Update CraftBukkit to Minecraft 1.7.5
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@@ -11,7 +11,7 @@ public class EntitySlime extends EntityInsentient implements IMonster {
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public float h;
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public float i;
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public float j;
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public float bm;
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private int jumpDelay;
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private Entity lastTarget; // CraftBukkit
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@@ -50,14 +50,20 @@ public class EntitySlime extends EntityInsentient implements IMonster {
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public void a(NBTTagCompound nbttagcompound) {
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super.a(nbttagcompound);
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this.setSize(nbttagcompound.getInt("Size") + 1);
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int i = nbttagcompound.getInt("Size");
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if (i < 0) {
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i = 0;
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}
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this.setSize(i + 1);
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}
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protected String bN() {
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protected String bP() {
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return "slime";
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}
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protected String bT() {
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protected String bV() {
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return "mob.slime." + (this.getSize() > 1 ? "big" : "small");
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}
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@@ -67,7 +73,7 @@ public class EntitySlime extends EntityInsentient implements IMonster {
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}
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this.i += (this.h - this.i) * 0.5F;
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this.j = this.i;
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this.bm = this.i;
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boolean flag = this.onGround;
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super.h();
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@@ -82,11 +88,11 @@ public class EntitySlime extends EntityInsentient implements IMonster {
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float f2 = MathHelper.sin(f) * (float) i * 0.5F * f1;
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float f3 = MathHelper.cos(f) * (float) i * 0.5F * f1;
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this.world.addParticle(this.bN(), this.locX + (double) f2, this.boundingBox.b, this.locZ + (double) f3, 0.0D, 0.0D, 0.0D);
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this.world.addParticle(this.bP(), this.locX + (double) f2, this.boundingBox.b, this.locZ + (double) f3, 0.0D, 0.0D, 0.0D);
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}
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if (this.bU()) {
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this.makeSound(this.bT(), this.bf(), ((this.random.nextFloat() - this.random.nextFloat()) * 0.2F + 1.0F) / 0.8F);
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if (this.bW()) {
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this.makeSound(this.bV(), this.be(), ((this.random.nextFloat() - this.random.nextFloat()) * 0.2F + 1.0F) / 0.8F);
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}
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this.h = -0.5F;
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@@ -94,14 +100,14 @@ public class EntitySlime extends EntityInsentient implements IMonster {
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this.h = 1.0F;
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}
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this.bQ();
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this.bS();
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if (this.world.isStatic) {
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i = this.getSize();
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this.a(0.6F * (float) i, 0.6F * (float) i);
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}
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}
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protected void bq() {
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protected void bp() {
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this.w();
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// CraftBukkit start
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Entity entityhuman = this.world.findNearbyVulnerablePlayer(this, 16.0D); // EntityHuman -> Entity
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@@ -125,35 +131,35 @@ public class EntitySlime extends EntityInsentient implements IMonster {
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}
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if (this.onGround && this.jumpDelay-- <= 0) {
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this.jumpDelay = this.bP();
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this.jumpDelay = this.bR();
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if (entityhuman != null) {
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this.jumpDelay /= 3;
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}
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this.bd = true;
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if (this.bW()) {
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this.makeSound(this.bT(), this.bf(), ((this.random.nextFloat() - this.random.nextFloat()) * 0.2F + 1.0F) * 0.8F);
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this.bc = true;
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if (this.bY()) {
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this.makeSound(this.bV(), this.be(), ((this.random.nextFloat() - this.random.nextFloat()) * 0.2F + 1.0F) * 0.8F);
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}
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this.be = 1.0F - this.random.nextFloat() * 2.0F;
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this.bf = (float) (1 * this.getSize());
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this.bd = 1.0F - this.random.nextFloat() * 2.0F;
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this.be = (float) (1 * this.getSize());
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} else {
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this.bd = false;
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this.bc = false;
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if (this.onGround) {
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this.be = this.bf = 0.0F;
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this.bd = this.bf = 0.0F;
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}
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}
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}
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protected void bQ() {
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protected void bS() {
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this.h *= 0.6F;
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}
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protected int bP() {
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protected int bR() {
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return this.random.nextInt(20) + 10;
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}
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protected EntitySlime bO() {
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protected EntitySlime bQ() {
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return new EntitySlime(this.world);
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}
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@@ -178,7 +184,7 @@ public class EntitySlime extends EntityInsentient implements IMonster {
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for (int k = 0; k < j; ++k) {
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float f = ((float) (k % 2) - 0.5F) * (float) i / 4.0F;
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float f1 = ((float) (k / 2) - 0.5F) * (float) i / 4.0F;
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EntitySlime entityslime = this.bO();
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EntitySlime entityslime = this.bQ();
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entityslime.setSize(i / 2);
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entityslime.setPositionRotation(this.locX + (double) f, this.locY + 0.5D, this.locZ + (double) f1, this.random.nextFloat() * 360.0F, 0.0F);
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@@ -190,28 +196,28 @@ public class EntitySlime extends EntityInsentient implements IMonster {
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}
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public void b_(EntityHuman entityhuman) {
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if (this.bR()) {
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if (this.bT()) {
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int i = this.getSize();
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if (this.o(entityhuman) && this.e(entityhuman) < 0.6D * (double) i * 0.6D * (double) i && entityhuman.damageEntity(DamageSource.mobAttack(this), (float) this.bS())) {
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if (this.p(entityhuman) && this.f(entityhuman) < 0.6D * (double) i * 0.6D * (double) i && entityhuman.damageEntity(DamageSource.mobAttack(this), (float) this.bU())) {
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this.makeSound("mob.attack", 1.0F, (this.random.nextFloat() - this.random.nextFloat()) * 0.2F + 1.0F);
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}
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}
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}
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protected boolean bR() {
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protected boolean bT() {
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return this.getSize() > 1;
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}
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protected int bS() {
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protected int bU() {
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return this.getSize();
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}
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protected String aT() {
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protected String aS() {
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return "mob.slime." + (this.getSize() > 1 ? "big" : "small");
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}
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protected String aU() {
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protected String aT() {
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return "mob.slime." + (this.getSize() > 1 ? "big" : "small");
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}
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@@ -228,7 +234,7 @@ public class EntitySlime extends EntityInsentient implements IMonster {
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if (this.getSize() == 1 || this.world.difficulty != EnumDifficulty.PEACEFUL) {
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BiomeBase biomebase = this.world.getBiome(MathHelper.floor(this.locX), MathHelper.floor(this.locZ));
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if (biomebase == BiomeBase.SWAMPLAND && this.locY > 50.0D && this.locY < 70.0D && this.random.nextFloat() < 0.5F && this.random.nextFloat() < this.world.x() && this.world.getLightLevel(MathHelper.floor(this.locX), MathHelper.floor(this.locY), MathHelper.floor(this.locZ)) <= this.random.nextInt(8)) {
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if (biomebase == BiomeBase.SWAMPLAND && this.locY > 50.0D && this.locY < 70.0D && this.random.nextFloat() < 0.5F && this.random.nextFloat() < this.world.y() && this.world.getLightLevel(MathHelper.floor(this.locX), MathHelper.floor(this.locY), MathHelper.floor(this.locZ)) <= this.random.nextInt(8)) {
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return super.canSpawn();
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}
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@@ -241,19 +247,19 @@ public class EntitySlime extends EntityInsentient implements IMonster {
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}
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}
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protected float bf() {
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protected float be() {
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return 0.4F * (float) this.getSize();
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}
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public int x() {
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public int bv() {
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return 0;
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}
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protected boolean bW() {
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protected boolean bY() {
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return this.getSize() > 0;
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}
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protected boolean bU() {
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protected boolean bW() {
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return this.getSize() > 2;
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}
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}
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