Update CraftBukkit to Minecraft 1.7.5
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@@ -14,14 +14,14 @@ final class DispenseBehaviorFireball extends DispenseBehaviorItem {
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public ItemStack b(ISourceBlock isourceblock, ItemStack itemstack) {
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EnumFacing enumfacing = BlockDispenser.b(isourceblock.h());
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IPosition iposition = BlockDispenser.a(isourceblock);
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double d0 = iposition.getX() + (double) ((float) enumfacing.c() * 0.3F);
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double d1 = iposition.getY() + (double) ((float) enumfacing.c() * 0.3F);
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double d2 = iposition.getZ() + (double) ((float) enumfacing.e() * 0.3F);
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double d0 = iposition.getX() + (double) ((float) enumfacing.getAdjacentX() * 0.3F);
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double d1 = iposition.getY() + (double) ((float) enumfacing.getAdjacentY() * 0.3F);
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double d2 = iposition.getZ() + (double) ((float) enumfacing.getAdjacentZ() * 0.3F);
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World world = isourceblock.k();
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Random random = world.random;
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double d3 = random.nextGaussian() * 0.05D + (double) enumfacing.c();
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double d4 = random.nextGaussian() * 0.05D + (double) enumfacing.d();
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double d5 = random.nextGaussian() * 0.05D + (double) enumfacing.e();
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double d3 = random.nextGaussian() * 0.05D + (double) enumfacing.getAdjacentX();
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double d4 = random.nextGaussian() * 0.05D + (double) enumfacing.getAdjacentY();
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double d5 = random.nextGaussian() * 0.05D + (double) enumfacing.getAdjacentZ();
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// CraftBukkit start
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ItemStack itemstack1 = itemstack.a(1);
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@@ -42,7 +42,7 @@ final class DispenseBehaviorFireball extends DispenseBehaviorItem {
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itemstack.count++;
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// Chain to handler for new item
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ItemStack eventStack = CraftItemStack.asNMSCopy(event.getItem());
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IDispenseBehavior idispensebehavior = (IDispenseBehavior) BlockDispenser.a.a(eventStack.getItem());
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IDispenseBehavior idispensebehavior = (IDispenseBehavior) BlockDispenser.a.get(eventStack.getItem());
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if (idispensebehavior != IDispenseBehavior.a && idispensebehavior != this) {
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idispensebehavior.a(isourceblock, eventStack);
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return itemstack;
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