Update for 1.0.0
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@@ -182,7 +182,7 @@ class PlayerInstance {
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private void sendTileEntity(TileEntity tileentity) {
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if (tileentity != null) {
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Packet packet = tileentity.l();
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Packet packet = tileentity.k();
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if (packet != null) {
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this.sendAll(packet);
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