Update for 1.0.0
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@@ -32,12 +32,12 @@ public class ItemPainting extends Item {
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b0 = 3;
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}
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if (!entityhuman.c(i, j, k)) {
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if (!entityhuman.d(i, j, k)) {
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return false;
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} else {
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EntityPainting entitypainting = new EntityPainting(world, i, j, k, b0);
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if (entitypainting.i()) {
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if (entitypainting.j()) {
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if (!world.isStatic) {
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// CraftBukkit start
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Player who = (entityhuman == null) ? null : (Player) entityhuman.getBukkitEntity();
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