Update CraftBukkit to Minecraft 1.7.5
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@@ -31,7 +31,7 @@ public class Explosion {
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public float size;
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public List blocks = new ArrayList();
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private Map l = new HashMap();
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public boolean wasCanceled = false; // CraftBukkit
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public boolean wasCanceled = false; // CraftBukkit - add field
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public Explosion(World world, Entity entity, double d0, double d1, double d2, float f) {
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this.world = world;
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@@ -110,8 +110,8 @@ public class Explosion {
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int k1 = MathHelper.floor(this.posY + (double) this.size + 1.0D);
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int l1 = MathHelper.floor(this.posZ - (double) this.size - 1.0D);
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int i2 = MathHelper.floor(this.posZ + (double) this.size + 1.0D);
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List list = this.world.getEntities(this.source, AxisAlignedBB.a().a((double) i, (double) k, (double) l1, (double) j, (double) k1, (double) i2));
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Vec3D vec3d = this.world.getVec3DPool().create(this.posX, this.posY, this.posZ);
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List list = this.world.getEntities(this.source, AxisAlignedBB.a((double) i, (double) k, (double) l1, (double) j, (double) k1, (double) i2));
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Vec3D vec3d = Vec3D.a(this.posX, this.posY, this.posZ);
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for (int j2 = 0; j2 < list.size(); ++j2) {
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Entity entity = (Entity) list.get(j2);
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@@ -149,7 +149,7 @@ public class Explosion {
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entity.motY += d1 * d11;
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entity.motZ += d2 * d11;
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if (entity instanceof EntityHuman) {
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this.l.put((EntityHuman) entity, this.world.getVec3DPool().create(d0 * d10, d1 * d10, d2 * d10));
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this.l.put((EntityHuman) entity, Vec3D.a(d0 * d10, d1 * d10, d2 * d10));
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}
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}
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} else {
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@@ -173,7 +173,7 @@ public class Explosion {
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entity.motY += d1 * d10;
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entity.motZ += d2 * d10;
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if (entity instanceof EntityHuman) {
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this.l.put((EntityHuman) entity, this.world.getVec3DPool().create(d0 * d10, d1 * d10, d2 * d10));
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this.l.put((EntityHuman) entity, Vec3D.a(d0 * d10, d1 * d10, d2 * d10));
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}
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}
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}
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