Update CraftBukkit to Minecraft 1.7.5

This commit is contained in:
Nate Mortensen
2014-03-20 22:26:30 -06:00
committed by EvilSeph
parent afb3511a4a
commit 385ace970e
206 changed files with 2670 additions and 2679 deletions

View File

@@ -14,14 +14,14 @@ final class DispenseBehaviorFireball extends DispenseBehaviorItem {
public ItemStack b(ISourceBlock isourceblock, ItemStack itemstack) {
EnumFacing enumfacing = BlockDispenser.b(isourceblock.h());
IPosition iposition = BlockDispenser.a(isourceblock);
double d0 = iposition.getX() + (double) ((float) enumfacing.c() * 0.3F);
double d1 = iposition.getY() + (double) ((float) enumfacing.c() * 0.3F);
double d2 = iposition.getZ() + (double) ((float) enumfacing.e() * 0.3F);
double d0 = iposition.getX() + (double) ((float) enumfacing.getAdjacentX() * 0.3F);
double d1 = iposition.getY() + (double) ((float) enumfacing.getAdjacentY() * 0.3F);
double d2 = iposition.getZ() + (double) ((float) enumfacing.getAdjacentZ() * 0.3F);
World world = isourceblock.k();
Random random = world.random;
double d3 = random.nextGaussian() * 0.05D + (double) enumfacing.c();
double d4 = random.nextGaussian() * 0.05D + (double) enumfacing.d();
double d5 = random.nextGaussian() * 0.05D + (double) enumfacing.e();
double d3 = random.nextGaussian() * 0.05D + (double) enumfacing.getAdjacentX();
double d4 = random.nextGaussian() * 0.05D + (double) enumfacing.getAdjacentY();
double d5 = random.nextGaussian() * 0.05D + (double) enumfacing.getAdjacentZ();
// CraftBukkit start
ItemStack itemstack1 = itemstack.a(1);
@@ -42,7 +42,7 @@ final class DispenseBehaviorFireball extends DispenseBehaviorItem {
itemstack.count++;
// Chain to handler for new item
ItemStack eventStack = CraftItemStack.asNMSCopy(event.getItem());
IDispenseBehavior idispensebehavior = (IDispenseBehavior) BlockDispenser.a.a(eventStack.getItem());
IDispenseBehavior idispensebehavior = (IDispenseBehavior) BlockDispenser.a.get(eventStack.getItem());
if (idispensebehavior != IDispenseBehavior.a && idispensebehavior != this) {
idispensebehavior.a(isourceblock, eventStack);
return itemstack;