Cease execution if block is AIR. Fixes BUKKIT-2104
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@@ -363,12 +363,6 @@ public class PlayerInventory implements IInventory {
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}
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public boolean b(Block block) {
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// CraftBukkit start - fixed NPE
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if (block == null) {
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return false;
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}
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// CraftBukkit end
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if (block.material.isAlwaysDestroyable()) {
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return true;
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} else {
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