEntity -> event function
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if (org.bukkit.craftbukkit.event.CraftEventFactory.handleProjectileEvent(projectile, entity, damagesource, l)) {
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if (movingobjectposition.entity.damageEntity(damagesource, l)) {
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if (movingobjectposition.entity instanceof EntityLiving) {
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++((EntityLiving) movingobjectposition.entity).aI;
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if (this.n > 0) {
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